KernSmith.MonoGameGum
0.13.0
dotnet add package KernSmith.MonoGameGum --version 0.13.0
NuGet\Install-Package KernSmith.MonoGameGum -Version 0.13.0
<PackageReference Include="KernSmith.MonoGameGum" Version="0.13.0" />
<PackageVersion Include="KernSmith.MonoGameGum" Version="0.13.0" />
<PackageReference Include="KernSmith.MonoGameGum" />
paket add KernSmith.MonoGameGum --version 0.13.0
#r "nuget: KernSmith.MonoGameGum, 0.13.0"
#:package KernSmith.MonoGameGum@0.13.0
#addin nuget:?package=KernSmith.MonoGameGum&version=0.13.0
#tool nuget:?package=KernSmith.MonoGameGum&version=0.13.0
KernSmith.MonoGameGum
Runtime bitmap font generation for MonoGame + Gum games using KernSmith.
Overview
This package generates BitmapFont instances entirely in memory for MonoGame projects that use the Gum UI framework. No disk I/O is required -- fonts are rasterized, packed, and loaded into GPU textures at runtime.
Quick Setup
dotnet add package KernSmith.MonoGameGum
CustomSetPropertyOnRenderable.InMemoryFontCreator = new KernSmithFontCreator(GraphicsDevice);
Once wired up, Gum will use KernSmith to generate any bitmap fonts it needs on the fly.
Targets: net8.0, net9.0
Build
dotnet build integrations/KernSmith.MonoGameGum/KernSmith.MonoGameGum.csproj
See the KernSmith repository for full project documentation.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- Gum.MonoGame (>= 2026.4.5.1)
- KernSmith.GumCommon (>= 0.13.0)
- MonoGame.Framework.DesktopGL (>= 3.8.4.1)
-
net8.0
- Gum.MonoGame (>= 2026.4.5.1)
- KernSmith.GumCommon (>= 0.13.0)
- MonoGame.Framework.DesktopGL (>= 3.8.4.1)
-
net9.0
- Gum.MonoGame (>= 2026.4.5.1)
- KernSmith.GumCommon (>= 0.13.0)
- MonoGame.Framework.DesktopGL (>= 3.8.4.1)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on KernSmith.MonoGameGum:
| Package | Downloads |
|---|---|
|
Gum.Themes.DarkPro.MonoGame
A flat dark theme for Gum UI inspired by modern code editors. Provides styled visuals for Gum Forms controls with MonoGame and Gum. |
|
|
Gum.Themes.Neon.MonoGame
A neon / cyberpunk theme for Gum UI. Provides styled visuals for Gum Forms controls with saturated cyan glow, near-square corners, and the Share Tech Mono / Orbitron typefaces, for MonoGame and Gum. |
|
|
Gum.Themes.Retro95.MonoGame
A retro Windows 95 / "Classic" theme for Gum UI. Provides styled visuals for Gum Forms controls with raised/sunken beveled chrome, navy selection bands, and the canonical battleship-gray (#C0C0C0) palette, for MonoGame and Gum. |
|
|
Gum.Themes.Bubblegum.MonoGame
A pastel pink casual-game theme for Gum UI. Provides styled visuals for Gum Forms controls with rounded pill buttons, soft drop shadows, and the Nunito typeface, for MonoGame and Gum. |
|
|
Gum.Themes.ForestGlade.MonoGame
A lush canopy / forest theme for Gum UI. Provides styled visuals for Gum Forms controls with a leaf-shaped corner silhouette (asymmetric per-corner radii), saturated greens against a deep canopy backdrop, sunlit yellow accents, and the Nunito / Fraunces typefaces, for MonoGame and Gum. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on KernSmith.MonoGameGum:
| Repository | Stars |
|---|---|
|
vchelaru/Gum
Flexible layout tool for creating UI on any platform
|