Hexa.NET.D3D11
1.0.6
dotnet add package Hexa.NET.D3D11 --version 1.0.6
NuGet\Install-Package Hexa.NET.D3D11 -Version 1.0.6
<PackageReference Include="Hexa.NET.D3D11" Version="1.0.6" />
paket add Hexa.NET.D3D11 --version 1.0.6
#r "nuget: Hexa.NET.D3D11, 1.0.6"
// Install Hexa.NET.D3D11 as a Cake Addin #addin nuget:?package=Hexa.NET.D3D11&version=1.0.6 // Install Hexa.NET.D3D11 as a Cake Tool #tool nuget:?package=Hexa.NET.D3D11&version=1.0.6
Hexa.NET.DirectX
Hexa.NET.DirectX is a .NET wrapper for DirectX, supporting DXGI, D3D11, D3D12, DXC and D3DCompiler
Installation
You can install Hexa.NET.DirectX via NuGet.
Usage
See Example project(s).
Contributing
Contributions are welcome! Please submit a pull request or open an issue for any enhancements or bug fixes.
License
This project is licensed under the MIT License. See the LICENSE file for details.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Hexa.NET.D3DCommon (>= 1.0.6)
- Hexa.NET.DXGI (>= 1.0.6)
- HexaGen.Runtime (>= 1.1.16)
- HexaGen.Runtime.COM (>= 1.1.9)
-
.NETStandard 2.1
- Hexa.NET.D3DCommon (>= 1.0.6)
- Hexa.NET.DXGI (>= 1.0.6)
- HexaGen.Runtime (>= 1.1.16)
- HexaGen.Runtime.COM (>= 1.1.9)
-
net6.0
- Hexa.NET.D3DCommon (>= 1.0.6)
- Hexa.NET.DXGI (>= 1.0.6)
- HexaGen.Runtime (>= 1.1.16)
- HexaGen.Runtime.COM (>= 1.1.9)
-
net7.0
- Hexa.NET.D3DCommon (>= 1.0.6)
- Hexa.NET.DXGI (>= 1.0.6)
- HexaGen.Runtime (>= 1.1.16)
- HexaGen.Runtime.COM (>= 1.1.9)
-
net8.0
- Hexa.NET.D3DCommon (>= 1.0.6)
- Hexa.NET.DXGI (>= 1.0.6)
- HexaGen.Runtime (>= 1.1.16)
- HexaGen.Runtime.COM (>= 1.1.9)
-
net9.0
- Hexa.NET.D3DCommon (>= 1.0.6)
- Hexa.NET.DXGI (>= 1.0.6)
- HexaGen.Runtime (>= 1.1.16)
- HexaGen.Runtime.COM (>= 1.1.9)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Hexa.NET.D3D11:
Package | Downloads |
---|---|
Hexa.NET.KittyUI
A Cross-Platform UI-Framework build upon ImGui, simplifying ImGui management in C#. |
|
Hexa.NET.D3DCompiler
A .NET wrapper for D3DCompiler. |
|
Hexa.NET.D3D11On12
A .NET wrapper for D3D11On12. |
GitHub repositories
This package is not used by any popular GitHub repositories.