FsGrpc.ProtocGenFsGrpc
0.6.0
See the version list below for details.
dotnet add package FsGrpc.ProtocGenFsGrpc --version 0.6.0
NuGet\Install-Package FsGrpc.ProtocGenFsGrpc -Version 0.6.0
<PackageReference Include="FsGrpc.ProtocGenFsGrpc" Version="0.6.0" />
paket add FsGrpc.ProtocGenFsGrpc --version 0.6.0
#r "nuget: FsGrpc.ProtocGenFsGrpc, 0.6.0"
// Install FsGrpc.ProtocGenFsGrpc as a Cake Addin #addin nuget:?package=FsGrpc.ProtocGenFsGrpc&version=0.6.0 // Install FsGrpc.ProtocGenFsGrpc as a Cake Tool #tool nuget:?package=FsGrpc.ProtocGenFsGrpc&version=0.6.0
FsGrpc
Idiomatic F# code generation for Protocol Buffers and gRPC
⚠️ this is currently a work in progress. See the "Status" section for more info
Generate idiomatic F# records from proto3 message definitions, complete with oneofs as discriminated unions, and serialize/deserialize to and from protocol buffer wire format.
Usage System Diagram
C4Context
Container_Boundary(workstation, "Developer Workstation", $link="https://github.com/plantuml-stdlib/C4-PlantUML") {
Container_Boundary(fsgrpc_repository, "FsGrpc Repository"){
Component(protoc_fsgrpc_plugin_local, "Protoc FsGrpc Plugin", "local protoc-gen-fsgrpc")
}
Container_Boundary(your_fsharp_project, "Your F# project"){
Component(projectfile, "Web Application fsproj")
Component(generatedcode, "Generated F# Protobuf Code", "F# representations of your protobuf schema")
}
}
Boundary(nuget, "Nuget"){
Component(fsgrpc_nuget, "FsGrpc Package", "FsGrpc as a nuget package")
}
Boundary(buf, "buf.build"){
Component(protoc_fsgrpc_plugin, "Protoc FsGrpc Plugin", "Hosted protoc-gen-fsgrpc as a service")
}
UpdateElementStyle(workstation, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(your_fsharp_project, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(protoc_component, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(fsgrpc_component, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(buf, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(nuget, $fontColor="blue", $borderColor="blue", $legendTest=" ")
Rel(protoc_fsgrpc_plugin, generatedcode, "generates (Buf)")
UpdateRelStyle(protoc_fsgrpc_plugin, generatedcode, $textColor="red", $lineColor="red")
Rel(projectfile, fsgrpc_nuget, "references")
UpdateRelStyle(projectfile, fsgrpc_nuget, $textColor="red", $lineColor="red")
Rel(protoc_fsgrpc_plugin_local, generatedcode, "generates (offline)")
UpdateRelStyle(protoc_fsgrpc_plugin_local, generatedcode, $textColor="red", $lineColor="red")
Getting Started
There are a couple of approaches you can use to generate code from your protos.
Option 1: Use the buf cli
If using buf (or if you just want to use the buf cli), start by installing the buf cli from https://docs.buf.build/installation.
Add the following "remote" section to your buf.gen.yaml (or create a new buf.gen.yaml if one doesn't already exist):
version: v1
plugins:
- remote: buf.build/divisions-maintenance-group/plugins/fsharp
out: gen
strategy: all
- If you need to run the plugin offline:
Pull the fsgrpc repo locally
Build the protoc-gen-fsgrpc project in that repo
Change your buf.gen.yaml file to look like this:
version: v1 plugins: - plugin: fsgrpc.exe 'fsgrpc for non-windows operating systems and fsgrpc.exe for windows out: gen path: <path to the fsgrpc repo>/fsgrpc/protoc-gen-fsgrpc/bin/Debug/net8.0/protoc-gen-fsgrpc strategy: all
Generate the code
Option 1:
Place your protos in a folder named "protos" in the same folder as your buf.gen.yaml file.
If your protos are in buf, you can export them into that folder by running:
buf export buf.build/path/to/your/protos -o protos
e.g.
buf export buf.build/googleapis/googleapis -o protos
will place the proto defintions for the google apis into the protos folder- Run
buf generate protos --include-imports --include-wkt
in the folder where your buf.gen.yaml file is located.
