PropertyChangedReactions 1.0.0
This was a mistaken pack operation that was using a much older version of the project than I meant.
See the version list below for details.
dotnet add package PropertyChangedReactions --version 1.0.0
NuGet\Install-Package PropertyChangedReactions -Version 1.0.0
<PackageReference Include="PropertyChangedReactions" Version="1.0.0" />
paket add PropertyChangedReactions --version 1.0.0
#r "nuget: PropertyChangedReactions, 1.0.0"
// Install PropertyChangedReactions as a Cake Addin #addin nuget:?package=PropertyChangedReactions&version=1.0.0 // Install PropertyChangedReactions as a Cake Tool #tool nuget:?package=PropertyChangedReactions&version=1.0.0
README
Small helper project to handle property changes and conditionally execute post change behaviors. This helps remove the boilerplate of backing fields and allows for defining behaviors to run after setting a property.
Background
Sometimes logic needs to execute after a property changed and that typically requires a backing field to do something like
public int SomeProperty
{
get
{
return _someBackingField;
}
set
{
if(_someBackingField == value)
return;
_someBackingField = value;
SomeLogic();
if (foo)
SomeOtherLogic();
}
}
This project takes that idea and attempts to wrap it up in a cleaner way.
Example
Basic get/set
For basic getting and setting, you can use the property model to handle the boiler plate for you, without backing fields.
It also cleans up the code a bit, for example updating a property type would just be changing the type definition in the Get
method.
public int IntProperty
{
get => Model.Get<int>();
set => Model.Set(value);
}
Set Only If Value Changed
To filter out the "if not changed return" boilerplate, the SetIfChanged
can be used.
public bool IsSomeState
{
get => _model.Get<bool>();
private set => _model.SetIfChanged(value);
}
Note: This is the default behavior when using PropertyChangedReaction
Adding Post OnChanged Behaviors
To run logic after a property is changed, PropertyChangedReaction
objects can be used.
public string StringProperty
{
get => _model.Get<string>();
set => _model.Reaction()
.AddOnChangedBehavior(() => Foo())
.AddOnChangedBehavior(() =>
{
if (bar)
Baz();
})
.Set(value);
}
Even Cleaner Version
The above is to demonstrate the idea, but still has boilerplate in the set logic. This can of course be reduced with some refactoring.
public string StringProperty
{
get => _model.Get<string>();
set => _model.Reaction()
.AddOnChangedBehavior(OnStringPropertyUpdated)
.Set(value);
}
private void OnStringPropertyUpdated()
{
Foo();
if(bar)
Baz();
}
Or
// set example
set => UpdateStringProperty(value);
UpdateStringProperty(string newVal)
{
_model.Reaction(nameof(StringProperty))
.AddOnChangedBehavior(OnStringPropertyUpdated)
.Set(value);
}
The above snippets add 2 behaviors to run after the property StringProperty
is changed to a new value. After the set, and the native OnPropertyChanged
executes, the 2 additional behaviors will run.
This works by first calling the Setup
method which starts a reaction chain, allowing the setup of the behaviors. At the end is the call to Set()
which commits the property value, updates if changed (again the setup / reaction workflow does not do direct value setting, and only sets if different) and fires the post-changed behaviors.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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