SceneJect.Common
3.1.33
dotnet add package SceneJect.Common --version 3.1.33
NuGet\Install-Package SceneJect.Common -Version 3.1.33
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SceneJect.Common" Version="3.1.33" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SceneJect.Common" Version="3.1.33" />
<PackageReference Include="SceneJect.Common" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SceneJect.Common --version 3.1.33
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SceneJect.Common, 3.1.33"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SceneJect.Common@3.1.33
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SceneJect.Common&version=3.1.33
#tool nuget:?package=SceneJect.Common&version=3.1.33
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SceneJect is a Unity3D scene-based dependency injection library that relies on third party IoC container libraries.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Autofac (>= 6.1.0)
- Fasterflect.Netstandard (>= 1.0.9)
- SceneJect.Metadata (>= 3.1.33)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on SceneJect.Common:
Package | Downloads |
---|---|
Glader.Essentials.Unity
Glader.Essentials provide basic essential .NET/C# development libraries for day-to-day development needs. The models library has Refit library related Attributes and HTTP Types. |
|
SceneJect.Editor
SceneJect is a Unity3D scene-based dependency injection library that relies on third party IoC container libraries. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
3.1.33 | 529 | 4/10/2025 |
3.0.32 | 6,537 | 12/21/2023 |
3.0.31 | 52,587 | 12/16/2018 |
3.0.30 | 1,019 | 12/16/2018 |
3.0.29 | 1,093 | 10/24/2018 |
3.0.28 | 1,087 | 10/23/2018 |
3.0.11 | 864 | 9/28/2018 |
3.0.10 | 932 | 9/27/2018 |
3.0.9 | 892 | 9/25/2018 |
3.0.8 | 1,280 | 6/30/2018 |
3.0.7 | 1,189 | 10/18/2017 |
3.0.6 | 1,071 | 10/17/2017 |
3.0.3 | 1,065 | 10/17/2017 |
3.0.2 | 1,078 | 10/17/2017 |
3.0.1 | 1,078 | 10/17/2017 |
2.0.6 | 1,156 | 10/3/2017 |
2.0.5 | 1,176 | 8/26/2017 |
2.0.3 | 1,091 | 8/20/2017 |
1.0.14 | 1,442 | 7/24/2016 |
1.0.13 | 1,180 | 7/23/2016 |