Reloaded.Mod.Interfaces
2.1.0
See the version list below for details.
dotnet add package Reloaded.Mod.Interfaces --version 2.1.0
NuGet\Install-Package Reloaded.Mod.Interfaces -Version 2.1.0
<PackageReference Include="Reloaded.Mod.Interfaces" Version="2.1.0" />
paket add Reloaded.Mod.Interfaces --version 2.1.0
#r "nuget: Reloaded.Mod.Interfaces, 2.1.0"
// Install Reloaded.Mod.Interfaces as a Cake Addin #addin nuget:?package=Reloaded.Mod.Interfaces&version=2.1.0 // Install Reloaded.Mod.Interfaces as a Cake Tool #tool nuget:?package=Reloaded.Mod.Interfaces&version=2.1.0
Contains interfaces for Reloaded classes to be shared between the mod loader and other external components such as mods.
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
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.NETCoreApp 3.1
- No dependencies.
NuGet packages (7)
Showing the top 5 NuGet packages that depend on Reloaded.Mod.Interfaces:
Package | Downloads |
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Reloaded.Mod.Loader.IO
The I/O library is used for discovery, monitoring changes and parsing of Reloaded-II's configuration files. For usage instructions please see the Programmers' section in Reloaded wiki. |
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Gurrenm3.Reloaded.ModHelper
A utility library for Reloaded2 that makes it significantly easier to create mods. It comes with dozens of tools and utilities to help unify your Reloaded2 projects and helps you make much more powerful mods without extra work. Some examples of what's included are: - ReloadedMod base class for initializing your mod and automatically registering all custom Attributes and Hooks. - Ability to get keyboard/mouse press info. - Effortlessly created game loops that run once per frame. - Mod Events and Hooks that can be shared between multiple mods. - Beyond simple Signature Scanning. - Built in support for C# Function Hooking through the use of Harmony. - Much more! It's made by modders for modders, and is inspired by Unity to be more familiar and easier to understand. It will work for single mods with no dependencies and giant API mods that support many dependent mods. |
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Reloaded.Mod.Loader.Server
Library for communicating with 'Reloaded II Server' mod. Allows for querying information as well as load/unload/resume/suspend of mods in real time. For usage instructions please see the Programmers' section in Reloaded wiki. |
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FileEmulationFramework.Lib
Library for Sewer's File Emulation framework for Reloaded |
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p3rpc.commonmodutils
Supporting logic for Reloaded-II mods, primarily targeting Persona 3 Reload |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Reloaded.Mod.Interfaces:
Repository | Stars |
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Reloaded-Project/Reloaded-II
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
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