PerfectComms.Api 4.1.7

There is a newer version of this package available.
See the version list below for details.
dotnet add package PerfectComms.Api --version 4.1.7
                    
NuGet\Install-Package PerfectComms.Api -Version 4.1.7
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PerfectComms.Api" Version="4.1.7" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="PerfectComms.Api" Version="4.1.7" />
                    
Directory.Packages.props
<PackageReference Include="PerfectComms.Api" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add PerfectComms.Api --version 4.1.7
                    
#r "nuget: PerfectComms.Api, 4.1.7"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package PerfectComms.Api@4.1.7
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=PerfectComms.Api&version=4.1.7
                    
Install as a Cake Addin
#tool nuget:?package=PerfectComms.Api&version=4.1.7
                    
Install as a Cake Tool

Mod Integration (API 1.1 quickstart)

Perfect Comms API 1.1 lets a role mod add voice policy without forking Perfect Comms. Compile against the reference-only PerfectComms.Api package, treat Perfect Comms as a soft runtime dependency, and register only after plugin id com.edgetel.perfectcomms is present.

Full guide: https://github.com/artriy/Perfect-Comms/wiki/Mod-Integration

Build-time package

Use the package version matching the minimum Perfect Comms release your integration supports:

<ItemGroup>
  <PackageReference Include="PerfectComms.Api"
                    Version="X.Y.Z"
                    PrivateAssets="all" />
</ItemGroup>

The package contains only ref/net6.0/PerfectComms.dll and its XML documentation. It provides compiler metadata but has no runtime, native, content, or build assets, so PerfectComms.dll is not copied to your output. PrivateAssets="all" also prevents the build-only reference from becoming a dependency if you package your own mod.

Your project still owns its normal BepInEx and Among Us game-library references. Players must install the matching or newer Perfect Comms mod separately; NuGet does not install a BepInEx plugin.

Safe soft-dependency setup

Keep every PerfectComms.Api reference inside a lazy bridge. The entry point that checks plugin presence must not expose Perfect Comms types in fields, attributes beyond the literal dependency id, signatures, base types, or static initializers.

[BepInPlugin("com.me.mymod", "My Mod", "1.0.0")]
[BepInDependency(
    "com.edgetel.perfectcomms",
    BepInDependency.DependencyFlags.SoftDependency)]
public sealed class MyModPlugin : BasePlugin
{
    public override void Load()
    {
        if (!IL2CPPChainloader.Instance.Plugins.ContainsKey(
                "com.edgetel.perfectcomms"))
            return;

        PerfectCommsBridge.Register();
    }
}
using System.Runtime.CompilerServices;
using PerfectComms.Api;

internal static class PerfectCommsBridge
{
    private const string Mod = "com.me.mymod";

    [MethodImpl(MethodImplOptions.NoInlining)]
    internal static void Register()
    {
        PerfectCommsApi.RegisterVoiceRule(Mod, ctx =>
            ctx.Phase == VoicePhaseKind.Meeting &&
            MyRoles.IsGagged(ctx.Player)
                ? VoiceRuleResult.Mute("Gagged")
                : VoiceRuleResult.Pass);
    }

    [MethodImpl(MethodImplOptions.NoInlining)]
    internal static void Unregister()
        => PerfectCommsApi.Unregister(Mod);
}

Register once. Call Unregister(Mod) before a supported dynamic unload or reload.

Compatibility and capability checks

All original API 1.0/early-1.1 enum values, positional record constructors, and registration signatures remain available. An existing integration using gates, channels, listener callbacks, host bool/enum options, tabs, or overlay privacy can run unchanged. The completed API 1.1 runtime fixes the old routing gaps behind those same calls.

The compatibility tests mirror the unchanged name-only reflection bridge in TownOfUsMegaChujoweExtension, including its exact types, constructors, members, enum ordinals, and eight unique registration method names.

PerfectCommsApi.ApiVersion remains the compile-time constant "1.1"; a consuming compiler embeds it, so it cannot identify the installed runtime. Current builds expose:

string runtime = PerfectCommsApi.RuntimeApiVersion;
VoiceApiCapability available = PerfectCommsApi.Capabilities;

bool hasManagedRoleParity = PerfectCommsApi.Supports(
    VoiceApiCapability.PairRouting |
    VoiceApiCapability.ContextualListeners |
    VoiceApiCapability.ManagedTeamRadio |
    VoiceApiCapability.IntegrationOwnership |
    VoiceApiCapability.OverlayAppearance);

Supports requires every requested flag and returns false for None. If a bridge must also run against an older assembly that called itself API 1.1, probe the property by reflection before entering code that references a new type or method. Otherwise state a minimum Perfect Comms release.

