Pathoschild.Stardew.ModBuildConfig
3.0.0-beta.8
See the version list below for details.
dotnet add package Pathoschild.Stardew.ModBuildConfig --version 3.0.0-beta.8
NuGet\Install-Package Pathoschild.Stardew.ModBuildConfig -Version 3.0.0-beta.8
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.0.0-beta.8" />
paket add Pathoschild.Stardew.ModBuildConfig --version 3.0.0-beta.8
#r "nuget: Pathoschild.Stardew.ModBuildConfig, 3.0.0-beta.8"
// Install Pathoschild.Stardew.ModBuildConfig as a Cake Addin #addin nuget:?package=Pathoschild.Stardew.ModBuildConfig&version=3.0.0-beta.8&prerelease // Install Pathoschild.Stardew.ModBuildConfig as a Cake Tool #tool nuget:?package=Pathoschild.Stardew.ModBuildConfig&version=3.0.0-beta.8&prerelease
See documentation.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Pathoschild.Stardew.ModBuildConfig:
Package | Downloads |
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Juice805.StardewConfigFramework
A Unified Mod Options Page For Modders and Users. Keep all your mod settings in one place! |
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Platonymous.PyTK
Modding Toolkit for Stardew Valley |
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MaxVollmer.StardewValley.DeepWoodsMod.API
API for the DeepWoodsMod for Stardew Valley. |
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Bookcase
Additional utilities for making stardew mods and ensuring cross compatability. |
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EventGenerator
A handy Event Generator API for Stardew Valley's "SMAPI by PathosChild" |
GitHub repositories (6)
Showing the top 5 popular GitHub repositories that depend on Pathoschild.Stardew.ModBuildConfig:
Repository | Stars |
---|---|
Pathoschild/StardewMods
Mods for Stardew Valley using SMAPI.
|
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FlashShifter/StardewValleyExpanded
The Stardew Valley Expanded mod for Stardew Valley.
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Pathoschild/StardewXnbHack
A simple one-way XNB unpacker for Stardew Valley.
|
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spacechase0/StardewValleyMods
New home for my stardew valley mod source code
|
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CJBok/SDV-Mods
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Version | Downloads | Last updated |
---|---|---|
4.3.2 | 2,988 | 11/9/2024 |
4.3.1 | 513 | 11/5/2024 |
4.3.0 | 805 | 10/7/2024 |
4.2.0 | 919 | 9/5/2024 |
4.1.1 | 14,103 | 6/24/2023 |
4.1.0 | 4,971 | 1/9/2023 |
4.0.2 | 2,939 | 10/9/2022 |
4.0.1 | 5,882 | 4/14/2022 |
4.0.0 | 5,600 | 11/30/2021 |
4.0.0-beta.20210916 | 770 | 9/17/2021 |
3.4.0-beta.20210813 | 449 | 8/13/2021 |
3.3.0 | 4,849 | 3/31/2021 |
3.2.2 | 5,956 | 9/24/2020 |
3.2.1 | 1,966 | 9/11/2020 |
3.2.0 | 2,050 | 9/7/2020 |
3.1.0 | 4,917 | 2/1/2020 |
3.0.0 | 4,272 | 11/26/2019 |
3.0.0-beta.8 | 677 | 7/17/2019 |
3.0.0-beta.7 | 1,509 | 7/9/2019 |
3.0.0-beta.6 | 1,352 | 7/9/2019 |
3.0.0-beta.5 | 452 | 6/28/2019 |
3.0.0-beta.4 | 376 | 6/19/2019 |
3.0.0-beta.3 | 485 | 6/17/2019 |
3.0.0-beta.2 | 362 | 6/13/2019 |
3.0.0-beta | 1,612 | 6/13/2019 |
3.0.0-alpha.20190419 | 444 | 4/19/2019 |
2.2.0 | 9,462 | 10/28/2018 |
2.2.0-beta-20180819 | 2,619 | 8/20/2018 |
2.1.0 | 5,137 | 7/27/2018 |
2.1.0-beta-20180630 | 3,562 | 6/30/2018 |
2.1.0-beta-20180629 | 2,401 | 6/30/2018 |
2.1.0-beta-20180625 | 2,360 | 6/25/2018 |
2.1.0-beta-20180428 | 3,816 | 4/29/2018 |
2.1.0-beta-20180426 | 2,388 | 4/27/2018 |
2.1.0-beta | 2,641 | 4/26/2018 |
2.1.0-alpha20180410 | 2,382 | 4/10/2018 |
2.0.3-alpha20180325 | 2,429 | 3/25/2018 |
2.0.3-alpha20180307 | 2,303 | 3/7/2018 |
2.0.2 | 4,716 | 11/1/2017 |
2.0.1 | 2,927 | 10/11/2017 |
2.0.0 | 2,560 | 10/11/2017 |
1.7.1 | 3,266 | 7/28/2017 |
1.7.0 | 3,182 | 7/28/2017 |
1.6.2 | 2,876 | 7/10/2017 |
1.6.1 | 2,950 | 7/10/2017 |
1.6.0 | 2,781 | 6/5/2017 |
1.5.0 | 3,935 | 1/23/2017 |
1.4.0 | 2,626 | 1/11/2017 |
1.3.0 | 3,274 | 12/31/2016 |
1.2.0 | 3,088 | 10/24/2016 |
1.1.0 | 2,996 | 10/21/2016 |
1.0.1 | 3,345 | 10/21/2016 |
3.0.0:
- Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.)
- Added automatic support for 'assets' folders.
- Added $(GameExecutableName) MSBuild variable.
- Added support for projects using the simplified .csproj format:
- platform target is now set to x86 automatically to avoid mismatching platform target warnings;
- added GAC to assembly search paths to fix references to XNA Framework.
- Added option to disable game debugging config.
- Added .pdb files to builds by default (to enable line numbers in error stack traces).
- Added optional Harmony reference.
- Fixed Newtonsoft.Json.pdb included in release zips when Json.NET is referenced directly.
- Fixed <IgnoreModFilePatterns> not working for i18n files.
- Dropped support for older versions of SMAPI and Visual Studio.