H.InputSimulator
1.4.2
dotnet add package H.InputSimulator --version 1.4.2
NuGet\Install-Package H.InputSimulator -Version 1.4.2
<PackageReference Include="H.InputSimulator" Version="1.4.2" />
paket add H.InputSimulator --version 1.4.2
#r "nuget: H.InputSimulator, 1.4.2"
// Install H.InputSimulator as a Cake Addin #addin nuget:?package=H.InputSimulator&version=1.4.2 // Install H.InputSimulator as a Cake Tool #tool nuget:?package=H.InputSimulator&version=1.4.2
H.InputSimulator
Allows you to simulate global mouse and keyboard events. Features:
- Supports scan codes and multi-language input.
- Supports WPF/WinForms/Console windows apps.
- Supports .NET Standard, .Net Core and .Net 5.
Supported OS:
- Windows
Nuget
Install-Package H.InputSimulator
Examples
SelectCopyPaste
new InputSimulator().Keyboard
.ModifiedKeyStroke(VirtualKeyCode.CONTROL, VirtualKeyCode.VK_A)
.ModifiedKeyStroke(VirtualKeyCode.CONTROL, VirtualKeyCode.VK_C)
.ModifiedKeyStroke(VirtualKeyCode.CONTROL, VirtualKeyCode.VK_V);
OpenWindowsExplorer
new InputSimulator().Keyboard
.ModifiedKeyStroke(VirtualKeyCode.LWIN, VirtualKeyCode.VK_E);
SelfDestructMessage
new InputSimulator().Keyboard
.ModifiedKeyStroke(VirtualKeyCode.LWIN, VirtualKeyCode.VK_R)
.Sleep(1000)
.TextEntry("notepad")
.Sleep(1000)
.KeyPress(VirtualKeyCode.RETURN)
.Sleep(1000)
.TextEntry("These are your orders if you choose to accept them...")
.TextEntry("This message will self destruct in 5 seconds.")
.Sleep(5000)
.ModifiedKeyStroke(VirtualKeyCode.MENU, VirtualKeyCode.F4)
.KeyPress(VirtualKeyCode.VK_N);
OpenPaintAndCreateLine
new InputSimulator().Keyboard
.ModifiedKeyStroke(VirtualKeyCode.LWIN, VirtualKeyCode.VK_R)
.Sleep(1000)
.TextEntry("mspaint")
.Sleep(1000)
.KeyPress(VirtualKeyCode.RETURN)
.Sleep(1000)
.Mouse
.LeftButtonDown()
.MoveMouseToPositionOnVirtualDesktop(65535 / 2, 65535 / 2)
.LeftButtonUp();
Common problems
Some simulated input commands were not sent successfully.
Please think of the library as a high-level wrapper over Win32 SendInput
call.
Unfortunately, this is a limitation of the API itself, according to this documentation:
- https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-sendinput#remarks
- https://en.wikipedia.org/wiki/User_Interface_Privilege_Isolation
The easiest way to get around this is to run your application as an administrator.
Support
Priority place for bugs: https://github.com/HavenDV/H.InputSimulator/issues
Priority place for ideas and general questions: https://github.com/HavenDV/H.InputSimulator/discussions
I also have a Discord support channel:
https://discord.gg/g8u2t9dKgE
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.1 is compatible. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net45 was computed. net451 is compatible. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wpa81 was computed. |
Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.5.1
- No dependencies.
-
.NETStandard 1.1
- NETStandard.Library (>= 1.6.1)
-
.NETStandard 2.0
- No dependencies.
-
net6.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on H.InputSimulator:
Package | Downloads |
---|---|
BioCore
A .NET library & program for annotating, & editing various microscopy imaging formats using Bioformats supported images. including whole slide, pyramidal & series. |
|
H.Runners.KeyboardRunner
Allows you to send keyboard events to system. |
|
BioImager
A .NET microscopy imaging application based on Bio library. Supports various microscopes by using imported libraries & GUI automation. Supported libraries include Prior® & Zeiss® & all devices supported by Micromanager 2.0 and python-microscope. |
|
Syntellect.Winium.Cruciatus
C# Framework for Windows applications automated testing. |
|
QAGuys.Winium.Cruciatus
C# Framework for Windows applications automated testing. |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on H.InputSimulator:
Repository | Stars |
---|---|
ZGGSONG/STranslate
A ready-to-use, ready-to-go translation ocr tool developed by WPF/WPF 开发的一款即开即用、即用即走的翻译、OCR工具
|
|
ayufan/steam-deck-tools
(Windows) Steam Deck Tools - Fan, Overlay, Power Control and Steam Controller for Windows
|
|
Jorixon/JASM
Just Another Skin Manager
|
|
w4po/ExplorerTabUtility
Explorer Tab Utility: Force new windows to tabs. Streamline navigation!
|
⭐ Last 10 features:
Updated packages.
To latest CsWin32.
To CsWin32.
Added KeyboardSimulator KeyDown/KeyUp overloads with params.
Added net5/net6 targets. Added SupportedOSPlatform attributes.
Updated min requirements to .Net 4.5.1.
Added README to NuGet package. To net 6.0.
Added tests.
Added library code.
Updated description.
🐞 Last 10 fixes:
Fixed issues.
Updated to use latest CsWin32.
Moved VirtualKeyCode to WindowsInput namespace.