Paradise.Rendering
0.4.1
See the version list below for details.
dotnet add package Paradise.Rendering --version 0.4.1
NuGet\Install-Package Paradise.Rendering -Version 0.4.1
<PackageReference Include="Paradise.Rendering" Version="0.4.1" />
<PackageVersion Include="Paradise.Rendering" Version="0.4.1" />
<PackageReference Include="Paradise.Rendering" />
paket add Paradise.Rendering --version 0.4.1
#r "nuget: Paradise.Rendering, 0.4.1"
#:package Paradise.Rendering@0.4.1
#addin nuget:?package=Paradise.Rendering&version=0.4.1
#tool nuget:?package=Paradise.Rendering&version=0.4.1
Backend-agnostic rendering data contract: handles, descriptors, and Slang-reflection-shaped records consumed by Paradise.Rendering.* backends.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (4)
Showing the top 4 NuGet packages that depend on Paradise.Rendering:
| Package | Downloads |
|---|---|
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Paradise.Assets.Textures
KTX2 texture transcoding for the Paradise pipeline: BasisLZ/UASTC to BC (desktop), ASTC/ETC2 (adapters without BC) or RGBA32 (fallback) via libktx, expressed on the Paradise.Rendering TextureFormat contract. KTX2-only by design — no PNG/JPEG paths. |
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Paradise.Rendering.WebGPU
WebGPU (Dawn) backend for Paradise.Rendering. Owns native instance/adapter/device/surface state; consumers see only Paradise.Rendering handle/descriptor types. |
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Paradise.Rendering.Pbr
PBR metallic-roughness scene renderer: Slang-compiled Cook-Torrance shader with reflection-validated uniforms, format-independent geometry upload, KTX2 material cache, and a per-frame command-stream emitter. Backend-agnostic — drives any Paradise.Rendering IRenderer implementation; the host picks and supplies the backend. |
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Paradise.Rendering.Browser
Browser (WebAssembly) WebGPU backend for Paradise.Rendering. Drives the browser's own WebGPU implementation through a JS shim shipped with the package; consumers see only Paradise.Rendering handle/descriptor types and need no JavaScript of their own. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.59.0 | 47 | 9/29/2026 |
| 0.58.0 | 88 | 9/28/2026 |
| 0.57.0 | 90 | 9/28/2026 |
| 0.56.0 | 126 | 9/27/2026 |
| 0.55.0 | 96 | 9/27/2026 |
| 0.54.0 | 118 | 9/24/2026 |
| 0.53.0 | 117 | 9/24/2026 |
| 0.52.0 | 128 | 9/23/2026 |
| 0.51.0 | 124 | 9/22/2026 |
| 0.50.1 | 129 | 9/20/2026 |
| 0.50.0 | 122 | 9/19/2026 |
| 0.49.0 | 125 | 9/17/2026 |
| 0.48.1 | 130 | 9/15/2026 |
| 0.48.0 | 127 | 9/14/2026 |
| 0.47.0 | 140 | 9/10/2026 |
| 0.46.3 | 137 | 9/9/2026 |
| 0.46.2 | 128 | 9/9/2026 |
| 0.46.1 | 138 | 9/9/2026 |
| 0.46.0 | 151 | 9/9/2026 |
| 0.4.1 | 190 | 7/19/2026 |