ResultBoxes 0.2.5-alpha

This is a prerelease version of ResultBoxes.
There is a newer version of this package available.
See the version list below for details.
dotnet add package ResultBoxes --version 0.2.5-alpha                
NuGet\Install-Package ResultBoxes -Version 0.2.5-alpha                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ResultBoxes" Version="0.2.5-alpha" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ResultBoxes --version 0.2.5-alpha                
#r "nuget: ResultBoxes, 0.2.5-alpha"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ResultBoxes as a Cake Addin
#addin nuget:?package=ResultBoxes&version=0.2.5-alpha&prerelease

// Install ResultBoxes as a Cake Tool
#tool nuget:?package=ResultBoxes&version=0.2.5-alpha&prerelease                

ResultBoxes

C# Results Library that focus on Railway Oriented Programming.

How can you install?

dotnet add package ResultBoxes

Why Result type?

Some language, especially functional language has custom to use Result type, that express return type of the function is either return value or Error.

There is of course pros and cons of result type.

Pros

  • Readability and Explicit Error Handling.
  • Slow "throw and catch" speed.
  • Functional Style programming.
  • Fully use of power of pattern matching.

Cons

  • Not build in language feature.
  • C# is not pure functional language.
  • Complex for someone not used to.

This ResultBoxes try to be simple Result type, that fully use lately introduced pattern matching feature. And first class support of the Railway Oriented Programming that introduced with Scott Wlaschin with following article.

Railway Oriented Programming

Usage

  1. Simple Function and Use Result Function
  2. Don't use nullable value as Type of the Value
  3. Wrapping throwing function that returns value.
  4. Wrapping void function.
  5. Railway Oriented Programming - Method Chain
  6. Railway Oriented Programming - Async Task Functions.
  7. Railway Oriented Programming - Combine Value
  8. Railway Oriented Programming with Wrapping Function with Try.

1. Simple Function and Use Result Function

Basic use for this library is use ResultBox<T> for the return type of the functions.

Then you can return value when success, and when you have any issue, you can return exception. (not throw.)

Like example below, you can either return Value itself or Exception, and implicit operation can convert it to ResultBox<T> class in code.

internal class Program
{
    public static ResultBox<int> Increment(int target) => target switch
    {
        > 1000 => new ArgumentOutOfRangeException(nameof(target)),
        _ => target + 1
    };

    private static void Main(string[] args)
    {
        // use switch case to handle Result
        switch (Increment(100))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            // This will return value result
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        switch (Increment(1001))
        {
            // This will return exception result
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }

        Console.WriteLine(RunIncrement(100));
        Console.WriteLine(RunIncrement(1001));
    }

    // use switch expression to handle Result
    private static string RunIncrement(int target) =>
        Increment(target) switch
        {
            { Exception: { } error } => $"Error: {error}",
            { Value: { } value } => $"Value: {value}",
            _ => "Unknown"
        };
}

Notes

ResultBox<T> does have IsSuccess property, which returns if it have error or not. But we recommend you to use Exception property and Value property for the inspecting result. It is because of the C# feature of the pattern matching can get exception or value without null checking and easily use after.

After case { Exception: { } error } :, error is sure of not null, because it checked with pattern matching. After case { Value: { } value }:, value is not null, because it was checked not null with pattern matching as well.

2. Don't use nullable value as Type of the Value

C# has two different "nullable" types. Nullable Value Types and Nullable Reference Types.

ResultBox<TValue> has where TValue: notnull constraint. This is because if it allows null type, it will allow Value is null and Exception is null Result class. notnull prevent to use both Nullable Value Types and * Nullable Reference Types*. But for the Nullable Value Types only show warnings because it is wrapped with * Nullable* generic type.

Many feature assume those value as irregular case and not working with it. How can you write value is null in some case? you can use OptionalValue type.

internal class Program
{
    public static ResultBox<OptionalValue<string>> ConvertStringToHalfLength(string input)
        => input.Length switch
        {
            0 => new ApplicationException("Input string is empty"), // Exception
            1 => OptionalValue<string>.Empty, // Not error but Empty 
            _ => OptionalValue<string>.FromValue(input[..^(input.Length / 2)]) // has value 
        };
    private static void Main(string[] args)
    {
        if (args.Length == 0)
        {
            Console.WriteLine("Please input a string.");
            return;
        }
        var result = ConvertStringToHalfLength(args[0]);
        switch (result)
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception: " + error.Message);
                break;
            case { Value : { HasValue: true } value }: // When OptionalValue has value
                Console.WriteLine("Value: " + value.Value);
                break;
            case { Value : { HasValue: false } }: // When OptionalValue is empty
                Console.WriteLine("No value");
                break;
        }
    }
}

