Novolis.Simulation.Voxels 2026.1.1.56

There is a newer version of this package available.
See the version list below for details.
dotnet add package Novolis.Simulation.Voxels --version 2026.1.1.56
                    
NuGet\Install-Package Novolis.Simulation.Voxels -Version 2026.1.1.56
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Simulation.Voxels" Version="2026.1.1.56" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Simulation.Voxels" Version="2026.1.1.56" />
                    
Directory.Packages.props
<PackageReference Include="Novolis.Simulation.Voxels" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Simulation.Voxels --version 2026.1.1.56
                    
#r "nuget: Novolis.Simulation.Voxels, 2026.1.1.56"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Simulation.Voxels@2026.1.1.56
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Simulation.Voxels&version=2026.1.1.56
                    
Install as a Cake Addin
#tool nuget:?package=Novolis.Simulation.Voxels&version=2026.1.1.56
                    
Install as a Cake Tool

Novolis

Novolis · Docs · Source

Novolis.Simulation.Voxels

Chunked voxel world (16³ ushort blocks), streaming, terrain fill, dig/place — storage for Minecraft-clone games.

Install

dotnet add package Novolis.Simulation.Voxels

Quick start

using Novolis.Simulation.Voxels;

var world = new ChunkedVoxelWorld();
world.TrySetBlock(3, 1, 4, blockId: 1);

var streamer = new VoxelStreamer(world, radius: 2);
streamer.Update(playerX, playerY, playerZ);

TerrainFiller.FillChunk(world.GetOrCreateChunk(new ChunkCoord3(0, 0, 0)), (x, z) => 8);

Block storage types live in Novolis.Math.Arrays (VoxelChunk, ChunkCoord3).

API

Type Role
ChunkedVoxelWorld GetOrCreateChunk, TryGetBlock, TrySetBlock, IsSolid, dirty tracking
VoxelStreamer Update(focus), ChunkNeeded/ChunkUnloaded events
TerrainFiller FillChunk, FillWorld height callbacks
Package When to use
Novolis.Simulation.Voxels.Meshing Greedy/face-culled mesh generation
Novolis.Math.Arrays VoxelChunk, ChunkCoord3 types
Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Novolis.Simulation.Voxels:

Package Downloads
Novolis.Simulation.Voxels.Meshing

Face-culled and greedy voxel meshing to Math.Geometry EditableMesh / TriangleMesh.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2026.1.1.57 35 10/4/2026
2026.1.1.56 50 10/1/2026
2026.1.1.55 54 9/30/2026