MicroSerializationLibrary 2.0.0.30
dotnet add package MicroSerializationLibrary --version 2.0.0.30
NuGet\Install-Package MicroSerializationLibrary -Version 2.0.0.30
<PackageReference Include="MicroSerializationLibrary" Version="2.0.0.30" />
<PackageVersion Include="MicroSerializationLibrary" Version="2.0.0.30" />
<PackageReference Include="MicroSerializationLibrary" />
paket add MicroSerializationLibrary --version 2.0.0.30
#r "nuget: MicroSerializationLibrary, 2.0.0.30"
#addin nuget:?package=MicroSerializationLibrary&version=2.0.0.30
#tool nuget:?package=MicroSerializationLibrary&version=2.0.0.30
Micro Serialization Library
Fast, Efficient, 100% Managed, Peer to Peer, Non Generic, Extensible TCP Client & Server
Automatically serializes Public Properties
for transfer within each object you send or receive without requiring generics
.
No Serializer is inlcuded in this package.
Please Install MicroSerializationLibrary.JSON
or MicroserializionLibrary.MsgPack
to use this package.
https://www.nuget.org/packages/MicroSerializationLibrary.JSON/
https://www.nuget.org/packages/MicroSerializationLibrary.MessagePack/
NuGet Package Manager
PM> NuGet\Install-Package MicroSerializationLibrary.JSON
PM> NuGet\Install-Package MicroSerializationLibrary.MessagePack
v2.0.0.30 Notes
Replaced all string buffering with byte array to allow for binary serializers.
Automatic Maximum Transmission Unit adjustment via Network Interface Card
Objects over MTU are now segmented automatically.
ISerializationProtocol
MUST include an empty constructor.
Peer to peer functionality built for faster latency and direct communication between clients.
P2P TcpServer is automatically port forwarded
using Mono.NAT
UPNP.
Connect to the main server then, anytime after the TcpClient.OnIdentified Event start a P2P server.
C#
private async void MyTcpClient_PeerConnected(object sender, PeerIdentification RemotePeer) {
if (MyTcpClient.RemoteIdentity != null && RemotePeer.ID != MyTcpClient.RemoteIdentity.ID) {
// Make sure it's not your own client.
TcpServer P2P_Server = await RemotePeer.StartServer("ExampleServer");
P2P_Server.Logging = true;
P2P_Server.LogReceiveEvents = true;
P2P_Server.LogSendEvents = true;
P2P_Server.OnReceive += P2PServer_OnReceive;
P2P_Server.OnDisconnected += P2PServer_OnDisconnected;
P2P_Server.OnError += P2PServer_OnError;
}
}
Then, on the other Remote Client Accept by handling the TcpClient_PeerConnectionRequest Event.
C#
private async void MyTcpClient_PeerConnectionRequest(object sender, P2PServer Server) {
// CHANGE THIS - Add UI which allows the user to accept the connection.
TcpClient P2P_Client = await Server.Accept(true, "ExampleClient");
P2P_Client.Logging = true;
P2P_Client.LogReceiveEvents = true;
P2P_Client.LogSendEvents = true;
P2P_Client.OnReceive += P2PClient_OnReceive;
P2P_Client.OnConnected += P2PClient_OnConnected;
P2P_Client.OnDisconnected += P2PClient_OnDisconnected;
P2P_Client.OnError += P2PClient_OnError;
}
Features also incude TcpClient.Send(PeerIdentification, Object)
for easily sending indirectly to another client from a client without having to handle it on the server.
PeerRedirect can be canceled on the server inside the TcpServer.OnReceive
via e.CancelPeerRedirect
to True
.
Debug/Console Logging
added for all network events besides
Send and Receive via TcpClient.Logging = True
etc..
Send and Receive events can be individually enabled
via TcpClient.LogReceiveEvents
etc...
Async TcpClient.Connect() w/ timeout (3 seconds) & AutoReconnect Option.
Real-World Examples
- Chat servers
- Data Transfer
- Local Communication
- Unity Multiplayer Development
All Serializers will only serialize Properties
within each Serializable Class.
Note
MicroSerializationLibrary exposes the ISerializationProtocol
interface which can be used to add another serializer.
Preferential use of Serializers
MsgPack Serializer
MsgPack is a fast serializer, which comes at the cost of stability.
Used when Performance
is key in your application.
JSON Serializer
JSON is a serializer used by many, and will not fail.
While it is very accurate, JSON
does not compare to MsgPack
when it comes to performance.
Client & Server are Event Driven
.
The events are executed on a separate thread.
C#
Serialization.JsonSerializer Serializer = new Serialization.JsonSerializer();
MicroSerializationLibrary.Networking.Client.TcpClient TcpClient;
MicroSerializationLibrary.Networking.Server.TcpServer TcpServer;
private const string Host = "127.0.0.1";
private const int Port = 7474;
// Handle the incoming object
private void TcpServer_OnReceive(ref ReceivedEventArgs e) {
// Send The Client an Object
TcpServer.Send(Client, MySerializableClass);
// Send All Clients an Object
TcpServer.Broadcast(MySerializableClass);
}
private void TcpClient_OnConnected(ConnectedEventArgs e) {
TcpClient.Send(new AuthorizationRequestObject());
}
public SurroundingClass() {
// Creating a server.