3. Wrapping throwing function that returns value.

When I use Result type in C# project, often need in mixing with non-result functions which can be throw exception any time. When this happens, we need to write try/catch and convert throwable functions to Result type. ResultBox has WrapTry function to do this conversion. When you use WrapTry, you need to pass Func as the argument.


internal class Program
{
    public static int Divide(int numerator, int denominator) =>
        denominator == 0
            ? throw new ApplicationException("can not divide by 0")
            : numerator / denominator;
    private static void Main(string[] args)
    {
        // This will return exception result
        switch (ResultBox<int>.WrapTry(() => Divide(10, 0)))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception: " + error.Message);
                break;
            case { Value: { } value }:
                Console.WriteLine("Value: " + value);
                break;
        }

        // This will return value result
        switch (ResultBox<int>.WrapTry(() => Divide(10, 2)))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception: " + error.Message);
                break;
            case { Value: { } value }:
                Console.WriteLine("Value: " + value);
                break;
        }

    }
}

4. Wrapping void function.

When a function does not return value, C# can use void as a return (type). But you can not use ResultBox<void> due to C# language definition. Instead, we made UnitValue type, which means nothing inside but as a data class. UnitValue does not have any properties. You can wrap try with WrapTry void action, and it will return ResultBox<UnitValue> type.

internal class Program
{
    private static void Print(string message)
    {
        switch (message)
        {
            case not null when string.IsNullOrEmpty(message):
                throw new ApplicationException("message is empty");
            default:
                Console.WriteLine(message);
                break;
        }
    }
    private static void Main(string[] args)
    {
        // This will return value (UnitValue) result
        switch (ResultBox<UnitValue>.WrapTry(() => Print("Hello, World!")))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception: " + error.Message);
                break;
            case { Value: not null }:
                Console.WriteLine("No Exception");
                break;
        }
        // This will return exception result
        switch (ResultBox<UnitValue>.WrapTry(() => Print(string.Empty)))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception: " + error.Message);
                break;
            case { Value: not null }:
                Console.WriteLine("No Exception");
                break;
        }
    }
}

5. Railway Oriented Programming - Method Chain

Railway Oriented Programming (ROP) is a functional programming pattern that facilitates error handling and is often used in languages that support functional programming concepts, like F#, Haskell, and others. The analogy of a railway is used to describe the flow of data through a series of functions, similar to how a train travels along tracks.

ResultBoxes supports ROP by providing chain method to connect functions and simply write error handling code.

Simple ROP

Like example below, you can use Railway(nextFunction) to method chain continuous functions. If first method , in example Increment returns Exception, following functions Double and Triple will not executed, it will be just passing Exception that returned by Increment. If first method returns value, second method, in this case Double will be execute, and if all three method succeed, Main method receive the result value. If any methods returns Exception Result, it will return Exception to the Main function.

internal class Program
{
    public static ResultBox<int> Increment(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Increment)}"),
        _ => target + 1
    };
    public static ResultBox<int> Double(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Double)}"),
        _ => target * 2
    };
    public static ResultBox<int> Triple(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Triple)}"),
        _ => target * 3
    };
    private static void Main(string[] args)
    {
        // Error: System.ApplicationException: 1001 is not allowed for Increment
        switch (Increment(1001).Railway(Double).Railway(Triple))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }

        // Error: System.ApplicationException: 1001 is not allowed for Double
        switch (Increment(1000).Railway(Double).Railway(Triple))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }

        // Error: System.ApplicationException: 1202 is not allowed for Triple
        switch (Increment(600).Railway(Double).Railway(Triple))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }

        // Value: 24
        switch (Increment(3).Railway(Double).Railway(Triple))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
    }
}

6. Railway Oriented Programming - Async Task Functions.

Async method returns Task<ResultBox<TValue>>, but we provide async chaining methods as well.

internal class Program
{
    public static Task<ResultBox<int>> IncrementAsync(int target) =>
        Task.FromResult<ResultBox<int>>(
            target switch
            {
                > 1000 => new ApplicationException(
                    $"{target} is not allowed for {nameof(IncrementAsync)}"),
                _ => target + 1
            });
    public static Task<ResultBox<int>> DoubleAsync(int target) =>
        Task.FromResult<ResultBox<int>>(
            target switch
            {
                > 1000 => new ApplicationException(
                    $"{target} is not allowed for {nameof(DoubleAsync)}"),
                _ => target * 2
            });
    public static Task<ResultBox<int>> TripleAsync(int target) =>
        Task.FromResult<ResultBox<int>>(
            target switch
            {
                > 1000 => new ApplicationException(
                    $"{target} is not allowed for {nameof(TripleAsync)}"),
                _ => target * 3
            });

