GleamTech.VideoUltimate
4.5.6
See the version list below for details.
dotnet add package GleamTech.VideoUltimate --version 4.5.6
NuGet\Install-Package GleamTech.VideoUltimate -Version 4.5.6
<PackageReference Include="GleamTech.VideoUltimate" Version="4.5.6" />
<PackageVersion Include="GleamTech.VideoUltimate" Version="4.5.6" />
<PackageReference Include="GleamTech.VideoUltimate" />
paket add GleamTech.VideoUltimate --version 4.5.6
#r "nuget: GleamTech.VideoUltimate, 4.5.6"
#:package GleamTech.VideoUltimate@4.5.6
#addin nuget:?package=GleamTech.VideoUltimate&version=4.5.6
#tool nuget:?package=GleamTech.VideoUltimate&version=4.5.6
VideoUltimate is a .NET Video Reader and a .NET Video Thumbnailer
which can read any video file format on the planet.
It supports .NET 5.0+ or .NET Core 3.1 and .NET Framework 4.7.2+ web/console/desktop applications.
It allows you read a video file frame by frame or generate meaningful thumbnails.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 is compatible. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.7.2
- GleamTech.Common (>= 6.7.5)
-
.NETStandard 2.0
- GleamTech.Common (>= 6.7.5)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on GleamTech.VideoUltimate:
| Package | Downloads |
|---|---|
|
GleamTech.FileUltimate
FileUltimate is an ASP.NET File Manager and Uploader which supports ASP.NET Core 5.0+, ASP.NET Core 2.1+, ASP.NET MVC 3.0+ and ASP.NET WebForms 4.7.2+ web applications/web sites. Integrate a file manager into your ASP.NET application or site rapidly. - Browse and manage files with access control. - Accept files with the advanced upload functionality. - Offer a structured and neat download area. - Preview documents (70+ file formats, including PDF © Microsoft Office), images, audios and videos. Note: This package contains a fully working version of the product, however without a license key it will run in trial mode. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 4.5.9 | 81 | 12/23/2025 |
| 4.5.8 | 304 | 12/18/2025 |
| 4.5.7 | 407 | 10/21/2025 |
| 4.5.6 | 338 | 10/2/2025 |
| 4.5.5 | 284 | 9/26/2025 |
| 4.5.2 | 366 | 9/11/2025 |
| 4.5.1 | 484 | 9/1/2025 |
| 4.5.0 | 397 | 8/27/2025 |
| 4.4.9 | 980 | 7/3/2025 |
| 4.4.8 | 756 | 5/6/2025 |
| 4.4.7 | 736 | 4/18/2025 |
| 4.4.6 | 563 | 4/12/2025 |
| 4.4.5 | 687 | 3/30/2025 |
| 4.4.0 | 1,700 | 3/8/2025 |
| 4.3.1 | 670 | 3/4/2025 |
| 4.3.0 | 1,348 | 1/7/2025 |
| 4.2.0 | 1,437 | 12/1/2024 |
| 4.0.2 | 2,191 | 9/1/2024 |
| 4.0.1 | 1,063 | 8/8/2024 |
| 4.0.0 | 768 | 7/22/2024 |
| 3.8.8 | 1,705 | 5/3/2024 |
| 3.8.7 | 758 | 4/18/2024 |
| 3.8.6 | 7,984 | 8/27/2023 |
| 3.8.5 | 10,470 | 4/23/2023 |
| 3.8.3 | 3,470 | 4/16/2023 |
| 3.8.2 | 3,055 | 4/11/2023 |
| 3.8.1 | 3,077 | 4/7/2023 |
| 3.8.0 | 3,094 | 4/3/2023 |
| 3.7.1 | 3,746 | 3/7/2023 |
| 3.7.0 | 3,518 | 2/23/2023 |
| 3.6.1 | 5,017 | 1/10/2023 |
| 3.6.0 | 9,637 | 8/14/2022 |
| 3.5.0 | 4,716 | 6/24/2022 |
| 3.4.2 | 4,840 | 6/3/2022 |
| 3.4.1 | 4,924 | 5/11/2022 |
| 3.4.0 | 9,015 | 4/20/2022 |
| 3.3.0 | 6,469 | 3/14/2022 |
| 3.2.0 | 46,505 | 3/5/2022 |
| 3.1.0 | 4,263 | 2/22/2022 |
| 3.0.0 | 6,128 | 11/28/2021 |
| 2.6.1 | 19,289 | 5/26/2021 |
| 2.6.0 | 15,336 | 4/19/2021 |
| 2.5.5 | 8,705 | 3/23/2021 |
| 2.5.3 | 13,726 | 2/16/2021 |
| 2.5.2 | 5,517 | 1/1/2021 |
| 2.5.1 | 11,506 | 11/23/2020 |
| 2.5.0 | 3,758 | 11/17/2020 |
| 2.4.5 | 2,228 | 11/14/2020 |
| 2.4.0 | 11,494 | 9/15/2020 |
| 2.3.5 | 14,800 | 8/6/2020 |
| 2.3.0 | 6,553 | 6/23/2020 |
| 2.1.9 | 4,408 | 6/15/2020 |
| 2.1.8 | 3,916 | 6/3/2020 |
| 2.1.7 | 3,818 | 5/22/2020 |
| 2.1.6 | 11,254 | 1/24/2020 |
| 2.1.5 | 4,058 | 1/9/2020 |
| 2.1.2 | 6,904 | 12/6/2019 |
| 2.1.1 | 6,014 | 11/20/2019 |
## Version 4.5.6 - October 2, 2025
- **Improved:** `AuthenticatedUser.Windows` and `AuthenticatedUser.Claims` used for `PhysicalLocation` will now also work on
ASP.NET Core (previously only worked on ASP.NET Classic).
Also the enum members `AuthenticatedUser.Windows` and `AuthenticatedUser.Claims` are made obsolete.
Use `AuthenticatedUser.WebServer` and `AuthenticatedUser.ClaimsUpn` instead.
These new enum member names are more explanatory for their purpose.
- **Improved:** Prevent log file name conflicts when multiple Apps sharing App_Data
For example try file names `GleamTech.log`, `GleamTech-AppName.log`, `GleamTech-AppName-z0yxh40r.log`.
Also provide environment details (app name, location, os) in `GleamTech.log` just like `AssemblyResolver.log`
when initializing `GleamTechConfiguration`.