GameSense 1.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package GameSense --version 1.1.0                
NuGet\Install-Package GameSense -Version 1.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameSense" Version="1.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameSense --version 1.1.0                
#r "nuget: GameSense, 1.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameSense as a Cake Addin
#addin nuget:?package=GameSense&version=1.1.0

// Install GameSense as a Cake Tool
#tool nuget:?package=GameSense&version=1.1.0                

GameSense API to controll SteelSeries products.

Product Compatible and additional computed target framework versions.
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.10 481 11/1/2021
1.2.9-alpha 224 11/1/2021
1.2.8-alpha 223 11/1/2021
1.2.7-alpha 231 11/1/2021
1.2.6-alpha 231 11/1/2021
1.2.5-alpha 241 11/1/2021
1.2.4 331 11/1/2021
1.2.3 367 10/28/2021
1.2.2 363 10/28/2021
1.2.1 353 10/7/2021
1.2.0 318 8/25/2021
1.1.0 349 8/8/2021
1.0.1 386 7/9/2021
1.0.0 404 7/9/2021

Change:
     ~ Rename class GameSense.Frame to GameSense.KeyboardFrame
     ~ Rename class GameSense.Struct.Request.RequestData to GameSense.Struct.Request.EventData
     ~ Rename property GameSense.Controller.MouseAnimation to GameSense.Controller.MouseBackground
     ~ Rename property GameSense.Controller.Background to GameSense.Controller.KeyboardBackground
     ~ Rename method GameSense.Animation.IKeyAnimator.Create to GameSense.Animation.IKeyAnimator.Copy
     ~ Make method GameSense.Controller.Start() private
     ~ Make classes that don't need to be public protected