    private static async Task Main(string[] args)
    {
        // Error: System.ApplicationException: 1001 is not allowed for IncrementAsync
        switch (await IncrementAsync(1001).Railway(DoubleAsync).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        // Error: System.ApplicationException: 1001 is not allowed for DoubleAsync
        switch (await IncrementAsync(1000).Railway(DoubleAsync).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        // Error: System.ApplicationException: 1202 is not allowed for TripleAsync
        switch (await IncrementAsync(600).Railway(DoubleAsync).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        // Value: 24
        switch (await IncrementAsync(3).Railway(DoubleAsync).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
    }
}

You can mix async functions with non-async functions as well.

internal class Program
{
    public static ResultBox<int> Increment(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Increment)}"),
        _ => target + 1
    };
    public static ResultBox<int> Double(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Double)}"),
        _ => target * 2
    };
    public static ResultBox<int> Triple(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Triple)}"),
        _ => target * 3
    };

    public static Task<ResultBox<int>> IncrementAsync(int target) =>
        Task.FromResult<ResultBox<int>>(
            target switch
            {
                > 1000 => new ApplicationException(
                    $"{target} is not allowed for {nameof(IncrementAsync)}"),
                _ => target + 1
            });
    public static Task<ResultBox<int>> DoubleAsync(int target) =>
        Task.FromResult<ResultBox<int>>(
            target switch
            {
                > 1000 => new ApplicationException(
                    $"{target} is not allowed for {nameof(DoubleAsync)}"),
                _ => target * 2
            });
    public static Task<ResultBox<int>> TripleAsync(int target) =>
        Task.FromResult<ResultBox<int>>(
            target switch
            {
                > 1000 => new ApplicationException(
                    $"{target} is not allowed for {nameof(TripleAsync)}"),
                _ => target * 3
            });

    private static async Task Main(string[] args)
    {
        // Error: System.ApplicationException: 1001 is not allowed for IncrementAsync
        switch (await Increment(1001).Railway(DoubleAsync).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        // Error: System.ApplicationException: 1001 is not allowed for DoubleAsync
        switch (await IncrementAsync(1000).Railway(Double).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        // Error: System.ApplicationException: 1202 is not allowed for TripleAsync
        switch (await IncrementAsync(600).Railway(DoubleAsync).Railway(Triple))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
        // Value: 24
        switch (await IncrementAsync(3).Railway(DoubleAsync).Railway(TripleAsync))
        {
            case { Exception: { } error }:
                Console.WriteLine($"Error: {error}");
                break;
            case { Value: { } value }:
                Console.WriteLine($"Value: {value}");
                break;
        }
    }
}

7. Railway Oriented Programming - Combine Value

We have cases that need to prepare 2 or more value and pass it to next function. One way to achieve this is, programmer make a wrapping function and gather two value in function and use railway to handle results. But ResultBoxes provide CombineValue methods, which follows first Result, run second function and instead of passing only last executed value, but both first value and second value together and pass it to third function.

CombineValue

We provide TwoValues, ThreeValues, FourValuesResult and FiveValues

Those record class has keep multiple values and can be used in CombineValue method. When you use CombineValue method, it will still use ResultBox<T> class, but value type will be TwoValues<T1, T2>, ThreeValues<T1, T2, T3>, FourValues<T1, T2, T3, T4>, FiveValues<T1, T2, T3, T4, T5>.

We can do it with following code.

internal class Program
{
    public static ResultBox<int> Increment(int target) => target switch
    {
        > 1000 => new ApplicationException(
            $"{target} can not use for the {nameof(Increment)}. It should be under or equal 1000"),
        _ => target + 1
    };
    public static ResultBox<int> Add(int target1, int target2) => target1 switch
    {
        > 100 => new ApplicationException($"over 100 is not allowed for {nameof(Add)}"),
        _ => target1 + target2
    };
    public static ResultBox<int> Divide(int numerator, int denominator) =>
        (numerator, denominator) switch
        {
            (_, 0) => new ApplicationException("can not divide by 0"),
            _ => numerator / denominator
        };

    private static void Main(string[] args)
    {
        // Pattern 1 : Use CombineValue method chain
        // calculate answer = (29 + 1) / (1 + 9) = 3
        // Value: 3
        switch (Increment(29)
            .CombineValue(Add(1, 9))
            .Railway(Divide))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception2: " + error.Message);
                break;
            case { Value: var value }:
                Console.WriteLine("Value2: " + value);
                break;
        }

