Prowl.Quire 3.5.6

dotnet add package Prowl.Quire --version 3.5.6
                    
NuGet\Install-Package Prowl.Quire -Version 3.5.6
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Prowl.Quire" Version="3.5.6" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Prowl.Quire" Version="3.5.6" />
                    
Directory.Packages.props
<PackageReference Include="Prowl.Quire" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Prowl.Quire --version 3.5.6
                    
#r "nuget: Prowl.Quire, 3.5.6"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Prowl.Quire@3.5.6
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Prowl.Quire&version=3.5.6
                    
Install as a Cake Addin
#tool nuget:?package=Prowl.Quire&version=3.5.6
                    
Install as a Cake Tool

Prowl.Quire

A fast Markdown parser for the Prowl Game Engine ecosystem. Quire turns Markdown text into a flat tree of blocks and inlines. It has no fonts, no layout and no rendering, so it can be used anywhere.

Usage

using Prowl.Quire;

var document = MarkdownDocument.Parse(source);

foreach (int block in document.ChildrenOf(document.Root))
{
    var node = document.GetBlock(block);
    switch (node.Kind)
    {
        case BlockKind.Heading:
            Console.WriteLine($"h{node.Level}: {document.BlockText(block)}");
            break;

        case BlockKind.CodeBlock:
            Console.WriteLine($"code ({document.TextOf(node.Info)}): {document.TextOf(node.Text)}");
            break;
    }
}

The tree

Blocks and inlines live in two flat arrays and are linked by index. FirstChild and NextSibling walk the tree, and -1 terminates. There are no per-node lists and no substrings.

foreach (int child in document.ChildrenOf(block)) { }        // block children
foreach (int inline in document.InlinesOf(block)) { }        // a block's inline run
foreach (int child in document.InlineChildrenOf(inline)) { } // nested inlines

Three text accessors, which differ in what they cover:

document.TextOf(span)            // one TextSpan
document.PlainText(inline)       // one inline and its descendants
document.PlainTextRun(first)     // an inline, its siblings and their descendants
document.BlockText(block)        // every inline attached to a block

A link label is a run, so PlainTextRun(link.FirstChild) is what reads it.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.
  • net10.0

    • No dependencies.
  • net8.0

    • No dependencies.
  • net9.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Prowl.Quire:

Package Downloads
Prowl.Paper

A powerful immediate mode .net UI Library powering the Prowl Game Engine!

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
3.5.6 128 9/19/2026
3.5.5 100 9/19/2026
3.5.4 106 9/19/2026
3.5.2 100 9/19/2026
3.5.1 99 9/18/2026
3.5.0 136 9/15/2026