LibGameAI.NGrams
0.0.4
Prefix Reserved
dotnet add package LibGameAI.NGrams --version 0.0.4
NuGet\Install-Package LibGameAI.NGrams -Version 0.0.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="LibGameAI.NGrams" Version="0.0.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add LibGameAI.NGrams --version 0.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: LibGameAI.NGrams, 0.0.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install LibGameAI.NGrams as a Cake Addin #addin nuget:?package=LibGameAI.NGrams&version=0.0.4 // Install LibGameAI.NGrams as a Cake Tool #tool nuget:?package=LibGameAI.NGrams&version=0.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
LibGameAI
LibGameAI is .NET Standard 2.1 library of AI algorithms for video games with a focus on education.
The library is organized into several components, installable from NuGet or downloadable directly into your project.
Documentation
- Decision trees
- Finite state machines
- N-grams
- Naive Bayes classifier
- Path finding algorithms
- PCG
- PRNG
- QRNG
- Util
Status & Usage
This is very much a work in progress, and should be considered to be at an alpha stage of development.
This library is currently used in the educational Game AI Prototypes.
Reference
If you use or mention this software in your work, please cite the following reference:
- Fachada, N., Barreiros, F.F., Lopes, P., & Fonseca, M. (2023). Active Learning Prototypes for Teaching Game AI. In 2023 IEEE Conference on Games (CoG). IEEE. https://doi.org/10.1109/CoG57401.2023.10333229
License
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.1
- LibGameAI.Util (>= 0.0.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.