Redb.SystemTextJson
0.0.3
See the version list below for details.
dotnet add package Redb.SystemTextJson --version 0.0.3
NuGet\Install-Package Redb.SystemTextJson -Version 0.0.3
<PackageReference Include="Redb.SystemTextJson" Version="0.0.3" />
<PackageVersion Include="Redb.SystemTextJson" Version="0.0.3" />
<PackageReference Include="Redb.SystemTextJson" />
paket add Redb.SystemTextJson --version 0.0.3
#r "nuget: Redb.SystemTextJson, 0.0.3"
#:package Redb.SystemTextJson@0.0.3
#addin nuget:?package=Redb.SystemTextJson&version=0.0.3
#tool nuget:?package=Redb.SystemTextJson&version=0.0.3
Redb.NET
redb (An embedded key-value database for Rust) bindings for .NET and Unity.
English | 日本語
Overview
Redb.NET is a high-performance C# binding for redb, an embedded database implemented in Rust.
While SQLite is well-known as an embedded database and RocksDB as a key-value database, redb stands out as an excellent choice for its simplicity, high performance, and support for concurrency.
Redb.NET provides a high-level binding for redb and offers an easy-to-use API for C#. The binding layer is carefully tuned for performance, ensuring no overhead.
Installation
NuGet packages
Redb.NET requires .NET Standard 2.1 or later. The package is available on NuGet.
.NET CLI
dotnet add package Redb
Package Manager
Install-Package Redb
Unity
WIP
Quick Start
using Redb;
using var db = RedbDatabase.Create("test.redb", RedbDatabaseOptions.Default);
using (var tx = db.BeginWrite())
{
using (var table = tx.OpenTable<string, int>("my_table"))
{
table.Insert("foo", 12);
table.Insert("bar", 30);
}
writetx.Commit();
}
using (var tx = db.BeginRead())
{
using (var table = tx.OpenTable<string, int>("my_table"))
{
var foo = table.Get("foo");
Console.WriteLine($"foo: {foo}");
if (table.TryGet("bar", out var bar))
{
Console.WriteLine($"bar: {bar}");
}
}
}
Table API
You can open Table/ReadOnlyTable using OpenTable(). Both generic and non-generic types are available.
// generic table
using var table1 = tx.OpenTable<string, int>("my_table");
// non-generic table
using var table2 = tx.OpenTable("my_table");
In Table<TKey, TValue>/ReadOnlyTable<TKey, TValue>, the keys and values are strongly typed during read and write operations.
table1.Insert("foo", 1);
int value = readOnlyTable1.Get("foo");
Serialization is automatically handled by the IRedbEncoding set in RedbDatabase. By default, primitive types and some other types are supported, but you can connect a custom serializer to support any type. See the C# Serialization section for details.
In Table/ReadOnlyTable, you can directly read and write untyped binary data.
table2.Insert("foo"u8, "bar"u8);
RedbBlob blob = readOnlyTable2.Get("foo"u8);
RedbBlob is a struct that wraps a pointer on the Rust side. It allows you to read values without overhead, but you must dispose of it using Dispose().
var span = blob.AsSpan();
span.CopyTo(buffer);
blob.Dispose();
Compaction
You can perform compaction by calling Compact().
db.Compact();
By default, redb database files are larger than 1MB, but compaction can reduce them to around a few dozen KB.
C# Serialization
By default, binary (ReadOnlySpan<byte>), primitive types, Guid, DateTime, and TimeSpan can be used as keys or values. By connecting a serializer to the database, you can use any object as a key or value.
Currently, System.Text.Json is supported, and support for MessagePack for C# and MemoryPack is planned.
using Redb;
using Redb.SystemTextJson;
using var db = RedbDatabase.Create("test.redb", RedbDatabaseOptions.Default)
.WithJsonSerializer();
using (var tx = db.BeginWrite())
{
using (var table = tx.OpenTable<string, Person>("persons"))
{
table.Insert("alice", new Person("Alice", 18));
table.Insert("bob", new Person("Bob", 30));
}
tx.Commit();
}
using (var tx = db.BeginRead())
{
using (var table = tx.OpenTable<string, Person>("persons"))
{
var alice = table.Get("alice");
var bob = table.Get("bob");
Console.WriteLine(alice);
Console.WriteLine(bob);
}
}
record Person(string Name, int Age);
Supported Features
Redb.NET is currently in preview, and some features like Savepoint and MultimapTable are not yet implemented in the C# API. These are planned to be supported in the stable release.
License
This library is provided under the MIT License.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- Redb (>= 0.0.3)
- System.Text.Json (>= 10.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.