Option 2:
- Run buf generate command directly referencing protos in buf
buf generate buf.build/googleapis/googleapis
- Run buf generate command directly referencing protos in buf
Add the generated code to your F# project
Using
buf generate
with the above example will generate .fs files in the "gen" directory, and also a Protobuf.targets file in that directory which includes those files in correct dependency order.You then add the following line to your .fsproj inside the top-level "project" element:
<Import Project="gen/Protobuf.targets" />
And run
dotnet add package fsgrpc
or
Install-Package FsGrpc
Usage in F#
You can create a record by specifying all of the fields or using with
syntax as follows:
let message =
{ MyMessage.empty with
Name = "a name value"
Description = "some string here" }
You can serialize/deserialize from various formats:
Serializing to/from bytes
let encodedMessage = FsGrpc.Protobuf.encode message
let decodedMessage: MyMessage = FsGrpc.Protobuf.decode encodedMessage
Serializing to/from a CodedOutputStream
let decodedMessage = MyMessage.Proto.Value.Decode cis
MyMessage.Proto.Value.Encode cos decodedMessage
Serializing to/from json
let serializedMessage = FsGrpc.Json.serialize message
let deserializedMessage : Http = FsGrpc.Json.deserialize serializedMessage
Implementing a GRPC service
Starting from a protobuf service defined like the following:
message HelloRequest {
string name = 1;
}
message HelloReply {
string message = 1;
}
service Greeter {
rpc SayHello (HelloRequest) returns (HelloReply);
rpc SayHelloServerStreaming (HelloRequest) returns (stream HelloReply);
rpc SayHelloClientStreaming (stream HelloRequest) returns (HelloReply);
rpc SayHelloDuplexStreaming (stream HelloRequest) returns (stream HelloReply);
}
The implementation can then look like:
open FSharp.Control //from the FSharp.Control.AsyncSeq package
type GRPCService () =
inherit Greeter.ServiceBase()
override _.SayHello (request: HelloRequest) (context: ServerCallContext) =
task { return { Message = "Hello " + request.Name } }
override _.SayHelloServerStreaming (request: HelloRequest) (writer: IServerStreamWriter<HelloReply>) (context: ServerCallContext) =
task {
for i in [1..5] do
do! writer.WriteAsync { Message = "Hello " + request.Name }
}
override _.SayHelloClientStreaming (requestStream: IAsyncStreamReader<HelloRequest>) (context: ServerCallContext) =
task {
let! names =
AsyncSeq.ofAsyncEnum (requestStream.ReadAllAsync())
|> AsyncSeq.toListAsync
let names = List.map (fun x -> x.Name) names
return { Message = $"""Hello {String.concat ", " names}""" }
}
override _.SayHelloDuplexStreaming
(requestStream: IAsyncStreamReader<HelloRequest>)
(writer: IServerStreamWriter<HelloReply>)
(context: ServerCallContext)
=
AsyncSeq.ofAsyncEnum (requestStream.ReadAllAsync())
|> AsyncSeq.iterAsync (fun x ->
writer.WriteAsync { Message = "Hello " + x.Name }
|> Async.AwaitTask)
|> fun x -> task { do! x }
let builder = WebApplication.CreateBuilder()
do
builder.Services.AddGrpc() |> ignore
builder.WebHost
.ConfigureKestrel(fun serverOptions ->
serverOptions.ConfigureEndpointDefaults(fun listenOptions ->
listenOptions.Protocols <- Microsoft.AspNetCore.Server.Kestrel.Core.HttpProtocols.Http2))
.UseShutdownTimeout(TimeSpan.FromSeconds(60))
|> ignore
let mutable app = Unchecked.defaultof<WebApplication>
app <- builder.Build()
app.MapGrpcService<GRPCService>() |> ignore
app.StartAsync().Wait()
Status
Note: This is currently a work in progress. Code generation for protocol buffers is currently working but considered an alpha version. gRPC and other features (such as code comments and reflection) are not complete.
