Paradise.Authoring 0.28.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Paradise.Authoring --version 0.28.2
                    
NuGet\Install-Package Paradise.Authoring -Version 0.28.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Paradise.Authoring" Version="0.28.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Paradise.Authoring" Version="0.28.2" />
                    
Directory.Packages.props
<PackageReference Include="Paradise.Authoring" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Paradise.Authoring --version 0.28.2
                    
#r "nuget: Paradise.Authoring, 0.28.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Paradise.Authoring@0.28.2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Paradise.Authoring&version=0.28.2
                    
Install as a Cake Addin
#tool nuget:?package=Paradise.Authoring&version=0.28.2
                    
Install as a Cake Tool

Declare authoring data once and let every editor build its own UI: the [Authored] attribute vocabulary, a source generator that publishes an engine-neutral schema document, and the typed model for reading it. No engine, editor or serialization dependency.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on Paradise.Authoring:

Package Downloads
Paradise.Export

Engine-neutral export core for Paradise editor hosts: the exported scene/prefab/material data contract with source-generated JSON round-trip, DotRecast navmesh baking, and Blender/KTX external-tool orchestration. No engine or editor dependency.

Paradise.Godot.Editor

Use Godot as the authoring editor for Paradise Engine: entity authoring, asset pipeline, and scene/navmesh/material export to the engine-neutral data contract.

Paradise.Assets.Documents

Authored-document contracts for Paradise asset projects: canonical TOML writing, sidecar meta files, and the authoring scene document. C# reference implementation, mirrored in the Blender addon.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.33.0 0 9/1/2026
0.32.0 0 9/1/2026
0.30.0 71 8/30/2026
0.29.0 60 8/28/2026
0.28.2 59 8/28/2026
0.28.1 63 8/28/2026
0.28.0 56 8/28/2026
0.27.0 57 8/27/2026
0.26.0 59 8/27/2026
0.25.0 90 8/26/2026
0.24.1 73 8/25/2026
0.24.0 65 8/25/2026
0.23.1 53 8/25/2026
0.23.0 95 8/24/2026
0.22.0 103 8/24/2026
0.21.0 142 8/23/2026
0.20.0 108 8/22/2026
0.19.0 105 8/22/2026
0.18.1 107 8/21/2026
0.18.0 100 8/21/2026
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