NIdenticon 1.1.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package NIdenticon --version 1.1.0
NuGet\Install-Package NIdenticon -Version 1.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NIdenticon" Version="1.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NIdenticon --version 1.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: NIdenticon, 1.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install NIdenticon as a Cake Addin #addin nuget:?package=NIdenticon&version=1.1.0 // Install NIdenticon as a Cake Tool #tool nuget:?package=NIdenticon&version=1.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
NIdenticon is a library for creating simple Identicons.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net35-client is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on NIdenticon:
Package | Downloads |
---|---|
NIdenticon.FlatColorRandomBrushGenerator
Generate beautiful identicons with flat colors |
|
AltecSystems
Class Library for Pilot Ice |
GitHub repositories
This package is not used by any popular GitHub repositories.
* You can now specify block- and colorgenerator(s) (even your OWN) and the IdenticonGenerator is now able to generate lot more shapes out of the box.
* Simplified APi a bit, added more overloads, consolidated width/height and horizontalblocks/verticalblocks to Size objects