Lakona.Game.LoadTesting
0.1.3
See the version list below for details.
dotnet add package Lakona.Game.LoadTesting --version 0.1.3
NuGet\Install-Package Lakona.Game.LoadTesting -Version 0.1.3
<PackageReference Include="Lakona.Game.LoadTesting" Version="0.1.3" />
<PackageVersion Include="Lakona.Game.LoadTesting" Version="0.1.3" />
<PackageReference Include="Lakona.Game.LoadTesting" />
paket add Lakona.Game.LoadTesting --version 0.1.3
#r "nuget: Lakona.Game.LoadTesting, 0.1.3"
#:package Lakona.Game.LoadTesting@0.1.3
#addin nuget:?package=Lakona.Game.LoadTesting&version=0.1.3
#tool nuget:?package=Lakona.Game.LoadTesting&version=0.1.3
Lakona.Game.LoadTesting
Lakona.Game.LoadTesting provides engine-neutral load-test primitives for
headless Lakona.Game clients.
The package owns virtual user scheduling, operation timing, failure grouping, and summary formatting. Game-specific login, matchmaking, room, chat, or other business flows belong in the application or generated Console client that references this package.
Latency percentiles cover the entire run with fixed memory per operation name. See the latency summary contract for precision, memory bounds, and concurrent recording behavior.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.