I18NFivem 1.0.3

There is a newer version of this package available.
See the version list below for details.
dotnet add package I18NFivem --version 1.0.3                
NuGet\Install-Package I18NFivem -Version 1.0.3                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="I18NFivem" Version="1.0.3" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add I18NFivem --version 1.0.3                
#r "nuget: I18NFivem, 1.0.3"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install I18NFivem as a Cake Addin
#addin nuget:?package=I18NFivem&version=1.0.3

// Install I18NFivem as a Cake Tool
#tool nuget:?package=I18NFivem&version=1.0.3                

An Adaptation of https://github.com/xleon/I18N-Portable for Fivem!

I18N-Fivem

Simple and cross platform internationalization/translations for Fivem

  • Client-Side ready
  • Simple to use: "key".Translate().
  • Simple and fluent initialization setup.
  • Readable locale files (.txt with key/value pairs).
  • Support for custom file formats (json, xml, etc)
  • Light weight
  • No dependencies.
  • Well tested

Setup locales

  • In your PCL/Core project, create a directory called "Locales".
  • Create a {languageCode}.txt file for each language you want to support. languageCode can be a two letter ISO code or a culture name like "en-US". See full list here.
  • Set "Build Action" to "Embedded Resource" on the properties of each file

Locale content sample

# key = value (the key will be the same across locales)
one = uno
two = dos
three = tres 
four = cuatro
five = cinco
  
# Enums are supported
Animals.Dog = Perro
Animals.Cat = Gato
Animals.Rat = Rata
Animals.Tiger = Tigre
Animals.Monkey = Mono
 
# Support for string.Format()
stars.count = Tienes {0} estrellas
 
TextWithLineBreakCharacters = Line One\nLine Two\r\nLine Three
 
Multiline = Line One
    Line Two
    Line Three

Other file formats (including custom) supported

Fluent initialization

I18N.Current
    .SetNotFoundSymbol("$") // Optional: when a key is not found, it will appear as $key$ (defaults to "$")
    .SetFallbackLocale("en") // Optional but recommended: locale to load in case the system locale is not supported
    .SetThrowWhenKeyNotFound(true) // Optional: Throw an exception when keys are not found (recommended only for debugging)
    .SetLogger(text => Debug.WriteLine(text)) // action to output traces
    .SetResourcesFolder("OtherLocales") // Optional: The directory containing the resource files (defaults to "Locales")
    .Init(GetType().GetTypeInfo().Assembly); // assembly where locales live

Usage

string one = "one".Translate();
string notification = "Mailbox.Notification".Translate("Diego", 3); // same as string.Format(params). Output: Hello Diego, you've got 3 emails
string missingKey = "missing".Translate(); // if the key is not found the output will be $key$. Output: $missing$
string giveMeNull = "missing".TranslateOrNull(); // Output: null

string dog = Animals.Dog.Translate(); // translate enum value (Animals is an Enum backed up in the locale file with "Animals.Dog = Perro")

List<string> animals = I18N.Current.TranslateEnumToList<Animals>(); 

List<Tuple<Animals, string>> animals = I18N.Current.TranslateEnumToTupleList<Animals>();
string dog = animals[0].Item2; // Perro

Dictionary<Animals, string> animals = I18N.Current.TranslateEnumToDictionary<Animals>();
string dog = animals[Animals.Dog]; // Perro

// List of supported languages (present in the "Locales" folder) in case you need to show a picker list
List<PortableLanguage> languages = I18N.Current.Languages; // Each `PortableLanguage` has 2 strings: Locale and DisplayName

// change language on runtime
I18N.Current.Language = language; // instance of PortableLanguage

// change language on runtime (option 2)
I18N.Current.Locale = "fr";
Product Compatible and additional computed target framework versions.
.NET Framework net452 is compatible.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.0.4 568 7/31/2021
1.0.3 348 4/24/2021
1.0.2 336 4/24/2021
1.0.1 324 3/22/2021
1.0.0 312 3/22/2021

Implementation.