Implemented primitives

Primitive What it does
Gate and global gate Mute or per-speaker muffle in Lobby, Tasks, Meeting, and Exile, including voice-dead speakers; global gates are enforced on transmit and receive.
Player traits Add impostor-equivalent voice, voice-dead, or spectator classification.
Pair rule Make a listener-specific Mute, Muffle, or explicit Proximity/Radio/Ghost route.
Channel Retain multiple memberships per player; TwoWay: false is a receive-only endpoint.
Listener origin/filter Replace or augment task hearing, or muffle all incoming audio; contextual forms receive phase and host options.
Phase observer Observe API phase changes before the new phase's player callbacks run.
Host options/tab Add persistent, lobby-synced bools, enums, and stepped numbers, including conditional row visibility.
Managed Team Radio Add player or pair memberships to Perfect Comms' selector; Perfect Comms owns PTT capture, selected-channel sync, labels, and living non-member privacy.
Overlay privacy/appearance Hide, dim, or safely alias identity-bearing voice UI, and classify custom animated player colors.
Integration ownership Claim a completed source-mod replacement so Perfect Comms suppresses its frozen legacy adapter and duplicate settings.

Every callback context that supports settings exposes bare-key accessors scoped to its modId: GetOption, GetEnumOption, and GetNumberOption.

Managed Team Radio

Use RegisterManagedRadioChannel instead of a general RegisterVoiceChannel when Perfect Comms should own the complete radio control plane:

PerfectCommsApi.RegisterManagedRadioChannel(Mod, ctx =>
    !ctx.IsDead && MyRoles.LoverPairId(ctx.Player) is { } pairId
        ? new VoiceManagedRadioChannelResult(
            $"lovers:{pairId}",
            "Lovers",
            "L")
        : null);

Eligible channels appear after built-in choices. Holding Perfect Comms' Team Radio control opens capture even in Push To Talk mode, synchronizes the selected namespaced key, applies the radio filter to matching members, and hard-mutes living non-members before permissive pair/general-channel routes. The normal Team Radio master and phase settings remain authoritative. Your mod still owns role membership and pair ids; return current state from the callback.

Source-mod cutover

After registering a complete replacement for the frozen Town of Us Mira adapter, claim it last:

PerfectCommsApi.RegisterAnimatedColorRule(Mod, MyColors.IsRainbow);
// Register role, listener, radio, option, and overlay callbacks first.
PerfectCommsApi.RegisterIntegrationOwner(Mod, VoiceIntegrationIds.TouMira);

The claim hides the legacy TOU-Mira settings tab and stops Perfect Comms from reflecting TOU role, radio, privacy, and rainbow state. Unregister(Mod) removes the claim and restores legacy discovery. Do not claim ownership for a partial integration.

Important routing details

  • Gate Mute wins over gate Muffle. A working Muffle applies only to that speaker while preserving the selected route.
  • Pair Mute wins; otherwise the first valid pair Route wins and any pair Muffle is applied afterward. A pair route intentionally replaces ordinary routing for that listener/speaker pair.
  • Speaker/global mutes and the Tasks-only OnlyMeetingOrLobby policy remain authoritative. During Tasks, an explicit pair route runs before OnlyGhostsCanTalk and Comms-sabotage blocking so Medium-style exceptions are possible; during Meeting/Exile those host restrictions run first. Channels never bypass those host restrictions.
  • Every non-empty channel result is retained. A target can transmit only through a matching membership with TwoWay: true; false can receive the same key but cannot transmit it. If several shared memberships route the same speaker, the loudest valid result is used.
  • VoiceAudioShape.Proximity uses Origin when supplied and otherwise falls back to the speaker's resolved body position. It spatializes in Lobby, Tasks, Meeting, and Exile whenever a listener position exists.
  • VoiceListenerResult.LightRadius == -1 inherits the local player's resolved light radius. 0 disables vision-radius limiting at the override. Other negative or non-finite inputs normalize to inheritance.
  • Legacy listener delegates still work. Use RegisterContextualListenerOrigin and RegisterContextualListenerFilter when the effect needs phase or option access.
  • Audio callback failures are neutral. Overlay viewer failures become HideAll; overlay speaker failures become HideSource.
  • EndGame is a fresh global results-screen call. Per-player API mute/muffle/channel/pair state from the previous phase is deliberately not reapplied after the game world disappears.

The full TOU-Mira parity matrix and copyable recipes are in Examples. Exact signatures and fallbacks are in the API Reference.

Current status / limitations

Currently broken: None of the documented API 1.1 primitives on this page.

  • Perfect Comms synchronizes registered host-option values and persists the local host's values in its global BepInEx config. It does not discover your roles, modifiers, channel membership, phase bookkeeping, temporary permissions, aliases, or role RPCs. Managed Team Radio owns only Perfect Comms' existing selector/input/capture/wire path; your mod still supplies current membership keys and gameplay policy.
  • Host-option snapshots and locally evaluated callbacks are cooperative lobby policy, not hostile-client security. A modified client can ignore or forge local behavior.
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
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Version Downloads Last Updated
4.1.7.1 349 7/27/2026
4.1.7 98 7/27/2026