Pixel3D.Serialization 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Pixel3D.Serialization --version 1.0.0                
NuGet\Install-Package Pixel3D.Serialization -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Pixel3D.Serialization" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Pixel3D.Serialization --version 1.0.0                
#r "nuget: Pixel3D.Serialization, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Pixel3D.Serialization as a Cake Addin
#addin nuget:?package=Pixel3D.Serialization&version=1.0.0

// Install Pixel3D.Serialization as a Cake Tool
#tool nuget:?package=Pixel3D.Serialization&version=1.0.0                

A high performance serialization library with no dependencies, suitable for networked games.

Product Compatible and additional computed target framework versions.
.NET Framework net40-client is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Pixel3D.Serialization:

Package Downloads
Pixel3D

2.5D pixel game engine built on FNA

GitHub repositories

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Version Downloads Last updated
1.0.1 1,259 4/16/2018
1.0.0 3,651 7/27/2017

Initial public release