FShade.Imperative
5.7.6
See the version list below for details.
dotnet add package FShade.Imperative --version 5.7.6
NuGet\Install-Package FShade.Imperative -Version 5.7.6
<PackageReference Include="FShade.Imperative" Version="5.7.6" />
<PackageVersion Include="FShade.Imperative" Version="5.7.6" />
<PackageReference Include="FShade.Imperative" />
paket add FShade.Imperative --version 5.7.6
#r "nuget: FShade.Imperative, 5.7.6"
#:package FShade.Imperative@5.7.6
#addin nuget:?package=FShade.Imperative&version=5.7.6
#tool nuget:?package=FShade.Imperative&version=5.7.6
F# embedded shaders
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
- Aardvark.Base (>= 5.3.18 && < 5.4.0)
- Aardvark.Base.FSharp (>= 5.3.18 && < 5.4.0)
- FSharp.Core (>= 8.0.100)
- FsPickler (>= 5.3.2 && < 5.4.0)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on FShade.Imperative:
| Package | Downloads |
|---|---|
|
FShade.Core
F# embedded shaders |
|
|
FShade.GLSL
F# embedded shaders |
|
|
FShade
F# embedded shaders |
|
|
FShade.SpirV
F# embedded shaders |
|
|
FShade.Debug
Debugger and on-the-fly editor for FShade shaders |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.7.7 | 0 | 5/24/2026 |
| 5.7.6 | 0 | 5/24/2026 |
| 5.7.5 | 326 | 5/13/2026 |
| 5.7.4 | 392 | 4/27/2026 |
| 5.7.3 | 1,977 | 4/7/2026 |
| 5.7.2 | 328 | 3/19/2026 |
| 5.7.1 | 439 | 1/21/2026 |
| 5.7.0 | 12,206 | 11/12/2025 |
| 5.7.0-prerelease0014 | 1,734 | 10/9/2025 |
| 5.7.0-prerelease0013 | 365 | 7/29/2025 |
| 5.7.0-prerelease0012 | 3,095 | 7/28/2025 |
| 5.7.0-prerelease0011 | 777 | 7/22/2025 |
| 5.7.0-prerelease0010 | 741 | 7/22/2025 |
| 5.7.0-prerelease0009 | 756 | 7/22/2025 |
| 5.7.0-prerelease0008 | 747 | 7/22/2025 |
| 5.7.0-prerelease0007 | 750 | 7/22/2025 |
| 5.7.0-prerelease0006 | 736 | 7/22/2025 |
| 5.7.0-prerelease0005 | 729 | 7/22/2025 |
| 5.7.0-prerelease0004 | 673 | 7/21/2025 |
| 5.7.0-prerelease0003 | 1,091 | 7/18/2025 |
- Unbounded (runtime-sized, count -1) sampler/image arrays via descriptor indexing, with `nonuniformEXT` for dynamic indices
- Unbounded (bindless) storage-buffer ARRAYS: a `T[][]` storage buffer assembles to `buffer { T[] data; } X[];`, indexed `X[i].data[j]`; `GLSLStorageBuffer.ssbCount` reports the count (-1 = unbounded array, 1 = single) so descriptor-indexing backends can bind an array of storage buffers; `nonuniformEXT` emitted for dynamic outer indices