Krane 0.2.0-alpha

This is a prerelease version of Krane.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Krane --version 0.2.0-alpha
                    
NuGet\Install-Package Krane -Version 0.2.0-alpha
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Krane" Version="0.2.0-alpha" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Krane" Version="0.2.0-alpha" />
                    
Directory.Packages.props
<PackageReference Include="Krane" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Krane --version 0.2.0-alpha
                    
#r "nuget: Krane, 0.2.0-alpha"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Krane@0.2.0-alpha
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Krane&version=0.2.0-alpha&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Krane&version=0.2.0-alpha&prerelease
                    
Install as a Cake Tool

NuGet version (Krane) GitHub

Krane

Krane is a graphics framework for C# built on top of SFML.NET

Installation

dotnet add package Krane

Usage

using Krane.Core;

using(var mygame = new MyGame())
{
  mygame.Start();
}

class MyGame : Game
{
  public MyGame(uint Width = 400,uint Height = 400):base("MyTitle",Width,Height)
  {
    SetFPSLimit(30);
  }
  public override void Initialize()
  {
    //Insert Initialization Code Here
  }
  public override void Update()
  {
    SetTitle(GameTime.totalTime);  
  }
  public override void Draw()
  {
    Render.Clear();
    Render.Draw(new CircleShape(200));
  }
}

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

License

GNU General Public License v3.0

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.0.0 286 7/7/2023
1.0.0 415 1/8/2023
0.3.0-alpha 225 9/4/2022
0.2.2-alpha 231 9/1/2022
0.2.1-alpha 219 8/30/2022
0.2.0-alpha 252 8/29/2022
0.0.1-alpha 226 8/29/2022

-Added GUI
   -Button
   -IWidget
-Added FontManager
-Renamed TLoader to TextureManager