FluentStateMachine 1.8.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package FluentStateMachine --version 1.8.1                
NuGet\Install-Package FluentStateMachine -Version 1.8.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FluentStateMachine" Version="1.8.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FluentStateMachine --version 1.8.1                
#r "nuget: FluentStateMachine, 1.8.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FluentStateMachine as a Cake Addin
#addin nuget:?package=FluentStateMachine&version=1.8.1

// Install FluentStateMachine as a Cake Tool
#tool nuget:?package=FluentStateMachine&version=1.8.1                

FluentStateMachine

Finite-state machine (FSM) with a fluent interface and mediators compatibility

Example

enum States { S1, S2, S3 }
enum Events { E1, E2, E3 }
var fsm = new FsmBuilder<States, Events>(States.S1)
    .OnEnter(x => Console.WriteLine($"State change to {x.State} from {x.PrevState}"))
    .State(States.S1)
        .On(Events.E1).Execute(x => { /* some operations */ return "some results"; })
        .On(Events.E2).JumpTo(States.S2)
    .State(States.S2)
        .On(Events.E3).Enable(x => /* some conditions */ true).JumpTo(States.S3)
    .State(States.S3)
        .OnEnter(x => Console.WriteLine($"Enter to final state"))
    .Build();


Console.WriteLine(fsm.Trigger(Events.E1));
fsm.Trigger(Event.E2);
fsm.Trigger(Event.E3);


// Console output:
// some results
// State change to S2 from S1
// State change to S3 from S2
// Enter to final state

ReadmeExample1.cs

Example with type-based events

class Event1 : IFsmEvent<string>
{
    public int SomeProp { get; set; }
}

class Event2 : IFsmEvent;
class Event3 : IFsmEvent;
var fsm = new FsmBuilder<States, Type>(States.S1)
    .OnEnter(x => Console.WriteLine($"State change to {x.State} from {x.PrevState}"))
    .State(States.S1)
        .On<Event1, string>().Execute(x => $"{x.Data.SomeProp} results")
        .On<Event2>().JumpTo(States.S2)
    .State(States.S2)
        .On<Event3>().JumpTo(States.S3)
    .State(States.S3)
        .OnEnter(x => Console.WriteLine($"Enter to final state"))
    .Build();


Console.WriteLine(
    fsm.Trigger(new Event1 { 
        SomeProp = 123 
    }));

fsm.Trigger(new Event2());
fsm.Trigger(new Event3());


// Console output:
// 123 results
// State change to S2 from S1
// State change to S3 from S2
// Enter to final state

ReadmeExample2.cs

Example of use for workflows

Example with mediator (MediatR)

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • net6.0

    • No dependencies.
  • net7.0

    • No dependencies.
  • net8.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on FluentStateMachine:

Package Downloads
FluentStateMachine.MediatR

Finite-state machine (FSM) with a fluent interface and MediatR compatibility

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.9.3 102 11/16/2024
1.9.2 127 10/21/2024
1.9.1 123 10/21/2024
1.9.0 125 10/13/2024
1.8.1 4,282 3/4/2024
1.8.0 133 3/1/2024
1.7.1 133 2/26/2024
1.7.0 134 2/18/2024
1.6.5 122 2/18/2024
1.6.0 118 2/16/2024
1.5.1 120 2/16/2024
1.5.0 124 2/16/2024
1.4.6 129 2/13/2024
1.4.0 126 2/10/2024
1.3.1 122 2/9/2024
1.3.0 121 2/8/2024
1.0.3 163 1/13/2024
1.0.2 4,543 11/9/2022
1.0.1 439 11/13/2021
1.0.0 331 10/1/2021