RunawaySystems.Logging 0.2.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package RunawaySystems.Logging --version 0.2.0                
NuGet\Install-Package RunawaySystems.Logging -Version 0.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RunawaySystems.Logging" Version="0.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RunawaySystems.Logging --version 0.2.0                
#r "nuget: RunawaySystems.Logging, 0.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RunawaySystems.Logging as a Cake Addin
#addin nuget:?package=RunawaySystems.Logging&version=0.2.0

// Install RunawaySystems.Logging as a Cake Tool
#tool nuget:?package=RunawaySystems.Logging&version=0.2.0                

RunawaySystems.Logging

A simple structured logging library. Log entries currently contain timestamp, calling file, message string, and verbosity. Nuget packages for extending this library to output to both Godot's and Unity's consoles are available.

Configuration And Usage

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Console/Standard Output

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XML File Logging

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Notes

This library is not designed to be highly configurable to suit everyones needs. If it does some of what you need but not all of it, you should read through the source code and adopt the bits you like into your own library. Bug fixes, issue reports, and suggestions are welcome and appreciated!

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on RunawaySystems.Logging:

Package Downloads
RunawaySystems.Logging.UnityBuild

Adds Unity's editor console as an output target for RunawaySystems.Logging

RunawaySystems.Logging.Godot

Adds Godot's editor console as an output target for RunawaySystems.Logging

RunawaySystems.Logging.UnityEditor

Adds Unity's editor console as an output target for RunawaySystems.Logging

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.3 1,893 6/22/2021
0.2.1 381 2/6/2021
0.2.0 529 1/31/2021
0.1.0 366 1/31/2021