PixelPilot.Core
1.2.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package PixelPilot.Core --version 1.2.0
NuGet\Install-Package PixelPilot.Core -Version 1.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PixelPilot.Core" Version="1.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="PixelPilot.Core" Version="1.2.0" />
<PackageReference Include="PixelPilot.Core" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add PixelPilot.Core --version 1.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: PixelPilot.Core, 1.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package PixelPilot.Core@1.2.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=PixelPilot.Core&version=1.2.0
#tool nuget:?package=PixelPilot.Core&version=1.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Pixel Pilot
A C# library for interacting with the game PixelWalker

📄 Documentation
✨ Features
- Strongly typed packets.
- PixelPilot.Core has minor abstracts
- Lightweight
- Useful helper classes (optional)
🛠 Projects:
- PixelPilot.Core: The core of the project. Bare minimum client to interact with the game.
- PixelPilot.Tests: All test related to the project.
Example
// Load the configuration. Don't store your account token in the code :)
var config = new ConfigurationBuilder()
.AddJsonFile("config.json")
.AddEnvironmentVariables()
.Build().Get<BasicConfig>();
if (config == null)
{
Console.WriteLine("The configuration file could not be loaded.");
return;
}
// Create a client.
var client = new PixelPilotClient(config.AccountToken, false);
// Executed when the client receives a packet!
client.OnPacketReceived += (_, packet) =>
{
switch (packet)
{
// Use strongly typed packets!
case PlayerChatPacket { Message: ".stop" }:
client.Disconnect();
Environment.Exit(0);
return;
}
};
// Executed once the client receives INIT
// Make a platform and do some silly loops.
client.OnClientConnected += (_) =>
{
client.Send(new PlayerChatOutPacket("Hello world using the PixelPilot API."));
};
// Connect to a room.
await client.Connect("r082b210d67df52");
// Don't terminate.
Thread.Sleep(-1);
Enjoy the library? Leave a ⭐
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net7.0
- Microsoft.Extensions.Logging.Console (>= 8.0.0)
- Websocket.Client (>= 5.1.1)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on PixelPilot.Core:
| Package | Downloads |
|---|---|
|
PixelPilot.Structures
Save and load structures. Easily paste them into your world. |
|
|
PixelPilot.ChatCommands
Chat commands for PixelPilot |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.14.4 | 133 | 1/26/2026 |
| 1.14.3 | 232 | 12/23/2025 |
| 1.14.2 | 203 | 12/22/2025 |
| 1.14.1 | 216 | 12/22/2025 |
| 1.14.0 | 212 | 12/22/2025 |
| 1.14.0-beta.4 | 388 | 12/8/2025 |
| 1.14.0-beta.3 | 388 | 12/8/2025 |
| 1.14.0-beta.2 | 269 | 12/7/2025 |
| 1.14.0-beta.1 | 196 | 12/7/2025 |
| 1.13.8 | 313 | 12/15/2025 |
| 1.13.7 | 246 | 12/14/2025 |
| 1.13.6 | 249 | 12/3/2025 |
| 1.13.5 | 263 | 10/13/2025 |
| 1.13.4 | 172 | 10/10/2025 |
| 1.13.3 | 206 | 10/10/2025 |
| 1.13.2 | 174 | 8/22/2025 |
| 1.13.1 | 165 | 8/22/2025 |
| 1.13.0 | 168 | 8/22/2025 |
| 1.12.12 | 240 | 8/19/2025 |
| 1.2.0 | 181 | 5/20/2024 |
Loading failed
Included first iteration player management.