Meziantou.Framework.Unicode 2.0.4

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There is a newer version of this package available.
See the version list below for details.
dotnet add package Meziantou.Framework.Unicode --version 2.0.4
                    
NuGet\Install-Package Meziantou.Framework.Unicode -Version 2.0.4
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Meziantou.Framework.Unicode" Version="2.0.4" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Meziantou.Framework.Unicode" Version="2.0.4" />
                    
Directory.Packages.props
<PackageReference Include="Meziantou.Framework.Unicode" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Meziantou.Framework.Unicode --version 2.0.4
                    
#r "nuget: Meziantou.Framework.Unicode, 2.0.4"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Meziantou.Framework.Unicode@2.0.4
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Meziantou.Framework.Unicode&version=2.0.4
                    
Install as a Cake Addin
#tool nuget:?package=Meziantou.Framework.Unicode&version=2.0.4
                    
Install as a Cake Tool

Meziantou.Framework.Unicode

This package provides Unicode helpers for normalizing confusable characters using the Unicode confusables table.

using Meziantou.Framework;

var input = "раураl"; // Uses Cyrillic letters that look like Latin
var normalized = Unicode.ReplaceConfusablesCharacters(input);

Console.WriteLine(normalized); // "paypal"

Detecting confusable strings

To decide whether two strings look alike, use the UTS #39 skeleton algorithm rather than comparing the output of ReplaceConfusablesCharacters:

Unicode.AreConfusable("paypal", "раураl"); // true  (Cyrillic look-alikes)
Unicode.AreConfusable("café", "café");     // true  (composed vs decomposed)
Unicode.AreConfusable("paypal", "example");     // false

Unicode.GetConfusableSkeleton(string) exposes the key itself, so it can be stored or indexed to find collisions across a set of names:

var skeleton = Unicode.GetConfusableSkeleton(userName);

The skeleton is a comparison key, not displayable text. Do not show it to users or store it in place of the original string.

These two methods require Unicode normalization and therefore ICU. In globalization-invariant mode (InvariantGlobalization=true) string.Normalize silently does nothing, so they throw PlatformNotSupportedException rather than return a result that would quietly fail to detect spoofing.

Detecting mixed-script text

A homograph attack usually shows up as a string that mixes writing systems. IsMixedScript implements the UTS #39 resolved-script-set rules:

Unicode.IsMixedScript("paypal");   // false - all Latin
Unicode.IsMixedScript("раураl");   // true  - Cyrillic letters with a Latin "l"
Unicode.IsMixedScript("日本語です"); // false - Japanese legitimately mixes Han and Hiragana
Unicode.IsMixedScript("user123");  // false - digits match any script

Script data is also exposed directly:

UnicodeScripts.GetScript(new Rune('A'));      // UnicodeScript.Latin
UnicodeScripts.GetScript(new Rune(0x0410));   // UnicodeScript.Cyrillic

This package also exposes Unicode character metadata from the Unicode data table:

var info = Unicode.GetCharacterInfo(new Rune('A'));
if (info is not null)
{
	Console.WriteLine(info.Value.Name); // "LATIN CAPITAL LETTER A"
	Console.WriteLine(info.Value.Category); // UppercaseLetter
	Console.WriteLine(info.Value.BidiCategory); // LeftToRight
	Console.WriteLine(info.Value.Block); // BasicLatin
}
Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed.  net11.0 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.
  • net11.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Meziantou.Framework.Unicode:

Package Downloads
Meziantou.Framework.Imaging

Fully managed, performance-oriented image library for .NET: PNG, APNG, GIF, JPEG, WebP, QOI, BMP, TGA, Netpbm, TIFF, ICO/CUR, ANI, AVIF, HEIC and JPEG 2000 decoding/encoding, JPEG XL decoding and lossless/lossy encoding, lossless JPEG recompression as JPEG XL, animation-aware processing, vector drawing, ICC color conversion, and bounded-memory streaming.

Meziantou.Framework.Fonts

Fully managed OpenType font reader and text shaper shared by Meziantou.Framework.Imaging and Meziantou.Framework.WebPlatform: TrueType, CFF and CFF2 outlines, WOFF and WOFF2, variable fonts, color fonts, and the shaping of complex scripts. Its API is internal to these packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.0.11 58 10/20/2026
2.0.10 49 10/20/2026
2.0.9 143 10/18/2026
2.0.8 343 10/14/2026
2.0.7 461 10/12/2026
2.0.6 332 9/27/2026
2.0.5 116 9/20/2026
2.0.4 138 9/8/2026
2.0.3 134 9/6/2026
2.0.2 260 8/29/2026
2.0.1 388 7/8/2026
2.0.0 144 7/5/2026
1.0.14 184 6/13/2026
1.0.13 150 6/7/2026
1.0.12 134 5/31/2026
1.0.11 152 5/17/2026
1.0.9 215 4/25/2026
1.0.8 239 2/15/2026
1.0.7 164 1/18/2026
1.0.5 156 1/16/2026
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