GeometryHelper 12.2.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package GeometryHelper --version 12.2.0
                    
NuGet\Install-Package GeometryHelper -Version 12.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GeometryHelper" Version="12.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GeometryHelper" Version="12.2.0" />
                    
Directory.Packages.props
<PackageReference Include="GeometryHelper" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GeometryHelper --version 12.2.0
                    
#r "nuget: GeometryHelper, 12.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GeometryHelper@12.2.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GeometryHelper&version=12.2.0
                    
Install as a Cake Addin
#tool nuget:?package=GeometryHelper&version=12.2.0
                    
Install as a Cake Tool

GeometryHelper

NuGet Version License: MIT

Geometry for engineering drawings and models, in two dimensions and in three, with the label placement that runs on the 2D half. Written in C# and targeting netstandard2.0, so it loads into the .NET Framework hosts that Tekla Structures and AutoCAD provide as well as into modern .NET.

Every comparison that floating point error can affect takes a Tolerance, because coordinates that come out of a BIM model are never exact.

Use the default tolerance. The overloads without a tolerance read Tolerance.Global, which starts as Tolerance.Default: a thousandth of a millimetre for points and for flatness, in a model in millimetres. That is as exact as the corners of a modelled part are: two parts a hundredth apart are apart, and a thin overlap holds what it holds. A finer tolerance cuts as slivers the few ten-thousandths a modeller's rounding leaves faces off flat and parts apart, many times slower; a coarser one, passed to the call that needs it, takes what touches within it for touching. Never new Tolerance(): made so, every threshold is 0. For parts drawn against each other, as a model's are, cut with a SolidBooleanOptions whose Contact takes faces a hundredth apart for touching, and take a part's net body with TrySubtractAll: within a thousandth alone, a part keeps a skin of itself where a cutter's face stood a few thousandths inside it. A body read open, by copies of an edge a hair apart or by a face left out, is closed by TryClose within a gap of its own, a hole filled only where asked, with a report of what it changed or why it would not.

Installation

dotnet add package GeometryHelper

Quick start

using GeometryHelper;            // Tolerance, Angle, OffsetOptions
using GeometryHelper.Enums;      // LineEnd, OffsetJoin, PointLocation
using GeometryHelper.Geometry;   // every Geo type, 2D and 3D
using GeometryHelper.Core;       // every operation

// In the plane: grow a slab, then cut an opening out of it.
var slab = new GeoPolygon2(new GeoPoint2(0, 0), new GeoPoint2(4000, 0),
                           new GeoPoint2(4000, 2000), new GeoPoint2(0, 2000));
var duct = new GeoPolygon2(new GeoPoint2(1000, 500), new GeoPoint2(1400, 500),
                           new GeoPoint2(1400, 900), new GeoPoint2(1000, 900));

GeoPolygon2 grown = slab.Offset(50.0)[0];                 // 4100 x 2100
GeoFace2 pierced = Boolean2.Subtract(grown, duct)[0];     // one face, one hole

// In space: a beam trimmed where it runs into a wall.
var beam = new GeoLine3(new GeoPoint3(0, 0, 0), new GeoPoint3(3000, 0, 0));
var wall = new GeoPlane3(new GeoPoint3(2500, 0, 0), GeoVector3.XAxis);
beam.TryTrimTo(wall, LineEnd.End, out GeoLine3 cut);      // (0,0,0) -> (2500,0,0)

