NTDLS.DatagramMessaging 1.3.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package NTDLS.DatagramMessaging --version 1.3.0
                    
NuGet\Install-Package NTDLS.DatagramMessaging -Version 1.3.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NTDLS.DatagramMessaging" Version="1.3.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="NTDLS.DatagramMessaging" Version="1.3.0" />
                    
Directory.Packages.props
<PackageReference Include="NTDLS.DatagramMessaging" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add NTDLS.DatagramMessaging --version 1.3.0
                    
#r "nuget: NTDLS.DatagramMessaging, 1.3.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package NTDLS.DatagramMessaging@1.3.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=NTDLS.DatagramMessaging&version=1.3.0
                    
Install as a Cake Addin
#tool nuget:?package=NTDLS.DatagramMessaging&version=1.3.0
                    
Install as a Cake Tool

NTDLS.DatagramMessaging

📦 Be sure to check out the NuGet pacakge: https://www.nuget.org/packages/NTDLS.DatagramMessaging

NTDLS.DatagramMessaging is a set of classes and extensions methods that allow you to send/receive UDP packets with ease. It handles corruption checks, concatenation, fragmentation, serialization and adds compression.

UDP Sever (Event based):

Here we are instantiating a DmMessenger and giving it a listen port. This will cause the manager to go into listen mode. Any received messages will handled by the OnNotificationReceived event.

static void Main()
{
    var udpManager = new DmMessenger(1234);

    udpManager.OnNotificationReceived += UdpManager_OnNotificationReceived;
}

private static void UdpManager_OnNotificationReceived(DmContext context, IDmNotification payload)
{
    if (payload is MyFirstUDPPacket myFirstUDPPacket)
    {
        Console.WriteLine($"{myFirstUDPPacket.Message}->{myFirstUDPPacket.UID}->{myFirstUDPPacket.TimeStamp}");
    }
}

UDP Sever (Convention based):

Here we are instantiating a DmMessenger and giving it a listen port. This will cause the manager to go into listen mode. Any received messages will handled by the class HandlePackets which was suppled to the UDP messenger by a call to AddHandler().

    static void Main()
    {
        var udpManager = new DmMessenger(1234);

        udpManager.AddHandler(new HandlePackets());
    }

    private class HandlePackets : IDmMessageHandler
    {
        public static void ProcessFrameNotificationCallback(DmContext context, MyFirstUDPPacket payload)
        {
            Console.WriteLine($"{payload.Message}->{payload.UID}->{payload.TimeStamp}");
        }
    }
}

UDP Client:

Here we are instantiating a DmMessenger without a a listen port. This means that this this manager is in write-only mode. We are going to loop and send frames containing serialized MyFirstUDPPacket.

static void Main()
{
    var dmMessenger = new DmMessenger();

    int packetNumber = 0;

    while (true)
    {
        dmMessenger.WriteMessage("127.0.0.1", 1234,
            new MyFirstUDPPacket($"Packet#:{packetNumber++} "));

        Thread.Sleep(100);
    }
}

Supporting Code:

The class that we are going to be serializing and deserializing in the examples.

public class MyFirstUDPPacket: IDmNotification
{
    public DateTime TimeStamp { get; set; } = DateTime.UtcNow;
    public Guid UID { get; set; } = Guid.NewGuid();
    public string Message { get; set; } = string.Empty;

    public MyFirstUDPPacket()
    {
    }

    public MyFirstUDPPacket(string message)
    {
        Message = message;
    }
}
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

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Package Downloads
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GitHub repositories

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Version Downloads Last Updated
1.9.0 141 2/7/2026
1.8.1 93 2/5/2026
1.8.0 94 2/5/2026
1.7.6 307 11/14/2025
1.7.5 210 10/27/2025
1.7.4 257 5/5/2025
1.7.3 221 5/5/2025
1.7.2 169 5/2/2025
1.7.1 244 3/11/2025
1.7.0 253 3/11/2025
1.6.2 279 3/10/2025
1.6.1 252 3/10/2025
1.6.0 264 3/10/2025
1.5.2 246 3/10/2025
1.5.1 246 3/10/2025
1.5.0 240 3/10/2025
1.4.0 299 3/8/2025
1.3.7 175 3/2/2025
1.3.6 161 1/8/2025
1.3.0 333 2/15/2024
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Added convention based message handling.