GodotSharp 4.5.1

Prefix Reserved
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package GodotSharp --version 4.5.1
                    
NuGet\Install-Package GodotSharp -Version 4.5.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GodotSharp" Version="4.5.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GodotSharp" Version="4.5.1" />
                    
Directory.Packages.props
<PackageReference Include="GodotSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GodotSharp --version 4.5.1
                    
#r "nuget: GodotSharp, 4.5.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GodotSharp@4.5.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GodotSharp&version=4.5.1
                    
Install as a Cake Addin
#tool nuget:?package=GodotSharp&version=4.5.1
                    
Install as a Cake Tool

Godot C# Core API.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages (134)

Showing the top 5 NuGet packages that depend on GodotSharp:

Package Downloads
GodotSharpEditor

Godot C# Editor API.

Chickensoft.GoDotTest

C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests in VSCode.

gdUnit4.api

GdUnit4 API is the C# extention to enable GdUnit4 to run/write unit tests in C#.

Chickensoft.GoDotLog

Opinionated Godot logging interface and console implementation for C#.

gdUnit4.test.adapter

GdUnit4 Test Adapter is the test adapter to run GdUnit4 tests in C#.

GitHub repositories (13)

Showing the top 13 popular GitHub repositories that depend on GodotSharp:

Repository Stars
Cysharp/ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Cysharp/R3
The new future of dotnet/reactive and UniRx.
chickensoft-games/GodotEnv
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
MrJul/Estragonia
Estragonia: Avalonia in Godot
asieradzk/RL_Matrix
Deep Reinforcement Learning in C#
firebelley/GodotUtilities
BorisTheBrave/sylves
C# Grid Library
Chillu1/ModiBuff
Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled
chickensoft-games/AutoInject
Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
MeltyPlayer/MeltyTool
Multitool for viewing/extracting assets from various N64/GCN/3DS/PC games en-masse.
angyan/Turnable
An open source C# framework for creating Turn Based Roguelikes, Strategy Games, RPGs and War Games (compatible with Unity)
MikeSchulze/gdUnit4Net
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
chickensoft-games/GoDotTest
C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
Version Downloads Last Updated
4.6.0-dev.2 229 10/20/2025
4.6.0-dev.1 385 9/30/2025
4.5.1 7,563 10/15/2025
4.5.1-rc.2 222 10/8/2025
4.5.1-rc.1 210 10/2/2025
4.5.0 29,759 9/15/2025
4.5.0-rc.2 824 9/10/2025
4.5.0-rc.1 864 9/5/2025
4.5.0-dev.5 1,628 6/2/2025
4.5.0-dev.4 943 5/13/2025
4.5.0-dev.3 667 4/25/2025
4.5.0-dev.2 871 4/8/2025
4.5.0-dev.1 930 3/20/2025
4.5.0-beta.7 650 8/29/2025
4.5.0-beta.6 738 8/21/2025
4.5.0-beta.5 1,384 8/6/2025
4.5.0-beta.4 440 7/29/2025
