Paradise.Authoring 0.34.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Paradise.Authoring --version 0.34.0
                    
NuGet\Install-Package Paradise.Authoring -Version 0.34.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Paradise.Authoring" Version="0.34.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Paradise.Authoring" Version="0.34.0" />
                    
Directory.Packages.props
<PackageReference Include="Paradise.Authoring" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Paradise.Authoring --version 0.34.0
                    
#r "nuget: Paradise.Authoring, 0.34.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Paradise.Authoring@0.34.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Paradise.Authoring&version=0.34.0
                    
Install as a Cake Addin
#tool nuget:?package=Paradise.Authoring&version=0.34.0
                    
Install as a Cake Tool

Declare authoring data once and let every editor build its own UI: the [Authored] attribute vocabulary, a source generator that publishes an engine-neutral schema document, and the typed model for reading it. No engine, editor or serialization dependency.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on Paradise.Authoring:

Package Downloads
Paradise.Export

Engine-neutral export core for Paradise editor hosts: the exported scene/prefab/material data contract with source-generated JSON round-trip, DotRecast navmesh baking, and Blender/KTX external-tool orchestration. No engine or editor dependency.

Paradise.Assets.Documents

Authored-document contracts for Paradise asset projects: canonical TOML writing, sidecar meta files, and the authoring scene document. C# reference implementation, mirrored in the Blender addon.

Paradise.Godot.Editor

Use Godot as the authoring editor for Paradise Engine: entity authoring, asset pipeline, and scene/navmesh/material export to the engine-neutral data contract.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.47.0 39 9/10/2026
0.46.3 73 9/9/2026
0.46.2 56 9/9/2026
0.46.1 53 9/9/2026
0.46.0 64 9/9/2026
0.45.1 73 9/8/2026
0.45.0 70 9/8/2026
0.44.0 69 9/8/2026
0.42.0 133 9/7/2026
0.41.0 127 9/6/2026
0.40.0 161 9/6/2026
0.39.0 137 9/6/2026
0.38.0 133 9/5/2026
0.37.0 118 9/5/2026
0.36.0 133 9/4/2026
0.35.0 134 9/3/2026
0.34.1 130 9/3/2026
0.34.0 141 9/2/2026
0.33.0 113 9/1/2026
0.32.0 145 9/1/2026
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