MakoIoT.Device.Services.Messaging 1.0.75.54889

There is a newer version of this package available.
See the version list below for details.
dotnet add package MakoIoT.Device.Services.Messaging --version 1.0.75.54889
                    
NuGet\Install-Package MakoIoT.Device.Services.Messaging -Version 1.0.75.54889
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MakoIoT.Device.Services.Messaging" Version="1.0.75.54889" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MakoIoT.Device.Services.Messaging" Version="1.0.75.54889" />
                    
Directory.Packages.props
<PackageReference Include="MakoIoT.Device.Services.Messaging" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MakoIoT.Device.Services.Messaging --version 1.0.75.54889
                    
#r "nuget: MakoIoT.Device.Services.Messaging, 1.0.75.54889"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MakoIoT.Device.Services.Messaging@1.0.75.54889
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MakoIoT.Device.Services.Messaging&version=1.0.75.54889
                    
Install as a Cake Addin
#tool nuget:?package=MakoIoT.Device.Services.Messaging&version=1.0.75.54889
                    
Install as a Cake Tool

Mako-IoT.Device.Services.Messaging

Message bus with pub-sub and stronly typed data contracts.

Main concepts

Message routing

There are two type of routes:

  • Broadcast messages are published under topics and delivered to one or more subscribers. This is usually used for propagating events.
  • Direct message is delivered to single recipient. This is usually used for sending commands. Routing is done automatically based on message types.

Message contracts

Message contracts are classes that implement IMessage interface. MessageType must be set to full type name of the class.

public class BlinkCommand : IMessage
{
    public BlinkCommand()
    {
        MessageType = this.GetType().FullName;
    }
    public bool LedOn { get; set; }
    public string MessageType { get; set; }
}

Consumers

Messages are delivered to consumer classes.

public class BlinkCommandConsumer : IConsumer
{
    private readonly IBlinker _blinker;
    private readonly ILogger _logger;

    public BlinkCommandConsumer(IBlinker blinker, ILogger logger)
    {
        _blinker = blinker;
        _logger = logger;
    }

    public void Consume(ConsumeContext context)
    {
        var cmd = (BlinkCommand)context.Message;
        _logger.LogDebug($"Setting LED to {cmd.LedOn}");
        _blinker.Set(cmd.LedOn);
    }
}

Consumers are registered against message types in DeviceBuilder with AddDirectMessageConsumer or AddSubscriptionConsumer

public static void Main()
{
    DeviceBuilder.Create()
        .AddMessageBus(o =>
        {
            o.AddDirectMessageConsumer(typeof(BlinkCommand), typeof(BlinkCommandConsumer), ConsumeStrategy.LastMessageWins);
        })
   //[...]
Consume strategies

Consuming multiple messages of same type (i.e. by single consumer) may be done in one of three fashions:

  1. Synchronously - receiving subsequent messages is blocked until current message ends processing.
  2. FIFO - received messages are put onto a queue and processed in order.
  3. Last Message Wins - the most recent message is processed and older unprocessed messages are discarded. This equivalent to bulkhead resilience pattern with single concurrent action.

Sending messages

bus.Send(msg, "device1"); //sends direct message to "device1"
bus.Publish(msg); //publishes broadcast message

Interoperability with .NET

With .NET implementation of message bus you can easily communicate between nanoFramework devices and .NET services or application. Data contract classes can be shared across both parties. See messaging sample.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.81.31061 47 7/15/2025
1.0.80.20703 129 7/8/2025
1.0.79.42931 161 4/23/2025
1.0.78.42041 201 4/17/2025
1.0.77.58336 184 4/3/2025
1.0.76.47396 169 4/2/2025
1.0.75.54889 172 3/20/2025
1.0.74.58895 191 3/11/2025
1.0.73.3184 183 3/10/2025
1.0.72.37069 230 3/3/2025
1.0.71.58660 132 2/27/2025
1.0.67.58431 132 2/22/2025
1.0.66.61791 118 2/20/2025
1.0.65.9968 129 2/18/2025
1.0.63.58350 127 11/28/2024
1.0.62.39147 109 11/27/2024
1.0.61.65061 122 11/26/2024
1.0.60.8871 120 11/25/2024
1.0.59.39628 121 11/19/2024
1.0.58.46908 124 10/31/2024
1.0.57.41830 162 10/19/2024
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1.0.54.17802 125 9/30/2024
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1.0.52.58630 139 9/20/2024
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1.0.36.17910 218 1/6/2024
1.0.35.19216 169 12/30/2023
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1.0.32.53741 169 11/17/2023
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