FileSystemAbstraction 1.1.0
See the version list below for details.
dotnet add package FileSystemAbstraction --version 1.1.0
NuGet\Install-Package FileSystemAbstraction -Version 1.1.0
<PackageReference Include="FileSystemAbstraction" Version="1.1.0" />
paket add FileSystemAbstraction --version 1.1.0
#r "nuget: FileSystemAbstraction, 1.1.0"
// Install FileSystemAbstraction as a Cake Addin #addin nuget:?package=FileSystemAbstraction&version=1.1.0 // Install FileSystemAbstraction as a Cake Tool #tool nuget:?package=FileSystemAbstraction&version=1.1.0
FileSystemAbstraction
FileSystemAbstraction provides a filesystem abstraction layer in .net
.
Inspired by Gaufrette (PHP) :
The filesystem abstraction layer permits you to develop your application without the need to know were all those medias will be stored and how.
Another advantage of this is the possibility to update the files location without any impact on the code apart from the definition of your filesystem. In example, if your project grows up very fast and if your server reaches its limits, you can easily move your medias in an Azure server or any other solution.
Status
Adapters | Status |
---|---|
Local | |
Azure Blob Storage |
Installation
You can install it through NuGet:
Install-Package FileSystemAbstraction
Basic Usage
Following an example with the local filesystem adapter. To setup adapters, look up their respective documentation.
1. Install the Local Adapter package:
Install-Package FileSystemAbstraction.Adapters.Local
2. Configure the FileSystem
In AspNetCore project : Startup.cs
public void ConfigureServices(IServiceCollection services)
{
//...
services
.AddFileSystem(LocalFileSystemDefaults.DefaultScheme)
.AddLocal(@"c:\name\of\base\directory");
//...
}
3. Use the FileSystem to read/write
Through FileSystem API:
// Get your fileSystem by DependencyInjection
IFileSystem fs = services.GetService<IFileSystem>();
// Check the file existence :
var exists = await fs.ExistsAsync("foo/bar.txt"); // false
if (!exists)
{
// Write "Hello world" to 'bar.txt'
byte[] bytes = Encoding.UTF8.GetBytes("Hello world");
await fs.WriteAsync("foo/bar.txt", bytes);
}
// Read 'bar.txt' content :
bytes = await fs.ReadAllBytesAsync("foo/bar.txt");
var result = Encoding.UTF8.GetString(bytes); // Hello world
Through File API
// Get your fileSystem by DependencyInjection
IFileSystem fs = services.GetService<IFileSystem>();
// Get a file reference: (linked to c:\name\of\base\directory\foo\bar.txt)
// No file realy created at this point
IFile file = await fileSystem.GetAsync("foo/bar.txt");
// Check the file existence :
var exists = await file.ExistsAsync(); // false
if (!exists)
{
// Write "Hello world" to 'bar.txt'
byte[] bytes = Encoding.UTF8.GetBytes("Hello world");
await file.WriteAsync(bytes);
}
// Read 'bar.txt' content :
bytes = await file.ReadAllBytesAsync();
var result = Encoding.UTF8.GetString(bytes); // Hello world
Documentation
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.Extensions.Options (>= 2.0.0)
- MimeTypesMap (>= 1.0.3)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on FileSystemAbstraction:
Package | Downloads |
---|---|
FileSystemAbstraction.Adapters.Local
Provides a 'Local' filesystem abstraction layer to FileSystemAbstraction. |
|
FileSystemAbstraction.Adapters.AzureBlobStorage
Provides an 'Azure Blob Storage' filesystem abstraction layer to FileSystemAbstraction. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Use the first scheme added as default if no default scheme provided.