GemBlocks 1.1.1
dotnet add package GemBlocks --version 1.1.1
NuGet\Install-Package GemBlocks -Version 1.1.1
<PackageReference Include="GemBlocks" Version="1.1.1" />
paket add GemBlocks --version 1.1.1
#r "nuget: GemBlocks, 1.1.1"
// Install GemBlocks as a Cake Addin #addin nuget:?package=GemBlocks&version=1.1.1 // Install GemBlocks as a Cake Tool #tool nuget:?package=GemBlocks&version=1.1.1
A C# library for easy generation of Minecraft worlds
GemBlocks aims to provide a simple library for custom map generation. In order to use this library it is not necessary to deal with things like regions, chunks and block data. However it aims to implement all map features that Minecraft offers.
This library was forked from MorbZ/J2Blocks and converted to C# for use of .NET Minecraft implementations (Clients, World Editors, Servers, etc.)
Any assistance is welcomed! Please do a pull request if you see something that needs changed. Also changed was the naming conventions. Java conventions don't look right in C#! 😄 [→ GemBlocks Documentation] COMING SOON!
Example (:D)
In this example, we generate a simple default world.
try
{
/*
* Determine the type of generator
* either by SimpleGenerator(WorldKinds)
* or by FlatGenerator(Layers)
*/
IGenerator gen = new SimpleGenerator(WorldKinds.Default);
/*
* Name the world,
* assign the generator to the level,
* set the gamemode,
* set the spawn point
*/
Level level = new Level("SimpleWorld", gen)
{
GameMode = GameMode.Creative, SpawnPoint = new Position(0, 50, 0)
};
// Load the level into a world
World world = new World(level);
// If I have to explain this one we have issues.
world.Save();
}
finally
{
Console.WriteLine("Finished!");
}
The world has been saved to the /world/ directory in our execution directory. We can move it to the Minecraft /saves/ directory and enjoy all the fun!
Known Issues
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- fNbt (>= 0.6.4)
- SharpZipLib (>= 1.2.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Updated Position so that GemsCraft and other similar softwares can utilize the Position class without having to do much extra work.