The major features intended are:
- Protobuf Messages as immutable F# record types
- Oneofs as Discriminated Unions
- proto3 optional keyword support
- Support for optional wrapper types (e.g. google.protobuf.UInt32Val)
- Support for well-known types Duration and Timestamp (represented using NodaTime types)
- Automatic dependency-sorted inclusion of generated .fs files
- Buf.build integration
- Comment pass-through
- Protocol Buffer reflection
- Idiomatic functional implementation for gRPC endpoints
Contributing
Development System Diagram
C4Context
Container_Boundary(workstation, "Developer Workstation", $link="https://github.com/plantuml-stdlib/C4-PlantUML") {
Container_Boundary(your_fsharp_project, "Your F# project"){
Component(generatedcode, "Generated F# Protobuf Code", "F# representations of your protobuf schema")
Component(projectfile, "Web Application fsproj")
}
Component(protoc_fsgrpc_plugin_local, "Protoc FsGrpc Plugin", "local protoc-gen-fsgrpc")
}
Boundary(fsgrpc_repository, "FsGrpc Repository"){
Boundary(protoc_component, "protoc FsGrpc Plugin"){
Component(protoc_gen_fsgrpc,"protoc-gen-fsgrpc", "Generates F# representations of your protobuf schema")
Component(protoc_gen_fsgrpc_tests, "Tests")
}
Boundary(fsgrpc_component, "FsGrpc"){
Component(fsgrpc, "FsGrpc", "Support Library for generated code")
Component(fsgrpc_tests, "FsGrpc.Tests")
}
}
Boundary(buf, "buf.build"){
Component(protoc_fsgrpc_plugin, "Protoc FsGrpc Plugin", "Hosted protoc-gen-fsgrpc as a service")
}
Boundary(nuget, "Nuget"){
Component(fsgrpc_nuget, "FsGrpc Package", "FsGrpc as a nuget package")
}
UpdateElementStyle(workstation, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(your_fsharp_project, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(fsgrpc_repository, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(protoc_component, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(fsgrpc_component, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(buf, $fontColor="blue", $borderColor="blue", $legendTest=" ")
UpdateElementStyle(nuget, $fontColor="blue", $borderColor="blue", $legendTest=" ")
Rel(generatedcode, fsgrpc, "depends on")
UpdateRelStyle(generatedcode, fsgrpc, $textColor="red", $lineColor="red")
Rel(fsgrpc, fsgrpc_nuget, "publishes")
UpdateRelStyle(fsgrpc, fsgrpc_nuget, $textColor="red", $lineColor="red")
Rel(protoc_gen_fsgrpc, protoc_fsgrpc_plugin, "Publishes")
UpdateRelStyle(protoc_gen_fsgrpc, protoc_fsgrpc_plugin, $textColor="red", $lineColor="red")
Rel(protoc_gen_fsgrpc, protoc_fsgrpc_plugin_local, "publishes (for local-only builds)")
UpdateRelStyle(protoc_gen_fsgrpc, protoc_fsgrpc_plugin_local, $textColor="red", $lineColor="red")
Rel(protoc_fsgrpc_plugin, generatedcode, "generates (Buf)")
UpdateRelStyle(protoc_fsgrpc_plugin, generatedcode, $textColor="red", $lineColor="red")
Rel(projectfile, fsgrpc_nuget, "references")
UpdateRelStyle(projectfile, fsgrpc_nuget, $textColor="red", $lineColor="red")
Rel(protoc_fsgrpc_plugin_local, generatedcode, "generates (offline)")
UpdateRelStyle(protoc_fsgrpc_plugin_local, generatedcode, $textColor="red", $lineColor="red")
Rel(protoc_gen_fsgrpc, fsgrpc, "references")
UpdateRelStyle(protoc_gen_fsgrpc, fsgrpc, $textColor="red", $lineColor="red")
Rel(fsgrpc_tests, fsgrpc, "references")
UpdateRelStyle(fsgrpc_tests, fsgrpc, $textColor="red", $lineColor="red")
Rel(protoc_gen_fsgrpc_tests, protoc_gen_fsgrpc, "references")
UpdateRelStyle(protoc_gen_fsgrpc_tests, protoc_gen_fsgrpc, $textColor="red", $lineColor="red")
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- Focal.Core (>= 0.10.0)
- FSharp.Core (>= 8.0.200)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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