LibGameAI.Util
0.0.1
Prefix Reserved
See the version list below for details.
dotnet add package LibGameAI.Util --version 0.0.1
NuGet\Install-Package LibGameAI.Util -Version 0.0.1
<PackageReference Include="LibGameAI.Util" Version="0.0.1" />
paket add LibGameAI.Util --version 0.0.1
#r "nuget: LibGameAI.Util, 0.0.1"
// Install LibGameAI.Util as a Cake Addin #addin nuget:?package=LibGameAI.Util&version=0.0.1 // Install LibGameAI.Util as a Cake Tool #tool nuget:?package=LibGameAI.Util&version=0.0.1
libGameAI
A .NET Standard 2.1 library of AI algorithms for video games with a focus on education.
Library components
- Decision trees
- Finite state machines
- N-grams
- Naive Bayes classifier
- Path finding algorithms
- PCG
- PRNG
- QRNG
- Utils
Reference
If you use or mention this software in your work, please cite the following reference:
- Fachada, N., Barreiros, F.F., Lopes, P., & Fonseca, M. (2023, August). Active Learning Prototypes for Teaching Game AI. In 2023 IEEE Conference on Games (CoG) (pp. TBD). IEEE.
License
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on LibGameAI.Util:
Package | Downloads |
---|---|
LibGameAI.NGrams
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.NGrams package is oriented towards using N-Grams. |
|
LibGameAI.PCG
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games with a focus on education. In particular, the LibGameAI.PCG package is oriented towards procedural content generation (PCG). |
GitHub repositories
This package is not used by any popular GitHub repositories.