OmegaEngine 0.8.4

There is a newer version of this package available.
See the version list below for details.
dotnet add package OmegaEngine --version 0.8.4
                    
NuGet\Install-Package OmegaEngine -Version 0.8.4
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OmegaEngine" Version="0.8.4" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="OmegaEngine" Version="0.8.4" />
                    
Directory.Packages.props
<PackageReference Include="OmegaEngine" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add OmegaEngine --version 0.8.4
                    
#r "nuget: OmegaEngine, 0.8.4"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package OmegaEngine@0.8.4
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=OmegaEngine&version=0.8.4
                    
Install as a Cake Addin
#tool nuget:?package=OmegaEngine&version=0.8.4
                    
Install as a Cake Tool

The OmegaEngine is a general-purpose 3D graphics engine written in C# using the .NET Framework 2.0 and DirectX 9 via SlimDX.
The engine is designed to be light-weight, modular and gameplay-agnostic.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on OmegaEngine:

Package Downloads
OmegaGUI

OmegaGUI is a GUI toolkit for OmegaEngine. It has an XML file format for describing UIs (AlphaEditor provides a WYSIWYG editor). It uses Lua scripting for event handling.

AlphaFramework.Presentation

AlphaFramework is a Model-View-Presenter framework for creating game worlds with OmegaEngine. AlphaFramework.Presentation provides a basis for building presenters that visualize AlphaFramework.World-based game worlds using OmegaEngine graphics.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.6.0 0 12/27/2025
1.5.5 63 12/24/2025
1.5.4 97 12/23/2025
1.5.3 105 12/23/2025
1.5.2 114 12/22/2025
1.5.1 111 12/20/2025
1.5.0 260 12/17/2025
1.4.7 179 11/26/2025
1.4.6 229 11/14/2025
1.4.5 205 11/9/2025
1.4.4 197 11/6/2025
1.4.3 186 10/30/2025
1.4.2 179 10/20/2025
1.4.1 183 10/14/2025
1.4.0 115 10/11/2025
1.3.0 231 9/21/2025
1.2.3 185 9/8/2025
1.2.2 176 8/18/2025
1.2.1 140 8/17/2025
1.2.0 145 8/17/2025
1.1.0 85 8/2/2025
1.0.2 2,056 10/26/2016
1.0.1 1,580 10/19/2016
1.0.0 1,823 6/30/2015
0.9.9 1,949 11/27/2014
0.9.0 1,864 3/28/2014
0.8.4 1,713 4/24/2013
0.8.3 1,593 2/6/2013
0.8.2 1,681 1/3/2013
0.8.1 1,888 9/7/2012
0.8.0 3,416 7/5/2012