What is inside

Namespace Holds
GeometryHelper Tolerance, Angle, OffsetOptions, GeometryHelperLog, MassProperties3, MeasureComparison3
GeometryHelper.Enums PointLocation, PlaneSide, LineSide, LineEnd, LineExtension, OffsetJoin, VolumeMethod, AreaMethod
GeometryHelper.Geometry 30 immutable shapes: GeoPoint2 … GeoFace2 in the plane, GeoPoint3 … GeoSolid3 in space, arcs and the chains that carry them, and a transformation and a local coordinate system for each dimension
GeometryHelper.Core 35 operation classes, each dimension mirroring the other: Boolean2/Boolean3, Offset2/Offset3, Distance2/Distance3, … plus Arc2, Corner2 for chamfering and rounding, PlanarMap, which carries flat shapes between the two, and Measure3, a body's volume, mass and area read more than one way
GeometryHelper.Spatial GeoBvh2 and GeoBvh3, the bounding volume hierarchies for large chains and meshes
GeometryHelper.Extension turning raw point lists into geometry
GeometryHelper.Arranging label placement: Arranger, ArrangeItem, ArrangeResult, ArrangeOptions, one greedy placement
GeometryHelper.Meshing closed shapes of the plane and flat shapes of space broken into triangles, grids, strips or convex pieces, and bodies cut into the cells of a grid: GeoMesh2, Mesh2, GeoMesh3, Mesh3, MeshKind, MeshOptions, MeshPlacement3, GeoCellGrid3, GeoCell3, CellOptions3, CellAxis, GridAlignment
GeometryHelper.Packing boxes onto sheets of paper: SheetPacker, Sheet, PackOptions, PackResult

Every operation is reachable both ways: the static form names the larger shape first, and the instance form sits on whichever of the two reads better where you are calling from.

Because both dimensions are one assembly, a flat shape in space can be laid out in its own plane, worked on with the whole 2D half of the library, and put back:

GeoCoordinateSystem3 frame = plate.GetFrame();
GeoFace2 flat = plate.ProjectToFace2(frame);
GeoFace3 back = flat.Subtract(openings)[0].ToFace3(frame);

Guides

The whole of it, searchable, with every type and member: https://nguyenthanguth.github.io/GeometryHelper/.

Guide Covers
Shared types Tolerance, Angle, the enumerations, OffsetOptions, GeometryHelperLog
Geometry in the plane points to polygons and faces; extending, trimming, offsetting, combining regions
Meshing the plane triangles, grids of panels or tiles with joints and alignment, strips and convex pieces, edge to edge
Geometry in space points to solids; splitting, boolean bodies, meshes, local frames
Meshing in space flat shapes of space in panels, tiles, strips and triangles; bodies and boxes cut into blocks, bays and lifts; the cases, drawn and checked
Label placement labels placed greedily, clear of each other and of blocked regions
Packing boxes onto sheets drawing views onto A0 to A4 sheets or sheets of a size of their own, a new sheet when one is full

Coverage

dotnet test tests/GeometryHelper.UnitTest --collect:"XPlat Code Coverage"

writes a Cobertura file under TestResults. Only this library is counted.

Build and Test

dotnet build src/GeometryHelper/GeometryHelper.csproj
dotnet test  tests/GeometryHelper.UnitTest/GeometryHelper.UnitTest.csproj

Warnings are errors in CI, and every public member is documented, so a missing XML comment or a stale cref fails the build rather than landing quietly. Every example printed in the guides is also a test.

Licence

MIT. The clipping engine of Clipper2, by Angus Johnson, which is compiled into this package and resolves regions in the plane, is under the Boost Software License 1.0; THIRD-PARTY-NOTICES.md in the package holds its notice.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on GeometryHelper:

Package Downloads
GeometryHelper.IfcConvert

Converts geometry between IFC (via xBIM) and GeometryHelper: points, vectors, matrices, faces, and solids.

GeometryHelper.CadConvert

Converts geometry between AutoCAD and GeometryHelper: points, vectors, lines, polylines, polygons, circles, and bounding boxes.

GeometryHelper.TeklaConvert.2026

Converts geometry between Tekla Structures 2026 and GeometryHelper: points, vectors, segments, planes, coordinate systems, bounding boxes, transformation matrices, and the faces and loops of a Tekla solid. Also reads the objects of IFC reference models into solids placed where Tekla shows them, through GeometryHelper.IfcConvert. Built for Tekla Structures 2026; install the package whose year matches your Tekla.

GeometryHelper.TeklaConvert.2020

Converts geometry between Tekla Structures 2020 and GeometryHelper: points, vectors, segments, planes, coordinate systems, bounding boxes, transformation matrices, and the faces and loops of a Tekla solid. Also reads the objects of IFC reference models into solids placed where Tekla shows them, through GeometryHelper.IfcConvert. Built for Tekla Structures 2020; install the package whose year matches your Tekla.