4.5.0-beta.3 1,700 7/8/2025
4.5.0-beta.2 595 7/1/2025
4.5.0-beta.1 1,735 6/18/2025
4.4.1 157,744 3/26/2025
4.4.1-rc.2 288 3/21/2025
4.4.1-rc.1 653 3/13/2025
4.4.0 45,409 3/3/2025
4.4.0-rc.3 1,016 2/28/2025
4.4.0-rc.2 843 2/26/2025
4.4.0-rc.1 1,871 2/21/2025
4.4.0-dev.7 2,824 12/20/2024
4.4.0-dev.6 1,227 12/5/2024
4.4.0-dev.5 1,090 11/21/2024
4.4.0-dev.4 1,790 11/8/2024
4.4.0-dev.3 2,686 10/2/2024
4.4.0-dev.2 1,458 9/10/2024
4.4.0-dev.1 1,149 8/26/2024
4.4.0-beta.4 1,064 2/17/2025
4.4.0-beta.3 2,400 2/7/2025
4.4.0-beta.2 1,702 1/29/2025
4.4.0-beta.1 3,353 1/15/2025
4.3.0 177,717 8/15/2024
4.3.0-rc.3 3,531 8/8/2024
4.3.0-rc.2 853 8/1/2024
4.3.0-rc.1 1,956 7/25/2024
4.3.0-dev.6 2,329 4/30/2024
4.3.0-dev.5 2,816 3/15/2024
4.3.0-dev.4 1,253 2/29/2024
4.3.0-dev.3 973 2/7/2024
4.3.0-dev.2 725 1/10/2024
4.3.0-dev.1 1,255 12/21/2023
4.3.0-beta.3 3,146 7/9/2024
4.3.0-beta.2 3,022 6/20/2024
4.3.0-beta.1 3,016 5/31/2024
4.2.2 103,322 4/17/2024
4.2.2-rc.3.1 326 4/9/2024
4.2.2-rc.3 168 4/9/2024
4.2.2-rc.2 772 3/13/2024
4.2.2-rc.1 697 1/26/2024
4.2.1 110,213 12/12/2023
4.2.1-rc.1 440 12/7/2023
4.2.0 31,909 11/30/2023
4.2.0-rc.2 1,139 11/25/2023
4.2.0-rc.1 2,850 11/17/2023
4.2.0-dev.6 1,387 10/2/2023
4.2.0-dev.5 1,408 9/19/2023
4.2.0-dev.4 1,208 9/1/2023
4.2.0-dev.3 718 8/10/2023
4.2.0-dev.2 394 7/28/2023
4.2.0-dev.1 402 7/19/2023
4.2.0-beta.6 662 11/13/2023
4.2.0-beta.5 1,132 11/6/2023
4.2.0-beta.4 1,021 10/31/2023
4.2.0-beta.3 1,280 10/24/2023
4.2.0-beta.2 1,065 10/19/2023
4.2.0-beta.1 1,552 10/12/2023
4.1.4 824 4/17/2024
4.1.4-rc.3 112 4/9/2024
4.1.4-rc.2 120 3/13/2024
4.1.4-rc.1 144 1/25/2024
4.1.3 18,269 11/1/2023
4.1.3-rc.1 387 10/27/2023
4.1.2 23,640 10/4/2023
4.1.2-rc.1 405 9/22/2023
4.1.1 63,719 7/17/2023
4.1.1-rc.1 392 7/12/2023
4.1.0 14,045 7/5/2023
4.1.0-rc.3 843 7/4/2023
4.1.0-rc.2 715 6/29/2023
4.1.0-rc.1 667 6/27/2023
4.1.0-dev.4 454 6/1/2023
4.1.0-dev.3 375 5/25/2023
4.1.0-dev.2 358 5/9/2023
4.1.0-dev.1 605 4/21/2023
4.1.0-beta.3 618 6/21/2023
4.1.0-beta.2 733 6/14/2023
4.1.0-beta.1 636 6/7/2023
4.0.4 589 8/3/2023
4.0.4-rc.1 168 7/21/2023
4.0.3 8,580 5/19/2023
4.0.3-rc.2 267 5/12/2023
4.0.3-rc.1 416 4/27/2023
4.0.2 12,031 4/4/2023
4.0.2-rc.1 503 3/31/2023
4.0.1 4,372 3/20/2023
4.0.1-rc.2 310 3/17/2023
4.0.1-rc.1 585 3/15/2023
4.0.0 12,078 3/1/2023
4.0.0-rc.6 508 2/27/2023
4.0.0-rc.5 590 2/24/2023
4.0.0-rc.4 379 2/23/2023
4.0.0-rc.3 557 2/21/2023
4.0.0-rc.2 1,081 2/14/2023
4.0.0-rc.1 819 2/8/2023
4.0.0-beta2 1,571 9/29/2022
4.0.0-beta1 8,235 9/15/2022
4.0.0-beta.17 952 2/1/2023
4.0.0-beta.16 1,057 1/27/2023
4.0.0-beta.15 455 1/24/2023
4.0.0-beta.14 550 1/20/2023
4.0.0-beta.13 445 1/17/2023
4.0.0-beta.12 446 1/13/2023
4.0.0-beta.11 534 1/10/2023
4.0.0-beta.10 1,096 12/23/2022
4.0.0-beta.9 580 12/19/2022
4.0.0-beta.8 897 12/9/2022
4.0.0-beta.7 759 12/1/2022
4.0.0-beta.6 751 11/23/2022
4.0.0-beta.5 647 11/16/2022
4.0.0-beta.4 1,011 11/1/2022
4.0.0-beta.3 1,704 10/13/2022
4.0.0-alpha17 428 9/14/2022