Raylib-CSharp-Vinculum
4.2.0-alpha
This is a prerelease version of Raylib-CSharp-Vinculum.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Raylib-CSharp-Vinculum --version 4.2.0-alpha
NuGet\Install-Package Raylib-CSharp-Vinculum -Version 4.2.0-alpha
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Raylib-CSharp-Vinculum" Version="4.2.0-alpha" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Raylib-CSharp-Vinculum --version 4.2.0-alpha
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Raylib-CSharp-Vinculum, 4.2.0-alpha"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Raylib-CSharp-Vinculum as a Cake Addin #addin nuget:?package=Raylib-CSharp-Vinculum&version=4.2.0-alpha&prerelease // Install Raylib-CSharp-Vinculum as a Cake Tool #tool nuget:?package=Raylib-CSharp-Vinculum&version=4.2.0-alpha&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
AutoGen C# bindings for Raylib, a simple and easy-to-use 2d/3d videogame framework, similar to XNA / MonoGame.
- Windows supported. With Linux planed.
- Supports net5+, Mono 6.4+, NetCore3.0
- 1-1 bindings + convenience wrappers to make it easier to use.
- Includes bindings for all of Raylib's extras: RayGui, Easings, Physac, RlGl, RayMath & RRES.
- Requires
unsafe
for 3d workflows. - A focus on performance. No runtime allocations if at all possible.
- A fork of Raylib-CsLo as the maintainer wishes to step down.
- No intellisense docs. You can read the Raylib cheatsheet for some help
Example:
using ZeroElectric.Vinculum;
namespace StandaloneExample
{
public static class Program
{
public static async Task Main(string[] args)
{
Raylib.InitWindow(1280, 720, "Hello, Raylib-Vinculum");
Raylib.SetTargetFPS(60);
// Main game loop
while (!Raylib.WindowShouldClose()) // Detect window close button or ESC key
{
Raylib.BeginDrawing();
Raylib.ClearBackground(Raylib.SKYBLUE);
Raylib.DrawFPS(10, 10);
Raylib.DrawText("Hello Raylib in CSharp!", 640 , 360, 50, Raylib.BLUE);
Raylib.EndDrawing();
}
Raylib.CloseWindow();
}
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.1
- Microsoft.Toolkit.HighPerformance (>= 7.1.2)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Raylib-CSharp-Vinculum:
Package | Downloads |
---|---|
WoopWoopEngine
A basic C# game engine with Raylib for rendering. |
|
CopperDevs.DearImGui.Renderer.Raylib.Raylib-CSharp-Vinculum
This package is just support for the Raylib-CSharp-Vinculum bindings for the raylib renderer for my DearImGui layering |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
5.0.1 | 1,832 | 1/14/2024 |
5.0.0 | 1,590 | 11/22/2023 |
4.5.2 | 2,290 | 5/12/2023 |
4.5.1 | 2,141 | 4/20/2023 |
4.5.0.1 | 2,204 | 4/8/2023 |
4.5.0 | 2,298 | 3/18/2023 |
4.5.0-rc1 | 2,035 | 3/16/2023 |
4.5.0-dev-alpha | 2,067 | 3/14/2023 |
4.2.0-alpha | 2,072 | 12/8/2022 |
Release Notes: Initial release of Raylib-CSharp-Vinculum, CSharp bindings for Raylib 4.2. Supports Windows-x64 & Linux-x64.