Memento.ReduxDevTool.Remote 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Memento.ReduxDevTool.Remote --version 1.0.0                
NuGet\Install-Package Memento.ReduxDevTool.Remote -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Memento.ReduxDevTool.Remote" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Memento.ReduxDevTool.Remote --version 1.0.0                
#r "nuget: Memento.ReduxDevTool.Remote, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Memento.ReduxDevTool.Remote as a Cake Addin
#addin nuget:?package=Memento.ReduxDevTool.Remote&version=1.0.0

// Install Memento.ReduxDevTool.Remote as a Cake Tool
#tool nuget:?package=Memento.ReduxDevTool.Remote&version=1.0.0                

Memento

License: MIT

Easy unidirectional store and red/undo library for state management for frontend apps on Blazor/.NET

Basic Concept

We provides a Store that allows you to share state between components. Stores are managed by a single Provider and can subscribe to state change notifications. Undirectional flow and immutable change of state provides a predictable architecture. In addition, we provide a store that easily implements Redo/Undo by managing in an immutable state.

For patterns like Flux or MVU

Besides a simple store pattern, we also provide patterns inspired by MVU patterns such as Flux and Elm. Since we change the state through the Reducer, we can change the state based on stricter rules and observe the state in detail.

Devtool

Redux DevTools is supported. Redux DevTools is a tool for debugging application's state changes. State can be time traveled and history can be viewed in DevTools.

See documentation for details of usage.

DEMO Page

https://le-nn.github.io/memento/

React or TS/JS bindings

Currently, moved to here https://github.com/le-nn/memento-js

Features

  • Less boilarplate, less rule and simple usage
  • Immutable and Unidirectional data flow
  • Multiple stores but manged by single provider, so can observe and manage as one state tree
  • Observe detailed status with command patterns and makes it easier to monitor what happened within the application

Concepts and Data Flow

<img width="800px" src="./Architecture.jpg"/>

Rules

  • State should always be read-only.
  • The UI then uses the new state to render its display.

For patterns like Flux

  • Every Reducer that processes in the action will create new state to reflect the old state combined with the changes expected for the action.
  • To change state our app should Dispatch via Reducer in the action method

Overview

This is an C# and Blazor example that implements counter.

Store

using Memento.Core;
using System.Collections.Immutable;
using static Memento.Sample.Blazor.Stores.AsyncCounterCommands;

namespace Memento.Sample.Blazor.Stores;

public record AsyncCounterState {
    public int Count { get; init; } = 0;

    public bool IsLoading { get; init; } = false;

    public ImmutableArray<int> Histories { get; init; } = ImmutableArray.Create<int>();
}

public record AsyncCounterCommands: Command {
    public record CountUp : AsyncCounterCommands;
    public record Increment : AsyncCounterCommands;
    public record SetCount(int Count) : AsyncCounterCommands;
    public record BeginLoading : AsyncCounterCommands;
}

public class AsyncCounterStore : Store<AsyncCounterState, AsyncCounterCommands> {
    public AsyncCounterStore() : base(() => new(), Reducer) { }

    static AsyncCounterState Reducer(AsyncCounterState state, AsyncCounterCommands command) {
        return command switch {
            CountUp => state with {
                Count = state.Count + 1,
                IsLoading = false,
                Histories = state.Histories.Add(state.Count + 1),
            },
            SetCount payload => state with {
                Count = payload.Count,
            },
            Increment => state with {
                Count = state.Count + 1,
            },
            BeginLoading => state with {
                IsLoading = true,
            },
            _ => throw new CommandNotHandledException(command),
        };
    }

    public async Task CountUpAsync() {
        Dispatch(new BeginLoading());
        await Task.Delay(800);
        Dispatch(new CountUp());
    }

    public void CountUpManyTimes(int count) {
        for (int i = 0; i < count; i++) {
            Dispatch(new Increment());
        }
    }

    public void SetCount(int c) {
        Dispatch(new SetCount(c));
    }
}

Razor view

@using Memento.Sample.Blazor.Stores
@using System.Text.Json

@page "/counter"
@inherits ObserverComponet
@inject AsyncCounterStore AsyncCounterStore

<PageTitle>Counter</PageTitle>
<h1>Async Counter</h1>
<p role="status">Current count: @AsyncCounterStore.State.Count</p>
<p role="status">Loading: @AsyncCounterStore.State.IsLoading</p>
<p role="status" class="mb-0">History</p>
<div class="d-flex">
    [
    @foreach (var item in string.Join(", ", AsyncCounterStore.State.Histories)) {
        @item
    }
    ]
</div>
<button class="mt-3 btn btn-primary" @onclick="IncrementCount">Count up</button>
<button class="mt-3 btn btn-primary" @onclick="CountupMany">Count up 10000 times</button>

@code {
    async Task IncrementCount() {
        await this.AsyncCounterStore.CountUpAsync();
    }

    void CountupMany() {
        this.AsyncCounterStore.CountUpManyTimes(10000);
    }
}

Compatibility and bindings

Package Name Version Lang Platform Package manager Release Notes Package provider
Memento.Core 1.0.0 C# .NET 6 or later NuGet Notes NuGet
Memento.Blazor 1.0.0 Blazor .NET 6 or later NuGet Notes NuGet

Documentation

Basic Concept with C#

Blazor

License

Designed with ♥ by le-nn. Licensed under the MIT License.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.7.0 506 2/19/2024
1.6.0 214 11/21/2023
1.5.0 175 7/21/2023
1.4.1 209 3/31/2023
1.4.0 199 3/23/2023
1.3.1 234 2/21/2023
1.1.0 242 2/21/2023
1.0.0 270 1/5/2023