MSBuild.NET.Inbox.Sdk
1.0.0
See the version list below for details.
Requires NuGet 4.0 or higher.
<Sdk Name="MSBuild.NET.Inbox.Sdk" Version="1.0.0" />
MSBuild.NET.Inbox.Sdk
Summary
An MSBuild SDK package that redirects to props and targets that comes inbox with .NET Framework. This SDK package is mostly used for testing and for compiling exclusively with the Full Framework MSBuild.
Package Name: MSBuild.NET.Inbox.Sdk
Getting started (VS 15.6+)
Visual Studio 2017 Update 6 (aka v15.6) includes support for SDK's resolved from NuGet. That makes using the custom SDKs much easier.
Using the SDK
Open your existing MSBuild v4 legacy project (in your code editor of your choice).
Remove the top
Import
element that importsMicrosoft.Common.props
, probably located just below the root<Project>
element.Remove the bottom
Import
element that importsMicrosoft.{Common/CSharp/FSharp/VisualBasic}.targets
, probably located just above the root</Project>
element.You can add the SDK import in two ways, either through the
Sdk
attribute in theProject
element which implicitly imports theSdk.{props/targets}
or through explicit top and bottom imports in the project file. Finally, Remove unnecessary attributes likexmlns
,DefaultTargets
(if it's onlyBuild
) andToolsVersion
. Keep any the other attributes if you have specified.Here's the diff between your old and new project file following the above rules should look like...
Using the SDK attribute in project element
-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> +<Project Sdk="MSBuild.NET.Inbox.Sdk"> - <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/> </Project>
Using explicit top and bottom imports with auto targets resolution
-<Project ToolsVersion="4.0" DefaultTargets="Build" InitialTargets="Validate" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> +<Project InitialTargets="Validate"> - <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/> + <Import Sdk="MSBuild.NET.Inbox.Sdk" Project="Sdk.props"/> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/> + <Import Sdk="MSBuild.NET.Inbox.Sdk" Project="Sdk.targets"/> <Target Name="Validate"> </Target> </Project>
Using explicit top and bottom imports using named targets
-<Project ToolsVersion="4.0" DefaultTargets="Build" InitialTargets="Validate" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> +<Project InitialTargets="Validate"> - <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/> + <Import Sdk="MSBuild.NET.Inbox.Sdk" Project="Microsoft.Common.props"/> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/> + <Import Sdk="MSBuild.NET.Inbox.Sdk" Project="Microsoft.CSharp.targets"/> <Target Name="Validate"> </Target> </Project>
Finally, You have to tell MSBuild that the
Sdk
should resolve from NuGet by- Adding a
global.json
containing the SDK name and version. - Appending a version info to the
Sdk
attribute value.
You can put the
global.json
file next to your solution:{ "msbuild-sdks": { "MSBuild.NET.Inbox.Sdk": "1.0.0" } }
Then, all of your project files, from that directory forward, uses the version from the
global.json
file. This would be a preferred solution for all the projects in your solution.Then again, you might want to override the version for just one project OR if you have only one project in your solution (without adding
global.json
), you can do so like this:<Project Sdk="MSBuild.NET.Inbox.Sdk/1.0.0"> </Project>
- Adding a
That's it. After that, you can use the Build
target to build the projects. E.g.: msbuild -t:Build ...
Important to Note
- It will only work with Visual Studio IDE (Windows/Mac) as it requires the desktop
msbuild
and the target Platform SDKs which are not cross-platform. - It might work in Visual Studio Code, but you have to configure build tasks in
launch.json
to use desktopmsbuild
to build. - You must install the tools of the platforms you intend to build. For Xamarin, that means the Xamarin Workload; for UWP install those tools as well.
More information on how SDK's are resolved can be found here.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Convert MSBuild v4 legacy projects to MSBuild v15+ Sdk-style projects.