PlacePickerExt 1.0.0-beta.2

This is a prerelease version of PlacePickerExt.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package PlacePickerExt --version 1.0.0-beta.2                
NuGet\Install-Package PlacePickerExt -Version 1.0.0-beta.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PlacePickerExt" Version="1.0.0-beta.2">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PlacePickerExt --version 1.0.0-beta.2                
#r "nuget: PlacePickerExt, 1.0.0-beta.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PlacePickerExt as a Cake Addin
#addin nuget:?package=PlacePickerExt&version=1.0.0-beta.2&prerelease

// Install PlacePickerExt as a Cake Tool
#tool nuget:?package=PlacePickerExt&version=1.0.0-beta.2&prerelease                

PlacePicker for Xamarin Forms

Place Picker is a simple cross-platform plugin which allows to pick a location and get location address from Google Maps with the help of Xamarin Essentials Geolocation & Geocoding.

Image

  • Location Entry shows the location address. (Cannot be edited)
  • Confirm Location → returns the location response.
  • Cancel → stops the operation and pops the view.

Supported Platforms

Follow Minimum support versions required for Xamarin Essentials & Permissions Plugin.

  • iOS
  • Android

Installation

Permission & Setup Information

These steps must be implemented for usage of Xamarin Forms Google Maps & Xamarin Essentials Geolocation.

Android

  • Open the AssemblyInfo.cs file under the Properties and add :
[assembly: UsesPermission(Android.Manifest.Permission.AccessCoarseLocation)]
[assembly: UsesPermission(Android.Manifest.Permission.AccessFineLocation)]
[assembly: UsesFeature("android.hardware.location", Required = false)]
[assembly: UsesFeature("android.hardware.location.gps", Required = false)]
[assembly: UsesFeature("android.hardware.location.network", Required = false)]
  • Open MainActivity.cs file, initialise the following inside the OnCreate method :
   Plugin.CurrentActivity.CrossCurrentActivity.Current.Init(this, bundle);
   Xamarin.FormsGoogleMaps.Init(this, bundle);
   Xamarin.Essentials.Platform.Init(this, bundle);
  • To use the Google Maps on Android you must generate an API key and add it to your Android project. Open AndroidManifest.xml file, and update the following in application tag

    <application>
      <meta-data android:name="com.google.android.geo.API_KEY" android:value="YOUR-API-KEY-HERE" />
      <uses-library android:name="org.apache.http.legacy" android:required="false" />
    </application>
    

iOS

  • Your app's Info.plist must contain the NSLocationWhenInUseUsageDescription key in order to access the device’s location.

Open the plist editor and add the Privacy - Location When In Use Usage Description property and fill in a value to display to the user.

Or manually edit the file and add the following :

<key>NSLocationAlwaysUsageDescription</key>
<string>Can we use your location at all times?</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>Can we use your location when your app is being used?</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>Can we use your location at all times?</string>
  • Open AppDelegate.cs file, and initialise :
Xamarin.FormsGoogleMaps.Init("YOUR-API-KEY-HERE");

Additional Setup

Please do make sure to exclude/ignore PlacePicker assembly from iOS & Android Linker.

  • iOS → --linkskip=PlacePicker
  • Android → PlacePicker;

Usage

  • You can set the map pin icon as follows :
LocationPicker.PinImage = "pin.png";

Make sure to add the required image resource file to corresponsing iOS & Android Projects.

  • Get Location call
var place = await LocationPicker.SelectPlace();
if (place?.Data != null)
{
   // Do the necessary code
}

The Result class :

public class BaseModel<Place>
{
    public Place Data { get; set; }

    public Status Status { get; set; }
}

Place model :

public class Place
{
    public Location Location { get; set; }
    public Placemark Placemark { get; set; }
    public string LocationAddress { get; set; }
}

Status model :

public enum Status
  {
      Success,
      Failed,
      Denied,
      Disabled,
      FeatureNotEnabled,
      NoInternet,
      Timeout,
      FeatureNotSupported,
      PermissionException,
      NSErrorException,
      Unknown
  }

Note : - The Response Status is based on location permissions & exceptions returned by the essentials plugin, you may do the action or show alerts as required.

The Response Status gives Success and returns the location data, only if locations permissions are enabled and can be accessed by the app.

DISCLAIMER

This is a fork of https://github.com/fantacode/PlacePicker

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.0.0-beta.3 170 8/25/2021
1.0.0-beta.2 141 8/25/2021
1.0.0-beta.1 141 8/25/2021
1.0.0-beta 154 8/25/2021