GeometryHelper.TeklaConvert.2025

Converts geometry between Tekla Structures 2025 and GeometryHelper: points, vectors, segments, planes, coordinate systems, bounding boxes, transformation matrices, and the faces and loops of a Tekla solid. Also reads the objects of IFC reference models into solids placed where Tekla shows them, through GeometryHelper.IfcConvert. Built for Tekla Structures 2025; install the package whose year matches your Tekla.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
13.2.0 8 11/1/2026
13.1.0 78 10/29/2026
13.0.0 101 10/28/2026
12.3.0 260 10/23/2026
12.2.0 263 10/14/2026
12.1.0 238 10/12/2026
12.0.0 258 10/7/2026
11.2.0 240 10/6/2026
11.1.0 255 10/6/2026
11.0.1 259 10/5/2026
11.0.0 274 10/5/2026
10.0.0 269 10/3/2026
9.0.2 268 10/1/2026
9.0.1 257 10/1/2026
9.0.0 264 10/1/2026
8.0.0 262 9/30/2026
7.0.0 249 9/29/2026
6.3.0 253 9/29/2026
6.2.0 253 9/29/2026
6.1.0 253 9/28/2026
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NEW IN 12.2.0

     NEW, the ray in the plane
     - GeoRay2, an origin and a direction it runs along for ever, the counterpart of GeoRay3. It is asked what a
       segment is asked, against every shape in the plane, and every shape that takes a GeoLine2 takes a GeoRay2 back.
       PlanarMap.ProjectToRay2/ToRay3, GeoBvh2.GetIntersections and GeoTransform2 take it too.

     FIXED, collisions in the plane read by the tolerance everywhere
     - Two shapes in the plane collide exactly where they come within the point tolerance of each other: they cross,
       one holds the other, or their boundaries pass within EqualPoint. Segments and rays against open curves, curved
       loops, polygons, rectangles, triangles and faces, and every pair of curves, now read so; distances still give
       the gap, and are nought only where the shapes truly cross or overlap.
     - Two segments no longer collide, nor measure nought, where a crossing lies up to the tolerance past their ends:
       corners 0.00156 apart at 1E-3 are apart. TryIntersectWith still places such a crossing.
     - A segment inside a circle's tangent band gets its true crossings; a curved loop near a chord of a bowed edge is
       read by its true boundary; nearly flat arcs keep their crossings whichever is asked first; tolerance forms read
       the tolerance passed all the way down.
     - Label placement no longer puts a label within the tolerance of a line or region kept clear.

     FIXED, fillets and chamfers
     - A fillet is the arc on the inside of the corner and never runs past it: no more cusps where the radius was
       small against the tolerance. A corner that does not turn is left alone.
     - A fillet or chamfer taking an edge whole, give or take the tolerance, meets its neighbour instead of throwing;
       a chain's end points never move. Corner3, and the Tekla bars and ties built through it, no longer throw on tiny
       bends.
     - A curved chain that drops a repeated vertex keeps the bulge of the edge that still has a length.

     FIXED, offsets
     - Curved offsets keep what stands exactly the distance from the shape: folds are cut where they come nearer,
       closing corners are no longer bridged, an arc whose radius runs out is gone round at its two ends, holes are
       kept however their pieces meet, and the answer no longer depends on the start vertex or direction.
     - Curved offsets join corners as the straight ones do: a chamfer at the distance, a miter squared off at the
       limit. They no longer throw at a coarse tolerance.
     - A straight polyline's offset is its band's edge with no fragments past a sharp corner or lying on the
       polyline, and its pieces are ordered in near-linear time: 10 000 vertices in 0.57 s where it took 36 s.
     - A flat chain in space that encloses no area has its plane; round joins keep within OffsetOptions.ArcTolerance.

     CHANGED
     - Offsetting in a plane in space no longer slows with the square of its edges where neighbouring points are
       counted: 100 000 vertices in 1.0 s where it took 15.9 s. Results are unchanged.
     - Reading a near miss as a collision measures a distance where only a crossing was looked for: such pairs, and
       curved offsets of shapes with a few edges, take up to about twice as long; curved offsets of large shapes are
       many times faster.

     Details in CHANGELOG.md.

     Earlier releases: https://github.com/nguyenthanguth/GeometryHelper/blob/main/CHANGELOG.md