Novolis.Audio.Abstractions
2026.1.10.90
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Novolis.Audio.Abstractions --version 2026.1.10.90
NuGet\Install-Package Novolis.Audio.Abstractions -Version 2026.1.10.90
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Audio.Abstractions" Version="2026.1.10.90" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Audio.Abstractions" Version="2026.1.10.90" />
<PackageReference Include="Novolis.Audio.Abstractions" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Audio.Abstractions --version 2026.1.10.90
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Novolis.Audio.Abstractions, 2026.1.10.90"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Audio.Abstractions@2026.1.10.90
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Audio.Abstractions&version=2026.1.10.90
#tool nuget:?package=Novolis.Audio.Abstractions&version=2026.1.10.90
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Novolis.Audio.Abstractions
Game audio engine contract — load sounds and play one-shots over the miniaudio runtime.
Install
dotnet add package Novolis.Audio.Abstractions
Prerequisites: .NET 10 SDK (net10.0).
Quick start
using Novolis.Audio.Abstractions;
IAudioEngine engine = NullAudioEngine.Instance; // or MiniaudioAudioEngine from Runtime
engine.Start();
var handle = engine.LoadSound(path);
engine.Play(handle);
API
| API | Purpose |
|---|---|
IAudioEngine |
Start, Stop, LoadSound, Play |
ISoundHandle |
Opaque sound handle |
NullAudioEngine, NullSoundHandle |
Null implementations for tests |
Related / dogfood
| Package | Notes |
|---|---|
Novolis.Audio.Runtime |
MiniaudioAudioEngine implementation |
Novolis.Audio |
Meta-package bundling runtime + abstractions |
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Novolis.Audio.Abstractions:
| Package | Downloads |
|---|---|
|
Novolis.Audio.Runtime
Generated audio facades and MiniaudioAudioEngine host adapter. |
|
|
Novolis.Audio
Cross-platform audio (miniaudio native + manifest codegen). Install this meta package. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.1.10.97 | 94 | 10/5/2026 |
| 2026.1.10.96 | 100 | 10/4/2026 |
| 2026.1.10.94 | 100 | 10/4/2026 |
| 2026.1.10.93 | 87 | 10/4/2026 |
| 2026.1.10.92 | 96 | 10/4/2026 |
| 2026.1.10.91 | 98 | 10/4/2026 |
| 2026.1.10.90 | 111 | 10/1/2026 |
| 2026.1.10.88 | 110 | 10/1/2026 |
| 2026.1.10.87 | 111 | 9/30/2026 |