MultithreadingScaffold 1.0.1
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package MultithreadingScaffold --version 1.0.1
NuGet\Install-Package MultithreadingScaffold -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MultithreadingScaffold" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MultithreadingScaffold --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MultithreadingScaffold, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MultithreadingScaffold as a Cake Addin #addin nuget:?package=MultithreadingScaffold&version=1.0.1 // Install MultithreadingScaffold as a Cake Tool #tool nuget:?package=MultithreadingScaffold&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
MultithreadingScaffold
Multi-threading work scaffolding, used to quickly create multi-threaded work code.
QuickStart
using MultithreadingScaffold;
var arr = new string[] { "A", "B", "C" };
MTScaffold mTScaffold = new MTScaffold();
mTScaffold.Worker = (i) =>
{
Console.WriteLine(arr[i]);
};
mTScaffold.Final = () =>
{
Console.WriteLine("It's Over.");
};
mTScaffold.Workload = arr.Count;
mTScaffold.Start();
Param
- Workload, int, Required —— Used to determine how many threads are counted as the end of the total task after work. 工作量,用于判断多少个线程工作完毕后算作总任务结束。
- Worker, ThreadWorker, Required —— The multi-threading delegate used. 用于多线程工作执行的委托。
- Final, ThreadFinal, Optional —— Action after multi-threading work end. 工作结束时调用。
- InNewThread, bool, Optional —— If use a new thread to start work, or block the current thread. 是否开启新线程作为调度线程,若为false则会阻塞当前线程。
- Locker, object, Optional —— Specify an object as a lock, if not specified, an Object will be automatically created as a lock. 指定作为锁的一个对象,若不指定则会自动创建一个Object作为锁。
- WriteConsole, bool, Optional —— Whether to print information related to thread work, closed by default. 是否打印和线程工作相关的信息,默认关闭。
- ThreadLimit, int, Optional —— Maximum number of threads, if not specified or specified as 0, it will be automatically adjusted according to the number of CPU cores in the system. 最大线程数,若不指定或指定为0则会根据系统CPU核心数自动调整。
- SleepTime, int, Optional —— The sleep time of the startup thread, which affects the interval of starting a new thread each time, defaults to 100. 启动线程的睡眠时间,影响每次启动新线程的间隔,默认100。
- TTL, int, Optional —— The survival time of the entire MTScaffold object, beyond this time will stop all threads, in seconds, the default value is -1 that does not open. 整个MTScaffold对象的存活时间,超出这个时间将停止所有线程,单位秒,默认值为-1即不开启。
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Multi-threading work scaffolding, used to quickly create multi-threaded work code.
多线程工作脚手架,用于快速创建多线程工作代码。