OpenDotaApi 1.3.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package OpenDotaApi --version 1.3.0
NuGet\Install-Package OpenDotaApi -Version 1.3.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenDotaApi" Version="1.3.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenDotaApi --version 1.3.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenDotaApi, 1.3.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenDotaApi as a Cake Addin #addin nuget:?package=OpenDotaApi&version=1.3.0 // Install OpenDotaApi as a Cake Tool #tool nuget:?package=OpenDotaApi&version=1.3.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
An unofficial .NET API Wrapper for the OpenDota API.
The OpenDota API provides Dota 2 related data including advanced match data extracted from match replays.
If you think something is broken, something is missing or have any questions, please open an Issue
Installation
To get started with OpenDotaApi first you will need to get the library itself. The easiest way to do this is to install the package into your project using NuGet.
- Download and Install the latest
OpenDotaApi
from NuGet or via CLI:
PM> Install-Package OpenDotaApi
- After installing it's time to actually use it. To get started we have to add the OpenDotaApi namespace:
using OpenDotaApi;
Getting Started
Then use the class!
long SteamId = 0;
var openDota = new OpenDota();
var data = await openDota.Player.GetPlayerAsync(SteamId);
Console.WriteLine(data.Profile.Avatarfull);
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- System.Text.Json (>= 5.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Added DeserializeAsync, new RequestLimit, minor improvements