Galdr 0.0.4

There is a newer version of this package available.
See the version list below for details.
dotnet add package Galdr --version 0.0.4                
NuGet\Install-Package Galdr -Version 0.0.4                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Galdr" Version="0.0.4" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Galdr --version 0.0.4                
#r "nuget: Galdr, 0.0.4"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Galdr as a Cake Addin
#addin nuget:?package=Galdr&version=0.0.4

// Install Galdr as a Cake Tool
#tool nuget:?package=Galdr&version=0.0.4                

Galdr

Galdr is a WIP framework for building multi-platform desktop applications using C#. It's powered by webview and compatible with any frontend web framework of your choice.

Features:

  • Cross-platform (Windows, Linux, macOS)
  • Call C# methods asynchronously from javascript/typescript
  • Compatible with any frontend framework (Vue, React, etc.)
  • Hot-reload
  • Native file system integration
  • Single file executable
  • Reasonable binary size (example is 23.7MB)
  • Dependency injection

screenshot

Setup

The setup is pretty straight forward:

  1. Create a new C# console application.
  2. Setup your frontend app in a src directory inside your C# project.
  3. Create your index.html and package.json just like you normally would when setting up a front end project.
  4. Add the dist directory path to your csrpoj so it will be included as an emeded resource.
  5. Setup Galdr in Main.
  6. Optionally set the project as the trim root assembly for smaller binaries (required when trimming due to reflection).

Use <OutputType>WinExe</OutputType> instead of Exe to make sure the console window is hidden.

An example project can be found here to use as a template.

Example Main

Please note the [STAThread] attribute is required.

internal class Program
{
    [STAThread]
    static void Main(string[] args)
    {
        using Galdr.Galdr galdr = new GaldrBuilder()
            .SetTitle("Galdr + C# + Vue 3 App")
            .SetSize(1024, 768)
            .SetMinSize(800, 600)
            .AddSingleton<SingletonExample>()
            .AddService<TransientExample>()
            .SetPort(1313)
            .Build();

        galdr.Run();
    }
}

Any method tagged with the [Command] attribute in the Command namespace will be added for use on the frontend. The namespace can be customized by calling SetCommandNamespace on the builder. The command attribute optionally takes in a command name (it uses the method name by default).

[Command]
public static string Greet(string name)
{
    return $"Hello, {name}! You've been greeted from C#!";
}

Then you can use the command anywhere on the frontend with galdrInvoke. The command names are made camelCase in js.

galdrInvoke("greet", { name: name.value })
    .then(a => console.log(a))
    .catch(e => console.error(e));

// or using async/await

greetMsg.value = await galdrInvoke("greet", { name: name.value });

Any additional parameters can be added to the galdrInvoke call after the command name. The parameters will automatically be deserialized and passed into the C# method. Parameters not passed in by the frontend will be evaluated via dependency injection. The command's class can also contain dependencies in the constructor.

Debugging

To debug the application with hot-reload, open a terminal and start the server.

npm install
npm run dev

Then just hit F5 and you can start and debug the application like normal.

Building

The frontend is served from files embedded into the assembly in the dist directory on build, so the first step is to build the frontend.

npm install
npm run build

Then you can build the app as a single file using dotnet publish - just be sure to update to the platform.

dotnet publish -c Release -r win-x64 --self-contained true -p:PublishSingleFile=true -p:IncludeNativeLibrariesForSelfExtract=true

Trimming

To reduce the binary size you can optionally trim the code.

dotnet publish -c Release -r win-x64 --self-contained true -p:PublishSingleFile=true -p:IncludeNativeLibrariesForSelfExtract=true -p:PublishTrimmed=True -p:TrimMode=link

Note that trimming can break reflection when classes aren't statically referenced. This can be fixed by setting the trimmer root assembly in the csproj.

 <ItemGroup>
   <TrimmerRootAssembly Include="YouProjectNameHere" />
 </ItemGroup>
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.0.0 126 4/23/2024
0.0.7 233 3/1/2024
0.0.6 103 2/29/2024
0.0.5 123 2/28/2024
0.0.4 113 2/28/2024
0.0.3 112 2/26/2024