MonoGame.QuakeConsole.WindowsDX
2.0.0-pre
This is a prerelease version of MonoGame.QuakeConsole.WindowsDX.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package MonoGame.QuakeConsole.WindowsDX --version 2.0.0-pre
NuGet\Install-Package MonoGame.QuakeConsole.WindowsDX -Version 2.0.0-pre
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.QuakeConsole.WindowsDX" Version="2.0.0-pre" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.QuakeConsole.WindowsDX --version 2.0.0-pre
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.QuakeConsole.WindowsDX, 2.0.0-pre"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.QuakeConsole.WindowsDX as a Cake Addin #addin nuget:?package=MonoGame.QuakeConsole.WindowsDX&version=2.0.0-pre&prerelease // Install MonoGame.QuakeConsole.WindowsDX as a Cake Tool #tool nuget:?package=MonoGame.QuakeConsole.WindowsDX&version=2.0.0-pre&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Quake-style console allowing for in-game user input.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 3.1
- MonoGame.Content.Builder.Task (>= 3.8.0.1641)
- MonoGame.Framework.WindowsDX (>= 3.8.0.1641)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on MonoGame.QuakeConsole.WindowsDX:
Package | Downloads |
---|---|
MonoGame.QuakeConsole.PythonInterpreter.WindowsDX
Interpreter for executing console commands using a Python engine. |
|
MonoGame.QuakeConsole.ManualInterpreter.WindowsDX
Interpreter for executing manually defined commands. |
|
MonoGame.QuakeConsole.RoslynInterpreter.WindowsDX
Interpreter for executing console commands using a Roslyn scripting API. |
GitHub repositories
This package is not used by any popular GitHub repositories.