Microsoft.Direct3D.DXC 1.7.2207.26

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Microsoft.Direct3D.DXC --version 1.7.2207.26                
NuGet\Install-Package Microsoft.Direct3D.DXC -Version 1.7.2207.26                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Microsoft.Direct3D.DXC" Version="1.7.2207.26" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Microsoft.Direct3D.DXC --version 1.7.2207.26                
#r "nuget: Microsoft.Direct3D.DXC, 1.7.2207.26"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Microsoft.Direct3D.DXC as a Cake Addin
#addin nuget:?package=Microsoft.Direct3D.DXC&version=1.7.2207.26

// Install Microsoft.Direct3D.DXC as a Cake Tool
#tool nuget:?package=Microsoft.Direct3D.DXC&version=1.7.2207.26                

DirectX Shader Compiler Redistributable Package

This package contains a copy of the DirectX Shader Compiler redistributable and its associated development headers.

For help getting started, please see:

https://github.com/microsoft/DirectXShaderCompiler/wiki

Licenses

The included licenses apply to the following files:

License file Applies to
LICENSE-MS.txt dxil.dll
LICENSE-LLVM.txt all other files

Changelog

Version 1.7.2207

DX Compiler release for July 2022. Contains shader model 6.7 and many bug fixes and improvements, such as:

  • Features: Shader Model 6.7 includes support for Raw Gather, Programmable Offsets, QuadAny/QuadAll, WaveOpsIncludeHelperLanes, and more!
  • Platforms: ARM64 support
  • HLSL 2021 : Enable “using” keyword
  • Optimizations: Loop unrolling and dead code elimination improvements
  • Developer tools: Improved disassembly output

The package includes dxc.exe, dxcompiler.dll, corresponding lib and headers, and dxil.dll for x64 and, for the first time, arm64 platforms!

The new DirectX 12 Agility SDK (Microsoft.Direct3D.D3D12 nuget package) and a hardware driver with appropriate support are required to run shader model 6.7 shaders. Please see https://aka.ms/directx12agility for details.

The SPIR-V backend of the compiler has been enabled in this release. Please note that Microsoft does not perform testing/verification of the SPIR-V backend.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.8.2407.12 3,335 7/31/2024
1.8.2407.11 241 7/26/2024
1.8.2405.17 5,146 5/28/2024
1.8.2404.55-mesh-nodes-preview 4,285 7/17/2024
1.8.2403.24 1,854 3/30/2024
1.8.2403.21 8,703 3/22/2024
1.8.2403.18 3,323 3/7/2024
1.8.2306.6-preview 2,516 6/23/2023
1.7.2308.12 4,342 8/14/2023
1.7.2212.36 7,604 3/2/2023
1.7.2212.23 725 1/18/2023
1.7.2212.19 1,625 1/9/2023
1.7.2212.17 1,579 12/29/2022
1.7.2212.16 1,178 12/28/2022
1.7.2212.14 1,438 12/16/2022
1.7.2207.26 1,374 12/10/2022
1.7.2207.8 1,505 12/7/2022
1.7.2207.7 1,250 12/5/2022