MonoGame.Framework.Native
3.8.6-preview.2
Prefix Reserved
dotnet add package MonoGame.Framework.Native --version 3.8.6-preview.2
NuGet\Install-Package MonoGame.Framework.Native -Version 3.8.6-preview.2
<PackageReference Include="MonoGame.Framework.Native" Version="3.8.6-preview.2" />
<PackageVersion Include="MonoGame.Framework.Native" Version="3.8.6-preview.2" />
<PackageReference Include="MonoGame.Framework.Native" />
paket add MonoGame.Framework.Native --version 3.8.6-preview.2
#r "nuget: MonoGame.Framework.Native, 3.8.6-preview.2"
#:package MonoGame.Framework.Native@3.8.6-preview.2
#addin nuget:?package=MonoGame.Framework.Native&version=3.8.6-preview.2&prerelease
#tool nuget:?package=MonoGame.Framework.Native&version=3.8.6-preview.2&prerelease
The MonoGame Native platform.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages (7)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.Native:
| Package | Downloads |
|---|---|
|
ProjectZ
An XNA UI Framework that runs on modern .NET 8.0 |
|
|
MonoGame.Framework
Package Description |
|
|
Gamem.MonoGame
Gamem extension for MonoGame (supports vectors) |
|
|
SkiaGameRendering.DesktopVK
GPU SkiaSharp rendering into MonoGame DesktopVK (native Vulkan platform) render targets, drawn on MonoGame's own device and queue with no CPU readback. |
|
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SkiaGameRendering.WindowsDX12
GPU SkiaSharp rendering into MonoGame WindowsDX12 (native D3D12 platform) render targets, drawn on MonoGame's own device and queue with no CPU readback. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on MonoGame.Framework.Native:
| Repository | Stars |
|---|---|
|
ElgenTidwell/Chisel
|
| Version | Downloads | Last Updated |
|---|---|---|
| 3.8.6-preview.2 | 208 | 10/2/2026 |
| 3.8.6-preview.1 | 49 | 9/30/2026 |
| 3.8.5.1 | 7,624 | 8/14/2026 |
| 3.8.5 | 6,762 | 7/15/2026 |
| 3.8.5-preview.7 | 202 | 7/10/2026 |
| 3.8.5-preview.6 | 2,834 | 5/22/2026 |
| 3.8.4.1 | 1,362 | 10/20/2025 |