TcpServer = new Server.TcpServer(Serializer, Port);
TcpServer.OnReceive += TcpServer_OnReceive;
// '9999' being the max amount of pending connections allowed.
TcpServer.Listen(9999);
// Creating a client.
TcpClient = new Client.TcpClient(Serializer);
TcpClient.OnConnected += TcpClient_OnConnected;
TcpClient.Connect("127.0.0.1", Port);
}
Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
License
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net6.0-windows7.0 is compatible. net6.0-windows8.0 is compatible. net6.0-windows10.0.17763 is compatible. net6.0-windows10.0.18362 is compatible. net6.0-windows10.0.19041 is compatible. net6.0-windows10.0.20348 is compatible. net6.0-windows10.0.22621 is compatible. net6.0-windows10.0.26100 is compatible. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net7.0-windows7.0 is compatible. net7.0-windows8.0 is compatible. net7.0-windows10.0.17763 is compatible. net7.0-windows10.0.18362 is compatible. net7.0-windows10.0.19041 is compatible. net7.0-windows10.0.20348 is compatible. net7.0-windows10.0.22621 is compatible. net7.0-windows10.0.26100 is compatible. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-browser1.0 is compatible. net8.0-ios was computed. net8.0-ios18.0 is compatible. net8.0-maccatalyst was computed. net8.0-maccatalyst18.0 is compatible. net8.0-macos was computed. net8.0-macos15.0 is compatible. net8.0-tvos was computed. net8.0-tvos18.0 is compatible. net8.0-windows was computed. net8.0-windows7.0 is compatible. net8.0-windows8.0 is compatible. net8.0-windows10.0.17763 is compatible. net8.0-windows10.0.18362 is compatible. net8.0-windows10.0.19041 is compatible. net8.0-windows10.0.20348 is compatible. net8.0-windows10.0.22621 is compatible. net8.0-windows10.0.26100 is compatible. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-browser1.0 is compatible. net9.0-ios was computed. net9.0-ios18.0 is compatible. net9.0-maccatalyst was computed. net9.0-maccatalyst18.0 is compatible. net9.0-macos was computed. net9.0-macos15.0 is compatible. net9.0-tvos was computed. net9.0-tvos18.0 is compatible. net9.0-windows was computed. net9.0-windows7.0 is compatible. net9.0-windows8.0 is compatible. net9.0-windows10.0.17763 is compatible. net9.0-windows10.0.18362 is compatible. net9.0-windows10.0.19041 is compatible. net9.0-windows10.0.20348 is compatible. net9.0-windows10.0.22621 is compatible. net9.0-windows10.0.26100 is compatible. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
.NETStandard 2.1
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows10.0.17763
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows10.0.18362
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows10.0.19041
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows10.0.20348
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows10.0.22621
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows10.0.26100
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows7.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net6.0-windows8.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows10.0.17763
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows10.0.18362
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows10.0.19041
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows10.0.20348
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows10.0.22621
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows10.0.26100
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows7.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net7.0-windows8.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-browser1.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-ios18.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-maccatalyst18.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-macos15.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-tvos18.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows10.0.17763
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows10.0.18362
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows10.0.19041
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows10.0.20348
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows10.0.22621
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows10.0.26100
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows7.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net8.0-windows8.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-browser1.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-ios18.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-maccatalyst18.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-macos15.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-tvos18.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows10.0.17763
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows10.0.18362
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows10.0.19041
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows10.0.20348
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows10.0.22621
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows10.0.26100
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows7.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
-
net9.0-windows8.0
- Mono.Nat (>= 3.0.4)
- System.Collections.Concurrent (>= 4.3.0)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on MicroSerializationLibrary:
Package | Downloads |
---|---|
JackDebug.WPF
Debug your WPF application easily with JackDebug. |
|
MicroSerializationLibrary.JSON
An Implenentation of Json for MicroSerializationLibrary |
|
MicroSerializationLibrary.MessagePack
An Implenentation of MsgPack for MicroSerializationLibrary |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
2.0.0.30 | 265 | 18 days ago | |
2.0.0.25 | 239 | 19 days ago | |
2.0.0.24 | 244 | 20 days ago | |
2.0.0.23 | 250 | 22 days ago | |
2.0.0.20 | 237 | 23 days ago | |
2.0.0.15 | 231 | 23 days ago | |
2.0.0.1 | 301 | 25 days ago | |
2.0.0 | 322 | a month ago | |
1.1.4.5 | 189 | a month ago | |
1.1.4.3 | 116 | a month ago | |
1.1.4.2 | 116 | a month ago | |
1.1.4.1 | 116 | 2 months ago | |
1.1.4 | 114 | 2 months ago | |
1.1.3.2 | 115 | 2 months ago | |
1.1.3.1 | 115 | 2 months ago | |
1.1.3 | 114 | 2 months ago | |
1.1.2.25 | 126 | 2 months ago | |
1.1.2.23 | 77 | 3 months ago | |
1.1.2.22 | 101 | 3 months ago | |
1.1.2.21 | 101 | 3 months ago | |
1.1.2.2 | 326 | 3 months ago |
Replaced all string buffering with byte array to allow for binary serializers.