MakoIoT.Device.Services.Messaging 1.0.75.54889

There is a newer version of this package available.
See the version list below for details.
dotnet add package MakoIoT.Device.Services.Messaging --version 1.0.75.54889
                    
NuGet\Install-Package MakoIoT.Device.Services.Messaging -Version 1.0.75.54889
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MakoIoT.Device.Services.Messaging" Version="1.0.75.54889" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MakoIoT.Device.Services.Messaging" Version="1.0.75.54889" />
                    
Directory.Packages.props
<PackageReference Include="MakoIoT.Device.Services.Messaging" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MakoIoT.Device.Services.Messaging --version 1.0.75.54889
                    
#r "nuget: MakoIoT.Device.Services.Messaging, 1.0.75.54889"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MakoIoT.Device.Services.Messaging@1.0.75.54889
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MakoIoT.Device.Services.Messaging&version=1.0.75.54889
                    
Install as a Cake Addin
#tool nuget:?package=MakoIoT.Device.Services.Messaging&version=1.0.75.54889
                    
Install as a Cake Tool

Mako-IoT.Device.Services.Messaging

Message bus with pub-sub and stronly typed data contracts.

Main concepts

Message routing

There are two type of routes:

  • Broadcast messages are published under topics and delivered to one or more subscribers. This is usually used for propagating events.
  • Direct message is delivered to single recipient. This is usually used for sending commands. Routing is done automatically based on message types.

Message contracts

Message contracts are classes that implement IMessage interface. MessageType must be set to full type name of the class.

public class BlinkCommand : IMessage
{
    public BlinkCommand()
    {
        MessageType = this.GetType().FullName;
    }
    public bool LedOn { get; set; }
    public string MessageType { get; set; }
}

Consumers

Messages are delivered to consumer classes.

public class BlinkCommandConsumer : IConsumer
{
    private readonly IBlinker _blinker;
    private readonly ILogger _logger;

    public BlinkCommandConsumer(IBlinker blinker, ILogger logger)
    {
        _blinker = blinker;
        _logger = logger;
    }

    public void Consume(ConsumeContext context)
    {
        var cmd = (BlinkCommand)context.Message;
        _logger.LogDebug($"Setting LED to {cmd.LedOn}");
        _blinker.Set(cmd.LedOn);
    }
}

Consumers are registered against message types in DeviceBuilder with AddDirectMessageConsumer or AddSubscriptionConsumer

public static void Main()
{
    DeviceBuilder.Create()
        .AddMessageBus(o =>
        {
            o.AddDirectMessageConsumer(typeof(BlinkCommand), typeof(BlinkCommandConsumer), ConsumeStrategy.LastMessageWins);
        })
   //[...]
Consume strategies

Consuming multiple messages of same type (i.e. by single consumer) may be done in one of three fashions:

  1. Synchronously - receiving subsequent messages is blocked until current message ends processing.
  2. FIFO - received messages are put onto a queue and processed in order.
  3. Last Message Wins - the most recent message is processed and older unprocessed messages are discarded. This equivalent to bulkhead resilience pattern with single concurrent action.

Sending messages

bus.Send(msg, "device1"); //sends direct message to "device1"
bus.Publish(msg); //publishes broadcast message

Interoperability with .NET

With .NET implementation of message bus you can easily communicate between nanoFramework devices and .NET services or application. Data contract classes can be shared across both parties. See messaging sample.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.83.12577 146 9/28/2025
1.0.82.41369 99 9/27/2025
1.0.81.31061 171 7/15/2025
1.0.80.20703 173 7/8/2025
1.0.79.42931 215 4/23/2025
1.0.78.42041 234 4/17/2025
1.0.77.58336 224 4/3/2025
1.0.76.47396 199 4/2/2025
1.0.75.54889 215 3/20/2025
1.0.74.58895 246 3/11/2025
1.0.73.3184 220 3/10/2025
1.0.72.37069 256 3/3/2025
1.0.71.58660 173 2/27/2025
1.0.67.58431 173 2/22/2025
1.0.66.61791 152 2/20/2025
1.0.65.9968 168 2/18/2025
1.0.63.58350 168 11/28/2024
1.0.62.39147 137 11/27/2024
1.0.61.65061 160 11/26/2024
1.0.60.8871 159 11/25/2024
1.0.59.39628 160 11/19/2024
1.0.58.46908 162 10/31/2024
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1.0.56.35619 202 10/18/2024
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1.0.54.17802 163 9/30/2024
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1.0.52.58630 178 9/20/2024
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1.0.36.17910 257 1/6/2024
1.0.35.19216 206 12/30/2023
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1.0.32.53741 202 11/17/2023
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