JeremyAnsel.DirectX.GameWindow 3.0.40

There is a newer version of this package available.
See the version list below for details.
dotnet add package JeremyAnsel.DirectX.GameWindow --version 3.0.40                
NuGet\Install-Package JeremyAnsel.DirectX.GameWindow -Version 3.0.40                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="JeremyAnsel.DirectX.GameWindow" Version="3.0.40" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add JeremyAnsel.DirectX.GameWindow --version 3.0.40                
#r "nuget: JeremyAnsel.DirectX.GameWindow, 3.0.40"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install JeremyAnsel.DirectX.GameWindow as a Cake Addin
#addin nuget:?package=JeremyAnsel.DirectX.GameWindow&version=3.0.40

// Install JeremyAnsel.DirectX.GameWindow as a Cake Tool
#tool nuget:?package=JeremyAnsel.DirectX.GameWindow&version=3.0.40                

A managed game window using DirectX.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on JeremyAnsel.DirectX.GameWindow:

Package Downloads
JeremyAnsel.LibNoiseShader

A .Net library to create noise shaders based on the LibNoise library

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.0.50 131 9/22/2024
3.0.49 106 7/29/2024
3.0.48 500 5/2/2023
3.0.47 339 3/25/2023
3.0.46 222 3/21/2023
3.0.45 215 3/21/2023
3.0.44 244 2/26/2023
3.0.43 263 2/20/2023
3.0.42 442 10/12/2022
3.0.41 558 5/17/2022
3.0.40 466 4/30/2022
2.0.39 739 7/18/2020
2.0.38 488 7/15/2020
2.0.37 541 5/13/2020
2.0.36 544 5/11/2020
2.0.35 542 5/10/2020
2.0.34 506 5/10/2020
2.0.33 502 5/4/2020
2.0.32 532 4/20/2020
2.0.31 554 4/13/2020
2.0.30 630 11/7/2019
2.0.29 575 11/2/2019
2.0.28 549 10/29/2019
2.0.27 577 10/22/2019
1.0.26 670 8/10/2019
1.0.25 635 8/9/2019
1.0.24 599 8/9/2019
1.0.23 609 8/8/2019
1.0.22 633 8/8/2019
1.0.21 633 8/7/2019
1.0.20 709 6/1/2019
1.0.19 654 5/25/2019
1.0.18 644 5/8/2019
1.0.17 638 5/7/2019
1.0.16 681 4/13/2019
1.0.15 666 4/11/2019
1.0.14 665 4/10/2019
1.0.13 654 4/10/2019
1.0.12 691 4/9/2019
1.0.11 678 4/7/2019
1.0.10 780 11/12/2018
1.0.8 1,026 9/28/2017
1.0.7 1,045 3/25/2017
1.0.5 1,110 1/7/2017
1.0.4 1,426 9/17/2016
1.0.3 1,017 9/14/2016
1.0.2 1,030 9/14/2016
1.0.1 1,138 2/19/2016