RunawaySystems.Logging
0.2.0
See the version list below for details.
dotnet add package RunawaySystems.Logging --version 0.2.0
NuGet\Install-Package RunawaySystems.Logging -Version 0.2.0
<PackageReference Include="RunawaySystems.Logging" Version="0.2.0" />
paket add RunawaySystems.Logging --version 0.2.0
#r "nuget: RunawaySystems.Logging, 0.2.0"
// Install RunawaySystems.Logging as a Cake Addin #addin nuget:?package=RunawaySystems.Logging&version=0.2.0 // Install RunawaySystems.Logging as a Cake Tool #tool nuget:?package=RunawaySystems.Logging&version=0.2.0
RunawaySystems.Logging
A simple structured logging library. Log entries currently contain timestamp, calling file, message string, and verbosity. Nuget packages for extending this library to output to both Godot's and Unity's consoles are available.
Configuration And Usage
Console/Standard Output
XML File Logging
Notes
This library is not designed to be highly configurable to suit everyones needs. If it does some of what you need but not all of it, you should read through the source code and adopt the bits you like into your own library. Bug fixes, issue reports, and suggestions are welcome and appreciated!
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on RunawaySystems.Logging:
Package | Downloads |
---|---|
RunawaySystems.Logging.UnityBuild
Adds Unity's editor console as an output target for RunawaySystems.Logging |
|
RunawaySystems.Logging.Godot
Adds Godot's editor console as an output target for RunawaySystems.Logging |
|
RunawaySystems.Logging.UnityEditor
Adds Unity's editor console as an output target for RunawaySystems.Logging |
GitHub repositories
This package is not used by any popular GitHub repositories.