        // Pattern 2 : Error in Increment method (target > 1000)
        // Exception3: 2000 can not use for the Increment. It should be under or equal 1000
        switch (Increment(2000)
            .CombineValue(Add(1, 9))
            .Railway(Divide))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception3: " + error.Message);
                break;
            case { Value: var value }:
                Console.WriteLine("Value3: " + value);
                break;
        }

        // Pattern 4 : Error in Add method (target1 > 100)
        // Exception4: over 100 is not allowed for Add
        switch (Increment(19)
            .CombineValue(Add(1000, 9))
            .Railway(Divide))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception4: " + error.Message);
                break;
            case { Value: var value }:
                Console.WriteLine("Value4: " + value);
                break;
        }

        // Pattern 5 : Error in Divide method (denominator <> 0)
        // Exception5: can not divide by 0
        switch (Increment(19)
            .CombineValue(Add(0, 0))
            .Railway(Divide))
        {
            case { Exception: { } error }:
                Console.WriteLine("Exception5: " + error.Message);
                break;
            case { Value: var value }:
                Console.WriteLine("Value5: " + value);
                break;
        }
    }
}

We can use RailWay and CombineValue Method in Async as well.

8. Railway Oriented Programming with Wrapping Function with Try.

Example above in 3. Wrapping throwing function that returns value. can be use in the Railway Oriented Method Chain as well.

internal class Program
{
    public static ResultBox<int> Increment(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Increment)}"),
        _ => target + 1
    };
    public static int IncrementWithThrowing(int target) => target switch
    {
        > 1000 => throw new ApplicationException(
            $"{target} is not allowed for {nameof(Increment)}"),
        _ => target + 1
    };
    public static ResultBox<int> Double(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Double)}"),
        _ => target * 2
    };
    public static ResultBox<int> Triple(int target) => target switch
    {
        > 1000 => new ApplicationException($"{target} is not allowed for {nameof(Triple)}"),
        _ => target * 3
    };
    public static int TripleWithThrowing(int target) => target switch
    {
        > 1000 => throw new ApplicationException($"{target} is not allowed for {nameof(Triple)}"),
        _ => target * 3
    };

    private static void Main(string[] args)
    {
        // IncrementWithThrowing and TripleWithThrowing can throw exceptions
        // WrapTry is used to catch exceptions and return them as error
        // Calculate (1 + 1) * 2 * 3 = 12
        // Value1: 12
        switch (ResultBox<int>.WrapTry(() => IncrementWithThrowing(1))
            .Railway(Double)
            .RailwayWrapTry(TripleWithThrowing))
        {
            case { Exception: { } error1 }:
                Console.WriteLine($"Error1: {error1}");
                break;
            case { Value: { } value1 }:
                Console.WriteLine($"Value1: {value1}");
                break;
        }

        // IncrementWithThrowing and TripleWithThrowing can throw exceptions
        // WrapTry is used to catch exceptions and return them as error
        // Error2: System.ApplicationException: 2000 is not allowed for Increment
        switch (ResultBox<int>.WrapTry(() => IncrementWithThrowing(2000))
            .Railway(Double)
            .RailwayWrapTry(TripleWithThrowing))
        {
            case { Exception: { } error2 }:
                Console.WriteLine($"Error2: {error2}");
                break;
            case { Value: { } value2 }:
                Console.WriteLine($"Value2: {value2}");
                break;
        }

        // IncrementWithThrowing and TripleWithThrowing can throw exceptions
        // WrapTry is used to catch exceptions and return them as error
        // Error3: System.ApplicationException: 1001 is not allowed for Double
        switch (ResultBox<int>.WrapTry(() => IncrementWithThrowing(1000))
            .Railway(Double)
            .RailwayWrapTry(TripleWithThrowing))
        {
            case { Exception: { } error3 }:
                Console.WriteLine($"Error3: {error3}");
                break;
            case { Value: { } value3 }:
                Console.WriteLine($"Value3: {value3}");
                break;
        }

        // IncrementWithThrowing and TripleWithThrowing can throw exceptions
        // WrapTry is used to catch exceptions and return them as error
        // Error4: System.ApplicationException: 1202 is not allowed for Triple
        switch (ResultBox<int>.WrapTry(() => IncrementWithThrowing(600))
            .Railway(Double)
            .RailwayWrapTry(TripleWithThrowing))
        {
            case { Exception: { } error4 }:
                Console.WriteLine($"Error4: {error4}");
                break;
            case { Value: { } value4 }:
                Console.WriteLine($"Value4: {value4}");
                break;
        }
    }
}
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

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